Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ChocoMacho_00
Baron Samedi
Level 152
God Stats
3W - 1L
1,744 SR
Queue Stats
531W - 535L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Devilz13Oz
Danzaburou
Level 78
God Stats
33W - 18L
1,677 SR
Queue Stats
95W - 83L
1,473 Elo+
Solo
Thanatos
Thanatos
StingingRays06
Thanatos
Level 64
God Stats
132W - 114L
1,576 SR
Queue Stats
193W - 208L
1,377 Elo+
Party 3
Kuzenbo
Kuzenbo
皮卡丘之王
Kuzenbo
Level 92
God Stats
3W - 4L
1,344 SR
Queue Stats
84W - 176L
1,311 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,411 Elo+

VS

Team Averages
Level 53
1,388 SR
1,311 Elo+
Ishtar
Ishtar
ADROT28
Ishtar
Level 49
God Stats
3W - 0L
1,390 SR
Queue Stats
79W - 65L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
DarkSharde
Xbalanque
Level 12
God Stats
1W - 3L
1,014 SR
Queue Stats
4W - 14L
1,184 Elo+
Party 2
Pele
Pele
MIGUEL_CRACk06x
Pele
Level 68
God Stats
3W - 9L
1,118 SR
Queue Stats
209W - 193L
1,368 Elo+
Party 1
Maui
Maui
ShadyAlphaDog
Maui
Level 68
God Stats
3W - 0L
1,713 SR
Queue Stats
27W - 43L
1,276 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mFnMatt
Cu Chulainn
Level 68
God Stats
3W - 0L
1,705 SR
Queue Stats
32W - 43L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
5,687
517
2,519
4,116
1,409
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ChocoMacho_00
Baron Samedi
11
0 / 0 / 0
6,263
569
4,003
2,250
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Devilz13Oz
Danzaburou
10
0 / 1 / 1
5,475
498
5,057
6,616
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
2 / 2 / 0
6,156
560
3,452
10,674
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,774
343
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADROT28
Ishtar
10
1 / 1 / 0
5,492
499
2,465
7,245
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
DarkSharde
Xbalanque
10
0 / 1 / 0
6,199
564
1,474
3,433
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 1
6,600
600
6,703
8,458
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 2
6,226
566
1,409
6,095
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
mFnMatt
Cu Chulainn
11
0 / 0 / 0
6,114
556
615
7,947
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
W
Ishtar
ADROT28
Ishtar
1
1
0
1
L
Baron Samedi
ChocoMacho_00
Baron Samedi
0
0
0
0
W
Xbalanque
DarkSharde
Xbalanque
0
1
0
0
L
Danzaburou
Devilz13Oz
Danzaburou
0
1
1
0.5
W
2
0
1
2.5
W
0
0
2
1
L
Thanatos
2
2
0
1
W
Cu Chulainn
mFnMatt
Cu Chulainn
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
12,666
23,656
Taken
33,178
8,373
Mitigated
16,680
11,969
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,519
476
0
2,082
4,116
1,409
0
0
4,116
31,428
0
W
Ishtar
ADROT28
Ishtar
2,465
1,675
0
3,213
7,245
2,431
540
0
7,245
0
36,244
L
Baron Samedi
ChocoMacho_00
Baron Samedi
4,003
458
0
679
2,250
1,007
0
0
2,250
39,700
0
W
Xbalanque
DarkSharde
Xbalanque
1,474
545
0
1,049
3,433
1,131
557
977
2,456
0
36,975
L
Danzaburou
Devilz13Oz
Danzaburou
5,057
1,786
0
2,289
6,616
2,515
0
1,409
5,207
0
34,961
W
6,703
1,239
0
3,165
8,458
2,942
0
1,390
7,068
0
53,601
W
1,409
285
0
1,379
6,095
4,129
182
152
5,943
17,926
0
L
Thanatos
3,452
554
0
6,919
10,674
3,442
0
0
10,674
0
47,537
W
Cu Chulainn
mFnMatt
Cu Chulainn
615
24
0
1,501
7,947
6,047
0
4,003
3,944
0
34,342
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
30,631
254
Minions Killed
291
0
Camps Cleared
0
810,254
Distance Traveled
1,072,581
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,687
517
61
6
0
168,304
0
W
Ishtar
5,492
499
60
5
0
201,529
2
L
Baron Samedi
6,263
569
70
6
0
187,676
0
W
Xbalanque
6,199
564
71
6
0
176,805
0
L
Danzaburou
5,475
498
55
5
0
200,988
1
W
Pele
6,600
600
85
8
0
268,447
0
W
Maui
6,226
566
24
2
0
230,615
0
L
Thanatos
6,156
560
68
6
0
235,763
5
W
Cu Chulainn
6,114
556
51
5
0
195,185
5
L
Kuzenbo
3,774
343
0
0
0
17,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role