Player Matchup

Da Ji
Da Ji
Hitomichan71
Da Ji
Level 59
God Stats
25W - 16L
1,565 SR
Queue Stats
114W - 111L
1,421 Elo+
Solo
Ishtar
Ishtar
OblivionArcc
Ishtar
Level 61
God Stats
6W - 3L
1,608 SR
Queue Stats
145W - 163L
1,499 Elo+
Solo
Sylvanus
Sylvanus
RitusCrucifilth
Sylvanus
Level 68
God Stats
5W - 4L
1,575 SR
Queue Stats
83W - 88L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Wolfeszn
Ah Puch
Level 37
God Stats
2W - 1L
1,316 SR
Queue Stats
8W - 11L
1,168 Elo+
Solo
Janus
Janus
Zurno321
Janus
Level 126
God Stats
3W - 5L
1,314 SR
Queue Stats
36W - 61L
1,308 Elo+
Solo
Team Averages
Level 70
1,476 SR
1,368 Elo+

VS

Team Averages
Level 85
1,503 SR
1,414 Elo+
Nike
Nike
Aploex
Nike
Level 62
God Stats
9W - 5L
1,744 SR
Queue Stats
67W - 67L
1,424 Elo+
Solo
Scylla
Scylla
ExpectTheBest42
Scylla
Level 109
God Stats
1W - 5L
1,345 SR
Queue Stats
104W - 98L
1,454 Elo+
Party 1
Izanami
Izanami
Kianmik
Izanami
Level 44
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo
Fenrir
Fenrir
Ryuk6157
Fenrir
Level 84
God Stats
14W - 18L
1,494 SR
Queue Stats
91W - 90L
1,444 Elo+
Party 1
Janus
Janus
Tianshi07
Janus
Level 128
God Stats
30W - 35L
1,493 SR
Queue Stats
679W - 714L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,977
528
5,797
11,718
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
15
5 / 3 / 3
9,364
551
15,095
12,487
4,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
2 / 2 / 8
8,859
521
1,698
11,810
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Wolfeszn
Ah Puch
13
0 / 3 / 0
8,237
485
4,868
11,381
3,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Zurno321
Janus
16
7 / 4 / 2
10,196
600
6,699
11,501
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aploex
Nike
14
4 / 3 / 4
9,316
548
12,828
14,172
11,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 3 / 0
8,457
497
10,301
7,813
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Kianmik
Izanami
13
0 / 6 / 3
6,921
407
3,342
13,965
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Ryuk6157
Fenrir
16
6 / 7 / 1
9,426
554
9,711
17,587
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Tianshi07
Janus
6
0 / 1 / 0
5,508
324
1,307
2,678
634
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
13
13
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
Aploex
Nike
4
3
4
2
L
3
3
0
1
W
5
1
3
6.5
L
Izanami
Kianmik
Izanami
0
6
3
0.25
W
Ishtar
5
3
3
2.17
W
Sylvanus
2
2
8
3
L
Fenrir
Ryuk6157
Fenrir
6
7
1
0.93
L
Janus
Tianshi07
Janus
0
1
0
0
W
Ah Puch
Wolfeszn
Ah Puch
0
3
0
0
W
Janus
Zurno321
Janus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
37,489
58,897
Taken
56,215
27,237
Mitigated
26,050
15,576
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aploex
Nike
12,828
1,247
0
964
14,172
11,148
264
5,749
8,423
641
59,134
L
10,301
251
0
57
7,813
2,167
0
2,071
5,742
58,071
0
W
5,797
1,406
0
3,414
11,718
5,158
0
4,116
7,593
0
47,924
L
Izanami
Kianmik
Izanami
3,342
2,705
0
1,307
13,965
4,298
104
1,854
12,111
0
33,493
W
Ishtar
15,095
8,170
0
3,626
12,487
4,687
3,583
1,888
10,586
0
76,099
W
Sylvanus
1,698
491
240
1,536
11,810
9,143
408
3,308
8,478
25,684
0
L
Fenrir
Ryuk6157
Fenrir
9,711
3,300
0
2,414
17,587
7,803
402
3,560
14,027
0
83,015
L
Janus
Tianshi07
Janus
1,307
90
87
674
2,678
634
0
31
2,647
18,139
0
W
Ah Puch
Wolfeszn
Ah Puch
4,868
594
0
2,950
11,381
3,869
0
0
11,381
51,658
0
W
Janus
Zurno321
Janus
6,699
183
73
3,737
11,501
4,380
473
2,456
9,045
75,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
39,628
416
Minions Killed
382
0
Camps Cleared
0
1,436,442
Distance Traveled
1,376,756
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,316
548
95
6
0
297,594
0
L
Scylla
8,457
497
97
6
0
331,807
0
W
Da Ji
8,977
528
68
4
0
356,144
0
L
Izanami
6,921
407
51
3
0
301,159
3
W
Ishtar
9,364
551
110
6
0
293,225
0
W
Sylvanus
8,859
521
43
3
0
257,389
3
L
Fenrir
9,426
554
112
7
0
335,939
0
L
Janus
5,508
324
27
2
0
110,257
0
W
Ah Puch
8,237
485
84
5
0
258,795
0
W
Janus
10,196
600
111
7
0
270,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role