Player Matchup

Sol
Sol
Kazibyte
Sol
Level 89
God Stats
1W - 0L
1,281 SR
Queue Stats
67W - 15L
1,818 Elo+
Party 1
Izanami
Izanami
MixzerZ
Izanami
Level 67
God Stats
2W - 0L
1,993 SR
Queue Stats
23W - 5L
1,751 Elo+
Party 1
Nemesis
Nemesis
SpontaneousEel
Nemesis
Level 125
God Stats
1W - 1L
1,696 SR
Queue Stats
110W - 96L
1,471 Elo+
Solo
Anubis
Anubis
TerminatorUC
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,093 Elo+
Solo
Sobek
Sobek
twigtheoracle
Sobek
Level 129
God Stats
3W - 0L
1,593 SR
Queue Stats
166W - 41L
1,716 Elo+
Party 1
Team Averages
Level 99
1,613 SR
1,570 Elo+

VS

Team Averages
Level 140
1,500 SR
1,497 Elo+
Ares
Ares
JellerBare
Ares
Level 137
God Stats
4W - 5L
1,531 SR
Queue Stats
258W - 240L
1,495 Elo+
Party 2
Ishtar
Ishtar
JellerBean
Ishtar
Level 149
God Stats
2W - 7L
1,401 SR
Queue Stats
237W - 232L
1,517 Elo+
Party 2
Odin
Odin
LesArtistes
Odin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,451 Elo+
Solo
Anubis
Anubis
SHFlores
Anubis
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
168W - 149L
1,543 Elo+
Party 2
Nike
Nike
SonWil915
Nike
Level 128
God Stats
7W - 13L
1,394 SR
Queue Stats
911W - 945L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 20
10,414
947
13,368
10,155
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
MixzerZ
Izanami
16
9 / 2 / 14
10,147
922
11,818
10,525
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 20
9,510
865
7,406
7,868
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
16
6 / 2 / 19
9,963
906
11,175
7,519
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 23
9,530
866
4,146
14,993
17,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,243
658
6,191
16,037
17,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
JellerBean
Ishtar
15
3 / 4 / 3
8,005
728
8,814
9,360
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 1
6,448
586
3,444
5,149
6,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SHFlores
Anubis
17
3 / 5 / 1
8,918
811
7,376
9,246
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
11
1 / 9 / 2
7,167
652
5,869
12,958
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
17
28
Kills
7
8
Deaths
28
96
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Ishtar
JellerBean
Ishtar
3
4
3
1.13
W
8
0
20
18
L
0
2
1
0.25
W
Izanami
MixzerZ
Izanami
9
2
14
8
L
Anubis
SHFlores
Anubis
3
5
1
0.7
L
Nike
1
9
2
0.22
W
4
1
20
14
W
Anubis
6
2
19
7.75
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,913
Damage
31,694
51,060
Taken
52,750
38,170
Mitigated
37,137
19,736
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,191
91
0
961
16,037
17,327
0
7,871
7,859
10,164
0
L
Ishtar
JellerBean
Ishtar
8,814
4,874
0
1,666
9,360
3,803
0
5,968
3,201
0
20,088
W
13,368
4,607
0
4,943
10,155
5,091
3,515
1,647
8,508
30,105
0
L
3,444
49
320
721
5,149
6,082
0
2,688
2,411
855
5,566
W
Izanami
MixzerZ
Izanami
11,818
7,924
800
2,486
10,525
5,438
4,128
3,860
6,665
0
34,953
L
Anubis
SHFlores
Anubis
7,376
376
343
856
9,246
5,063
0
6,190
2,924
29,010
0
L
Nike
5,869
279
0
130
12,958
4,862
0
5,972
6,798
0
11,896
W
7,406
1,809
999
2,492
7,868
5,201
296
2,711
5,157
0
15,754
W
Anubis
11,175
455
1,394
2,405
7,519
4,712
1,278
2,412
5,107
29,504
0
W
4,146
184
181
4,036
14,993
17,728
25
3,267
11,726
10,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
37,781
123
Minions Killed
87
0
Camps Cleared
0
988,579
Distance Traveled
677,768
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,243
658
3
0
0
127,710
0
L
Ishtar
8,005
728
16
1
0
147,173
0
W
Sol
10,414
947
19
2
0
199,542
0
L
Odin
6,448
586
3
0
0
133,227
0
W
Izanami
10,147
922
47
4
0
174,010
0
L
Anubis
8,918
811
57
5
0
144,024
0
L
Nike
7,167
652
8
1
0
125,634
0
W
Nemesis
9,510
865
20
2
0
218,456
1
W
Anubis
9,963
906
27
2
0
190,941
0
W
Sobek
9,530
866
10
1
0
205,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role