Player Matchup

Kukulkan
Kukulkan
MonkeyManiac103
Kukulkan
Level 137
God Stats
2W - 2L
1,509 SR
Queue Stats
98W - 78L
1,576 Elo+
Party 2
Freya
Freya
Pikaashbrett546
Freya
Level 106
God Stats
1W - 1L
1,230 SR
Queue Stats
5W - 5L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Playzpg
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
Pokkobo
Cthulhu
Level 100
God Stats
1W - 0L
1,647 SR
Queue Stats
80W - 68L
1,546 Elo+
Party 2
Fafnir
Fafnir
SteakAndOats
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,522 Elo+
Party 2
Team Averages
Level 120
1,477 SR
1,434 Elo+

VS

Team Averages
Level 90
1,431 SR
1,366 Elo+
Sobek
Sobek
BurritoBoy3124
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Cabrakan
Cabrakan
DaRkTitanX62
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo
Jing Wei
Jing Wei
DiJourno
Jing Wei
Level 57
God Stats
0W - 3L
1,335 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 1
Sol
Sol
IKaviix
Sol
Level 69
God Stats
0W - 1L
1,528 SR
Queue Stats
7W - 19L
1,255 Elo+
Party 1
Hou Yi
Hou Yi
Wolfy451
Hou Yi
Level 124
God Stats
0W - 1L
1,289 SR
Queue Stats
15W - 8L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
10 / 4 / 16
12,493
892
23,163
14,571
8,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 20
11,407
815
14,193
14,172
7,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Playzpg
Tsukuyomi
19
15 / 5 / 13
12,748
911
18,318
17,313
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pokkobo
Cthulhu
20
2 / 1 / 30
12,483
892
10,489
18,106
23,387
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
19
6 / 6 / 22
12,362
883
12,057
21,602
20,779
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 11
9,684
692
2,489
16,651
19,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
DaRkTitanX62
Cabrakan
19
7 / 7 / 8
11,491
821
11,409
17,993
22,992
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
DiJourno
Jing Wei
17
3 / 9 / 10
9,997
714
13,532
17,006
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sol
18
5 / 7 / 10
11,494
821
20,104
17,553
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Wolfy451
Hou Yi
19
6 / 7 / 9
10,923
780
17,544
15,951
7,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
69
38
Kills
21
21
Deaths
38
101
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
Cabrakan
DaRkTitanX62
Cabrakan
7
7
8
1.57
L
Jing Wei
DiJourno
Jing Wei
3
9
10
0.89
L
Sol
5
7
10
1.43
W
Kukulkan
10
4
16
4.5
W
5
5
20
3
W
Tsukuyomi
Playzpg
Tsukuyomi
15
5
13
4.3
W
Cthulhu
Pokkobo
Cthulhu
2
1
30
17
W
Fafnir
6
6
22
2.83
L
Hou Yi
Wolfy451
Hou Yi
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,220
Damage
65,078
85,764
Taken
85,154
71,116
Mitigated
65,290
34,873
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
421
0
1,016
16,651
19,270
638
9,649
7,002
3,264
0
L
Cabrakan
DaRkTitanX62
Cabrakan
11,409
801
41
2,073
17,993
22,992
0
13,079
4,914
20,426
0
L
Jing Wei
DiJourno
Jing Wei
13,532
8,100
506
904
17,006
7,773
0
13,188
3,818
0
24,528
L
Sol
20,104
4,897
963
6,309
17,553
7,909
171
13,168
4,385
37,225
0
W
Kukulkan
23,163
2,646
2,574
3,918
14,571
8,743
2,133
6,687
7,662
44,448
0
W
14,193
4,053
936
2,641
14,172
7,980
1,771
6,820
6,984
27,284
0
W
Tsukuyomi
Playzpg
Tsukuyomi
18,318
3,779
1,139
3,489
17,313
10,227
1,249
5,635
11,548
0
31,085
W
Cthulhu
Pokkobo
Cthulhu
10,489
378
6,147
8,054
18,106
23,387
325
4,584
13,338
36,361
656
W
Fafnir
12,057
5,467
738
5,237
21,602
20,779
1,501
9,114
12,230
23,578
0
L
Hou Yi
Wolfy451
Hou Yi
17,544
7,675
1,128
2,932
15,951
7,346
2,710
10,162
5,789
0
38,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
53,589
173
Minions Killed
146
0
Camps Cleared
0
1,291,892
Distance Traveled
1,045,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,684
692
2
0
0
205,033
0
L
Cabrakan
11,491
821
29
2
0
214,310
0
L
Jing Wei
9,997
714
28
2
0
223,528
0
L
Sol
11,494
821
50
4
0
192,871
0
W
Kukulkan
12,493
892
45
3
0
253,048
0
W
Freya
11,407
815
31
2
0
235,026
0
W
Tsukuyomi
12,748
911
34
2
0
261,450
0
W
Cthulhu
12,483
892
46
3
0
316,576
0
W
Fafnir
12,362
883
17
1
0
225,792
0
L
Hou Yi
10,923
780
37
3
0
209,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role