Player Matchup

Charon
Charon
Axelrod1300
Charon
Level 68
God Stats
2W - 3L
1,478 SR
Queue Stats
20W - 23L
1,480 Elo+
Party 1
Pele
Pele
ErickChaine
Pele
Level 94
God Stats
5W - 3L
1,766 SR
Queue Stats
32W - 34L
1,487 Elo+
Party 1
Anubis
Anubis
Kucumbala
Anubis
Level 8
God Stats
4W - 1L
1,925 SR
Queue Stats
9W - 14L
1,630 Elo+
Party 1
Sobek
Sobek
lssv85
Sobek
Level 13
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 1
Ullr
Ullr
ohikillyu
Ullr
Level 127
God Stats
1W - 2L
1,801 SR
Queue Stats
8W - 5L
1,676 Elo+
Solo
Team Averages
Level 62
1,739 SR
1,578 Elo+

VS

Team Averages
Level 122
1,605 SR
1,474 Elo+
Cupid
Cupid
Clutch_Plays1
Cupid
Level 126
God Stats
5W - 3L
1,544 SR
Queue Stats
634W - 605L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Eros_blackk
Baba Yaga
Level 105
God Stats
15W - 11L
1,543 SR
Queue Stats
364W - 348L
1,429 Elo+
Party 2
Bacchus
Bacchus
Teasdale93
Bacchus
Level 151
God Stats
2W - 1L
1,634 SR
Queue Stats
141W - 151L
1,438 Elo+
Solo
Osiris
Osiris
XxKrazyxX
Osiris
Level 106
God Stats
50W - 34L
1,615 SR
Queue Stats
557W - 518L
1,570 Elo+
Solo
Thor
Thor
geekyhero2018
Thor
Level 123
God Stats
334W - 221L
1,688 SR
Queue Stats
725W - 683L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 4
7,618
476
6,318
11,893
11,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 1
8,802
550
6,550
15,748
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Kucumbala
Anubis
13
0 / 3 / 2
7,626
477
3,686
9,410
4,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lssv85
Sobek
11
1 / 6 / 1
7,153
447
7,436
18,631
14,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
2 / 2 / 2
7,448
466
9,199
12,154
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,232
515
6,643
11,502
4,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Eros_blackk
Baba Yaga
15
4 / 1 / 2
9,616
601
10,000
7,680
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Teasdale93
Bacchus
11
0 / 2 / 2
7,632
477
5,733
11,303
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
XxKrazyxX
Osiris
15
7 / 2 / 6
10,019
626
16,324
19,307
17,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 8
9,159
572
9,282
13,062
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
4
1
W
2
2
2
1.5
L
4
3
1
1.5
W
Baba Yaga
Eros_blackk
Baba Yaga
4
1
2
5
L
Anubis
Kucumbala
Anubis
0
3
2
0.33
W
Bacchus
Teasdale93
Bacchus
0
2
2
0.5
W
Osiris
XxKrazyxX
Osiris
7
2
6
5
W
3
0
8
7
L
Sobek
lssv85
Sobek
1
6
1
0.25
L
Ullr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
47,982
67,836
Taken
62,854
43,535
Mitigated
42,894
18,365
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,318
761
0
2,121
11,893
11,971
0
2,908
8,985
25,777
0
W
6,643
3,364
630
5,136
11,502
4,756
1,007
2,785
8,677
0
58,886
L
6,550
1,329
0
5,974
15,748
6,944
259
2,892
12,856
0
86,570
W
Baba Yaga
Eros_blackk
Baba Yaga
10,000
166
0
2,108
7,680
2,838
733
3,348
4,300
65,088
0
L
Anubis
Kucumbala
Anubis
3,686
63
0
3,729
9,410
4,684
0
5,094
4,316
57,454
0
W
Bacchus
Teasdale93
Bacchus
5,733
519
0
3,389
11,303
12,062
0
2,181
9,122
19,127
0
W
Osiris
XxKrazyxX
Osiris
16,324
6,355
0
8,495
19,307
17,429
492
5,580
13,050
0
66,233
W
9,282
903
0
6,514
13,062
5,809
0
2,397
10,557
0
76,279
L
Sobek
lssv85
Sobek
7,436
679
0
4,201
18,631
14,609
0
1,622
17,009
31,844
292
L
Ullr
9,199
3,965
0
2,340
12,154
5,327
225
3,217
8,937
0
54,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
44,658
397
Minions Killed
405
0
Camps Cleared
0
1,603,344
Distance Traveled
1,601,752
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,618
476
27
2
0
324,896
3
W
Cupid
8,232
515
91
6
0
309,843
2
L
Pele
8,802
550
123
8
0
352,211
0
W
Baba Yaga
9,616
601
113
7
0
309,598
0
L
Anubis
7,626
477
103
6
0
301,303
4
W
Bacchus
7,632
477
22
1
0
304,373
0
W
Osiris
10,019
626
81
5
0
316,874
0
W
Thor
9,159
572
98
6
0
361,064
0
L
Sobek
7,153
447
55
3
0
328,343
3
L
Ullr
7,448
466
89
6
0
296,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role