Player Matchup

Charon
Charon
LikesBrownEye
Charon
Level 131
God Stats
3W - 1L
1,776 SR
Queue Stats
149W - 148L
1,517 Elo+
Solo
Freya
Freya
Mystikyr
Freya
Level 125
God Stats
4W - 6L
1,313 SR
Queue Stats
375W - 328L
1,651 Elo+
Solo
Chaac
Chaac
NWSWAG5
Chaac
Level 26
God Stats
1W - 0L
1,532 SR
Queue Stats
14W - 16L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Seeebman
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,480 Elo+
Party 1
Zeus
Zeus
mcjoffer
Zeus
Level 104
God Stats
2W - 0L
1,603 SR
Queue Stats
14W - 16L
1,551 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,550 Elo+

VS

Team Averages
Level 127
1,547 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Beatie
Discordia
Level 124
God Stats
6W - 6L
1,565 SR
Queue Stats
329W - 296L
1,617 Elo+
Solo
Chiron
Chiron
Freddykuger2
Chiron
Level 154
God Stats
2W - 2L
1,610 SR
Queue Stats
42W - 53L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Neo LiThilLic
Nu Wa
Level 159
God Stats
0W - 1L
1,709 SR
Queue Stats
18W - 13L
1,551 Elo+
Party 2
Poseidon
Poseidon
xTheDarkestHourx
Poseidon
Level 41
God Stats
1W - 3L
1,349 SR
Queue Stats
130W - 116L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
9,198
920
5,056
10,998
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Mystikyr
Freya
15
6 / 2 / 7
9,166
917
4,343
6,891
3,298
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
NWSWAG5
Chaac
17
4 / 1 / 9
9,541
954
9,239
13,167
14,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Seeebman
Amaterasu
16
6 / 3 / 10
9,610
961
7,631
15,539
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
2 / 2 / 7
8,546
855
8,988
5,721
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
2,548
255
0
559
120
Discordia
Beatie
Discordia
15
2 / 5 / 6
8,065
807
9,105
9,408
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
2 / 3 / 3
8,077
808
4,078
7,038
4,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 6 / 2
7,802
780
10,892
10,460
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 2
7,236
724
5,227
8,818
3,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
19
Kills
8
11
Deaths
19
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Discordia
Beatie
Discordia
2
5
6
1
L
Chiron
2
3
3
1.17
W
1
3
11
2.17
W
Freya
Mystikyr
Freya
6
2
7
4.75
W
Chaac
NWSWAG5
Chaac
4
1
9
8.5
L
3
6
2
0.67
W
Amaterasu
Seeebman
Amaterasu
6
3
10
3.67
W
Zeus
2
2
7
2.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
29,302
52,316
Taken
36,283
45,934
Mitigated
16,497
17,575
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
559
120
0
175
330
0
0
L
Discordia
Beatie
Discordia
9,105
368
115
1,455
9,408
4,495
0
4,784
4,478
20,196
0
L
Chiron
4,078
816
547
1,446
7,038
4,181
0
3,651
3,339
0
11,695
W
5,056
559
495
1,589
10,998
10,521
1,138
5,539
5,457
17,799
710
W
Freya
Mystikyr
Freya
4,343
1,332
1,159
1,330
6,891
3,298
1,286
2,364
4,527
11,359
0
W
Chaac
NWSWAG5
Chaac
9,239
628
426
4,565
13,167
14,185
970
6,086
7,069
0
30,110
L
10,892
2,665
349
1,209
10,460
4,154
48
4,198
5,911
18,919
0
W
Amaterasu
Seeebman
Amaterasu
7,631
2,969
1,358
4,359
15,539
15,413
2,220
8,159
7,358
0
17,807
W
Zeus
8,988
245
1,092
1,202
5,721
2,517
2,159
3,040
2,681
27,757
0
L
5,227
667
0
250
8,818
3,547
0
4,869
3,811
14,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
33,728
129
Minions Killed
85
0
Camps Cleared
0
1,022,053
Distance Traveled
712,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,548
255
0
0
0
148
0
L
Discordia
8,065
807
23
2
0
160,244
0
L
Chiron
8,077
808
21
2
0
198,121
0
W
Charon
9,198
920
18
2
0
180,903
0
W
Freya
9,166
917
6
1
0
198,435
0
W
Chaac
9,541
954
31
3
0
232,486
0
L
Nu Wa
7,802
780
25
3
0
170,957
0
W
Amaterasu
9,610
961
29
3
0
224,474
0
W
Zeus
8,546
855
45
5
0
185,755
0
L
Poseidon
7,236
724
16
2
0
182,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role