Player Matchup

Thor
Thor
Chooley
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
GirmReaper
The Morrigan
Level 144
God Stats
0W - 2L
1,399 SR
Queue Stats
55W - 45L
1,586 Elo+
Solo
Zeus
Zeus
MagicalMuffinMan
Zeus
Level 68
God Stats
1W - 3L
1,238 SR
Queue Stats
245W - 235L
1,496 Elo+
Solo
Lancelot
Lancelot
MythikJoweee
Lancelot
Level 159
God Stats
1W - 1L
1,693 SR
Queue Stats
220W - 205L
1,526 Elo+
Party 1
Janus
Janus
SkiddyWRX
Janus
Level 114
God Stats
1W - 1L
1,704 SR
Queue Stats
39W - 34L
1,518 Elo+
Party 1
Team Averages
Level 121
1,507 SR
1,514 Elo+

VS

Team Averages
Level 146
1,572 SR
1,511 Elo+
Discordia
Discordia
Addermantium
Discordia
Level 142
God Stats
1W - 1L
1,275 SR
Queue Stats
42W - 43L
1,496 Elo+
Party 2
He Bo
He Bo
DomainA1
He Bo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,568 Elo+
Solo
Fafnir
Fafnir
GalaxionFire
Fafnir
Level 148
God Stats
7W - 1L
1,834 SR
Queue Stats
381W - 410L
1,478 Elo+
Solo
Sobek
Sobek
IMyOuRDadOk76
Sobek
Level 164
God Stats
6W - 0L
1,754 SR
Queue Stats
450W - 481L
1,476 Elo+
Solo
Hou Yi
Hou Yi
JoyThief11
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chooley
Thor
11
0 / 8 / 4
7,323
563
1,846
14,748
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

The Morrigan
GirmReaper
The Morrigan
20
10 / 5 / 5
12,036
926
15,776
11,699
5,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 6
10,040
772
20,964
11,785
5,388
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
MythikJoweee
Lancelot
17
3 / 6 / 8
9,566
736
10,480
15,269
18,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
SkiddyWRX
Janus
14
0 / 6 / 8
8,378
644
3,092
9,356
4,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Addermantium
Discordia
18
3 / 2 / 13
10,109
778
9,266
6,968
3,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
DomainA1
He Bo
18
12 / 6 / 11
11,579
891
15,209
13,534
5,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
15
2 / 3 / 11
9,660
743
5,340
12,143
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 17
10,802
831
13,700
30,080
31,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
JoyThief11
Hou Yi
19
10 / 3 / 15
11,512
886
14,996
9,266
4,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
18
Kills
31
31
Deaths
18
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Discordia
Addermantium
Discordia
3
2
13
4.75
L
Thor
Chooley
Thor
0
8
4
0.25
W
He Bo
DomainA1
He Bo
12
6
11
2.92
W
Fafnir
2
3
11
2.5
L
The Morrigan
GirmReaper
The Morrigan
10
5
5
2.5
W
4
4
17
3.13
W
Hou Yi
JoyThief11
Hou Yi
10
3
15
5.83
L
5
6
6
1.33
L
Lancelot
MythikJoweee
Lancelot
3
6
8
1.17
L
Janus
SkiddyWRX
Janus
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
58,511
62,857
Taken
71,991
40,333
Mitigated
63,330
10,514
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Addermantium
Discordia
9,266
296
3,132
1,321
6,968
3,069
641
5,419
1,549
39,184
0
L
Thor
Chooley
Thor
1,846
373
0
710
14,748
6,707
0
9,746
5,002
0
3,939
W
He Bo
DomainA1
He Bo
15,209
271
523
1,364
13,534
5,374
277
8,177
5,357
22,313
0
W
Fafnir
5,340
1,174
1,017
2,695
12,143
18,580
56
6,309
5,834
9,584
0
L
The Morrigan
GirmReaper
The Morrigan
15,776
1,116
514
4,362
11,699
5,544
408
8,566
3,090
31,603
0
W
13,700
341
509
11,004
30,080
31,906
134
13,241
16,839
25,682
1,019
W
Hou Yi
JoyThief11
Hou Yi
14,996
7,344
838
1,726
9,266
4,401
1,529
6,686
2,580
0
38,067
L
20,964
2,684
787
1,468
11,785
5,388
132
9,545
2,240
40,545
0
L
Lancelot
MythikJoweee
Lancelot
10,480
1,044
960
1,104
15,269
18,188
64
9,021
6,248
0
18,868
L
Janus
SkiddyWRX
Janus
3,092
741
274
335
9,356
4,506
0
5,622
3,734
10,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
53,662
135
Minions Killed
152
0
Camps Cleared
0
1,091,260
Distance Traveled
1,149,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,109
778
41
3
0
254,063
0
L
Thor
7,323
563
2
0
0
187,208
0
W
He Bo
11,579
891
17
1
0
238,676
0
W
Fafnir
9,660
743
6
0
0
202,306
0
L
The Morrigan
12,036
926
39
3
0
252,193
0
W
Sobek
10,802
831
20
2
0
268,829
0
W
Hou Yi
11,512
886
68
5
0
185,129
0
L
Zeus
10,040
772
56
4
0
187,007
0
L
Lancelot
9,566
736
21
2
0
253,512
0
L
Janus
8,378
644
17
1
0
211,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role