Player Matchup

Ares
Ares
AngelHeavens
Ares
Level 116
God Stats
2W - 3L
1,469 SR
Queue Stats
124W - 125L
1,429 Elo+
Solo
Tyr
Tyr
ChefGazpach0199
Tyr
Level 64
God Stats
1W - 3L
1,508 SR
Queue Stats
246W - 237L
1,455 Elo+
Party 2
Apollo
Apollo
temp-170204
Apollo
Level 88
God Stats
2W - 2L
1,482 SR
Queue Stats
139W - 130L
1,444 Elo+
Party 2
Merlin
Merlin
xKING_ROBBOx
Merlin
Level 129
God Stats
15W - 16L
1,532 SR
Queue Stats
852W - 935L
1,412 Elo+
Party 1
Mercury
Mercury
xLITTLE_JOELx
Mercury
Level 128
God Stats
35W - 23L
1,632 SR
Queue Stats
836W - 882L
1,458 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,439 Elo+

VS

Team Averages
Level 117
1,492 SR
1,473 Elo+
Bake Kujira
Bake Kujira
Grantinator5867
Bake Kujira
Level 123
God Stats
26W - 18L
1,482 SR
Queue Stats
169W - 148L
1,503 Elo+
Solo
Agni
Agni
WolfishJester74
Agni
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 91L
1,489 Elo+
Solo
Serqet
Serqet
bryanbrexo55
Serqet
Level 143
God Stats
4W - 4L
1,499 SR
Queue Stats
155W - 158L
1,488 Elo+
Solo
Artemis
Artemis
jkmandt
Artemis
Level 105
God Stats
4W - 3L
1,507 SR
Queue Stats
25W - 40L
1,412 Elo+
Solo
Bacchus
Bacchus
xZone1xDJx
Bacchus
Level 145
God Stats
11W - 10L
1,472 SR
Queue Stats
95W - 86L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,649
425
6,861
18,519
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 1
8,270
459
5,651
18,696
13,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
16
3 / 1 / 1
9,630
535
7,362
12,190
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
0 / 5 / 3
8,278
460
5,520
11,831
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
15
2 / 1 / 2
8,745
486
3,410
14,883
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Grantinator5867
Bake Kujira
18
5 / 0 / 4
12,220
679
16,654
13,201
17,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 3
10,539
586
10,295
6,472
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
4 / 2 / 5
10,141
563
7,874
17,965
8,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
jkmandt
Artemis
15
0 / 2 / 7
9,644
536
12,093
11,351
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
xZone1xDJx
Bacchus
14
3 / 2 / 8
9,414
523
7,719
16,549
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
18
18
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
5
1
0.1
W
Bake Kujira
Grantinator5867
Bake Kujira
5
0
4
7
W
6
1
3
7.5
W
Serqet
4
2
5
3.25
W
Artemis
jkmandt
Artemis
0
2
7
1.75
L
Apollo
3
1
1
3.5
L
Merlin
0
5
3
0.3
L
Mercury
2
1
2
3
W
Bacchus
xZone1xDJx
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
54,635
76,119
Taken
65,538
45,648
Mitigated
49,337
9,385
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
411
0
1,701
18,519
16,619
0
6,441
11,485
18,283
0
L
5,651
894
0
1,861
18,696
13,530
0
13,852
4,502
0
53,030
W
Bake Kujira
Grantinator5867
Bake Kujira
16,654
6,842
0
750
13,201
17,487
67
1,736
11,465
109,220
0
W
10,295
722
0
722
6,472
2,728
772
3,042
3,430
81,931
0
W
Serqet
7,874
1,050
0
750
17,965
8,625
0
3,539
14,426
177
84,349
W
Artemis
jkmandt
Artemis
12,093
5,495
0
2,698
11,351
4,837
3,600
1,471
9,880
0
80,603
L
Apollo
7,362
4,082
0
3,305
12,190
5,275
810
3,683
8,274
0
69,489
L
Merlin
5,520
41
0
250
11,831
4,055
49
7,303
3,907
54,451
0
L
Mercury
3,410
1,550
0
2,268
14,883
6,169
0
3,566
11,317
0
82,821
W
Bacchus
xZone1xDJx
Bacchus
7,719
927
0
4,016
16,549
15,660
689
3,265
13,284
40,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,572
Gold Earned
51,958
476
Minions Killed
570
0
Camps Cleared
0
1,705,978
Distance Traveled
1,859,111
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,649
425
14
1
0
316,472
4
L
Tyr
8,270
459
103
6
0
367,759
0
W
Bake Kujira
12,220
679
172
10
0
351,866
0
W
Agni
10,539
586
142
8
0
373,746
4
W
Serqet
10,141
563
99
6
0
420,852
0
W
Artemis
9,644
536
117
7
0
344,578
2
L
Apollo
9,630
535
127
7
0
350,934
0
L
Merlin
8,278
460
113
6
0
312,237
4
L
Mercury
8,745
486
119
7
0
358,576
0
W
Bacchus
9,414
523
40
2
0
368,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role