Player Matchup

Surtr
Surtr
CptTitle117
Surtr
Level 153
God Stats
3W - 4L
1,582 SR
Queue Stats
101W - 111L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Vesicular
Cthulhu
Level 158
God Stats
4W - 2L
1,454 SR
Queue Stats
149W - 101L
1,571 Elo+
Solo
Pele
Pele
XxLostvV
Pele
Level 218
God Stats
5W - 4L
1,487 SR
Queue Stats
119W - 155L
1,472 Elo+
Solo
Thoth
Thoth
mtador100
Thoth
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 38L
1,723 Elo+
Party 2
Thanatos
Thanatos
zlAxelz
Thanatos
Level 154
God Stats
18W - 4L
1,793 SR
Queue Stats
68W - 22L
1,764 Elo+
Party 2
Team Averages
Level 168
1,563 SR
1,615 Elo+

VS

Team Averages
Level 99
1,443 SR
1,559 Elo+
Loki
Loki
DudePlayingGame
Loki
Level 68
God Stats
19W - 17L
1,513 SR
Queue Stats
88W - 90L
1,468 Elo+
Solo
Thanatos
Thanatos
KebinUS
Thanatos
Level 142
God Stats
0W - 3L
1,607 SR
Queue Stats
39W - 29L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
RoyaleCouture
Yu Huang
Level 109
God Stats
3W - 3L
1,332 SR
Queue Stats
114W - 90L
1,553 Elo+
Solo
Atlas
Atlas
SlabMaster1
Atlas
Level 69
God Stats
0W - 2L
1,149 SR
Queue Stats
2W - 2L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
Vekron88
Baron Samedi
Level 108
God Stats
14W - 10L
1,613 SR
Queue Stats
206W - 167L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 17
11,920
1,192
15,117
10,391
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Vesicular
Cthulhu
18
2 / 2 / 19
11,344
1,134
13,200
10,740
11,063
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
17
8 / 0 / 17
11,686
1,169
17,528
7,995
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
mtador100
Thoth
16
4 / 0 / 12
10,520
1,052
13,099
4,580
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
zlAxelz
Thanatos
18
15 / 2 / 12
13,263
1,326
23,025
14,039
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

302

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,214
921
4,488
16,743
5,454
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KebinUS
Thanatos
15
4 / 12 / 2
10,993
1,099
10,351
20,805
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
RoyaleCouture
Yu Huang
16
2 / 7 / 4
10,603
1,060
11,493
15,170
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 3
9,431
943
3,880
14,993
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Vekron88
Baron Samedi
15
0 / 5 / 4
9,233
923
9,921
19,717
14,631
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
34
Kills
6
6
Deaths
34
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
L
0
6
5
0.42
L
Thanatos
KebinUS
Thanatos
4
12
2
0.42
L
Yu Huang
RoyaleCouture
Yu Huang
2
7
4
0.57
L
0
4
3
0.38
L
Baron Samedi
Vekron88
Baron Samedi
0
5
4
0.4
W
Cthulhu
Vesicular
Cthulhu
2
2
19
5.75
W
Pele
8
0
17
16.5
W
Thoth
mtador100
Thoth
4
0
12
10
W
Thanatos
zlAxelz
Thanatos
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,969
Damage
40,133
47,745
Taken
87,428
34,643
Mitigated
44,769
16,374
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,117
4,833
0
2,370
10,391
9,774
0
5,645
4,746
1,103
37,556
L
4,488
964
0
27
16,743
5,454
0
5,779
10,604
0
15,640
L
Thanatos
KebinUS
Thanatos
10,351
2,470
0
4,614
20,805
7,483
0
6,726
13,243
0
22,639
L
Yu Huang
RoyaleCouture
Yu Huang
11,493
610
0
231
15,170
5,318
0
4,452
10,531
48,967
0
L
3,880
1,130
0
1,215
14,993
11,883
0
3,956
10,557
12,926
0
L
Baron Samedi
Vekron88
Baron Samedi
9,921
917
1,165
2,922
19,717
14,631
0
6,097
13,169
23,569
0
W
Cthulhu
Vesicular
Cthulhu
13,200
348
663
0
10,740
11,063
0
4,907
5,833
34,679
0
W
Pele
17,528
2,792
0
1,462
7,995
3,841
0
4,187
3,808
0
34,078
W
Thoth
mtador100
Thoth
13,099
295
85
622
4,580
1,986
0
2,902
1,678
18,087
0
W
Thanatos
zlAxelz
Thanatos
23,025
5,164
0
11,172
14,039
7,979
0
7,653
6,386
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
49,474
188
Minions Killed
176
9
Camps Cleared
5
1,015,050
Distance Traveled
903,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,920
1,192
52
5
5
191,962
0
L
Loki
9,214
921
16
2
3
206,254
0
L
Thanatos
10,993
1,099
28
3
2
195,167
0
L
Yu Huang
10,603
1,060
86
9
0
179,150
0
L
Atlas
9,431
943
10
1
0
142,942
0
L
Baron Samedi
9,233
923
36
4
0
179,535
0
W
Cthulhu
11,344
1,134
54
5
0
201,283
0
W
Pele
11,686
1,169
36
4
2
227,137
0
W
Thoth
10,520
1,052
21
2
0
171,162
0
W
Thanatos
13,263
1,326
25
3
2
223,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role