Player Matchup

Achilles
Achilles
Dionixio9
Achilles
Level 144
God Stats
16W - 14L
1,519 SR
Queue Stats
458W - 450L
1,487 Elo+
Party 1
Apollo
Apollo
ElCulebra24
Apollo
Level 125
God Stats
16W - 9L
1,584 SR
Queue Stats
400W - 385L
1,482 Elo+
Party 1
Discordia
Discordia
NahueVP
Discordia
Level 108
God Stats
5W - 4L
1,333 SR
Queue Stats
135W - 122L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
ceacosta2018
Xing Tian
Level 104
God Stats
4W - 0L
1,911 SR
Queue Stats
45W - 48L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
to489my
Sun Wukong
Level 48
God Stats
18W - 25L
1,351 SR
Queue Stats
106W - 124L
1,327 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,447 Elo+

VS

Team Averages
Level 108
1,544 SR
1,471 Elo+
Sun Wukong
Sun Wukong
FBISmite
Sun Wukong
Level 122
God Stats
3W - 6L
1,402 SR
Queue Stats
238W - 230L
1,481 Elo+
Solo
Thor
Thor
Lonellymoon
Thor
Level 155
God Stats
1W - 2L
1,510 SR
Queue Stats
349W - 335L
1,438 Elo+
Solo
Xbalanque
Xbalanque
WindFragger
Xbalanque
Level 109
God Stats
4W - 2L
1,543 SR
Queue Stats
112W - 120L
1,484 Elo+
Solo
Ra
Ra
detectiveAvelana
Ra
Level 87
God Stats
1W - 3L
1,751 SR
Queue Stats
89W - 103L
1,495 Elo+
Party 2
Maui
Maui
sebaselunico12
Maui
Level 65
God Stats
11W - 9L
1,514 SR
Queue Stats
22W - 19L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dionixio9
Achilles
15
3 / 1 / 0
7,957
568
11,204
13,167
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
13
5 / 2 / 2
8,246
589
9,691
8,778
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
NahueVP
Discordia
14
8 / 0 / 0
8,930
638
11,112
3,214
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
ceacosta2018
Xing Tian
11
0 / 1 / 5
6,844
489
4,769
10,489
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
to489my
Sun Wukong
12
1 / 2 / 3
7,033
502
2,950
11,005
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FBISmite
Sun Wukong
13
1 / 2 / 0
7,946
568
8,692
15,272
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 5 / 2
6,465
462
3,734
13,690
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
WindFragger
Xbalanque
14
3 / 3 / 1
8,317
594
9,858
11,325
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
6,378
456
3,820
7,679
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
6,271
448
2,141
11,266
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
6
6
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dionixio9
Achilles
3
1
0
3
W
Apollo
5
2
2
3
L
Sun Wukong
FBISmite
Sun Wukong
1
2
0
0.5
L
0
5
2
0.2
W
Discordia
NahueVP
Discordia
8
0
0
8
L
Xbalanque
WindFragger
Xbalanque
3
3
1
1.17
W
Xing Tian
ceacosta2018
Xing Tian
0
1
5
2.5
L
1
5
1
0.3
L
1
2
3
1.25
W
Sun Wukong
to489my
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,726
Damage
28,245
46,653
Taken
59,232
32,404
Mitigated
33,204
13,750
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dionixio9
Achilles
11,204
2,862
0
4,858
13,167
11,531
0
0
12,204
0
59,819
W
Apollo
9,691
6,276
0
3,828
8,778
3,747
991
812
7,966
0
65,059
L
Sun Wukong
FBISmite
Sun Wukong
8,692
2,056
0
6,723
15,272
14,191
0
286
13,861
0
59,394
L
3,734
340
0
940
13,690
5,293
0
3,641
9,722
0
50,512
W
Discordia
NahueVP
Discordia
11,112
447
0
803
3,214
1,068
0
137
3,077
73,704
0
L
Xbalanque
WindFragger
Xbalanque
9,858
7,000
0
2,634
11,325
3,984
1,362
2,798
8,527
0
68,810
W
Xing Tian
ceacosta2018
Xing Tian
4,769
417
0
2,131
10,489
8,927
0
2,874
7,477
20,185
0
L
3,820
134
192
497
7,679
2,570
0
5,485
2,128
49,220
0
L
2,141
488
0
2,670
11,266
7,166
0
3,671
7,553
12,817
0
W
Sun Wukong
to489my
Sun Wukong
2,950
625
0
2,130
11,005
7,131
0
1,987
8,958
0
55,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
35,377
400
Minions Killed
401
0
Camps Cleared
0
1,320,625
Distance Traveled
1,293,710
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,957
568
88
6
0
245,595
6
W
Apollo
8,246
589
110
8
0
261,661
0
L
Sun Wukong
7,946
568
106
8
0
269,444
6
L
Thor
6,465
462
84
6
0
269,456
5
W
Discordia
8,930
638
113
8
0
268,181
0
L
Xbalanque
8,317
594
121
9
0
224,716
0
W
Xing Tian
6,844
489
16
1
0
277,902
1
L
Ra
6,378
456
77
6
0
269,191
2
L
Maui
6,271
448
13
1
0
260,903
4
W
Sun Wukong
7,033
502
73
5
0
267,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role