Player Matchup

Chronos
Chronos
DarkSharde
Chronos
Level 12
God Stats
2W - 4L
1,194 SR
Queue Stats
4W - 14L
1,120 Elo+
Party 1
Maui
Maui
ShadyAlphaDog
Maui
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 43L
1,258 Elo+
Party 1
Apollo
Apollo
cgpv1989
Apollo
Level 118
God Stats
1W - 1L
1,507 SR
Queue Stats
37W - 39L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
fernansuarez
Cliodhna
Level 100
God Stats
1W - 3L
1,225 SR
Queue Stats
35W - 36L
1,472 Elo+
Party 2
Achilles
Achilles
mFnMatt
Achilles
Level 68
God Stats
6W - 3L
1,616 SR
Queue Stats
32W - 43L
1,304 Elo+
Party 1
Team Averages
Level 73
1,408 SR
1,325 Elo+

VS

Team Averages
Level 91
1,482 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
AfroChef
Cernunnos
Level 88
God Stats
16W - 11L
1,485 SR
Queue Stats
140W - 147L
1,387 Elo+
Party 3
Set
Set
DAXZ-11
Set
Level 99
God Stats
7W - 16L
1,369 SR
Queue Stats
44W - 45L
1,394 Elo+
Solo
Yemoja
Yemoja
DaBiaschh
Yemoja
Level 86
God Stats
5W - 13L
1,465 SR
Queue Stats
162W - 156L
1,412 Elo+
Party 3
Thanatos
Thanatos
StingingRays06
Thanatos
Level 64
God Stats
132W - 114L
1,589 SR
Queue Stats
193W - 208L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkSharde
Chronos
11
0 / 1 / 0
6,285
449
1,133
6,327
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 8
7,273
520
2,584
10,932
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
cgpv1989
Apollo
13
8 / 2 / 4
8,153
582
13,975
9,267
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
fernansuarez
Cliodhna
15
5 / 0 / 3
8,425
602
5,595
10,428
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
mFnMatt
Achilles
13
6 / 1 / 1
7,978
570
6,996
10,163
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
6,971
498
4,106
6,399
3,677
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
AfroChef
Cernunnos
9
1 / 5 / 0
6,080
434
5,066
8,918
3,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
11
1 / 7 / 0
7,226
516
6,090
12,068
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
DaBiaschh
Yemoja
10
1 / 4 / 1
7,098
507
4,020
9,743
5,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
1 / 4 / 1
6,686
478
4,942
12,326
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
4
4
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Cernunnos
AfroChef
Cernunnos
1
5
0
0.2
L
Set
1
7
0
0.14
L
Yemoja
DaBiaschh
Yemoja
1
4
1
0.38
W
Chronos
DarkSharde
Chronos
0
1
0
0
W
2
0
8
6
L
Thanatos
1
4
1
0.38
W
Apollo
cgpv1989
Apollo
8
2
4
5
W
Cliodhna
fernansuarez
Cliodhna
5
0
3
6.5
W
Achilles
mFnMatt
Achilles
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
24,224
47,117
Taken
49,454
31,080
Mitigated
22,938
14,319
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,106
689
0
1,893
6,399
3,677
776
905
5,494
44,502
0
L
Cernunnos
AfroChef
Cernunnos
5,066
2,534
0
926
8,918
3,197
0
1,132
7,786
0
27,986
L
Set
6,090
3,617
0
2,721
12,068
5,644
0
0
11,398
254
39,281
L
Yemoja
DaBiaschh
Yemoja
4,020
721
1,320
1,540
9,743
5,520
180
751
8,992
28,567
0
W
Chronos
DarkSharde
Chronos
1,133
66
0
570
6,327
1,965
165
3,016
3,311
29,144
0
W
2,584
415
0
1,326
10,932
8,281
337
1,985
8,947
13,317
0
L
Thanatos
4,942
455
0
7,407
12,326
4,900
203
929
11,361
0
50,313
W
Apollo
cgpv1989
Apollo
13,975
9,367
0
1,000
9,267
3,792
925
2,538
6,729
0
65,792
W
Cliodhna
fernansuarez
Cliodhna
5,595
300
0
7,916
10,428
4,373
0
587
9,841
0
84,272
W
Achilles
mFnMatt
Achilles
6,996
2,272
0
3,507
10,163
12,669
0
158
10,005
0
36,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
34,061
338
Minions Killed
303
0
Camps Cleared
0
1,368,207
Distance Traveled
1,137,877
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,971
498
88
6
0
233,884
0
L
Cernunnos
6,080
434
44
3
0
189,792
0
L
Set
7,226
516
52
4
0
220,040
0
L
Yemoja
7,098
507
53
4
0
214,332
0
W
Chronos
6,285
449
51
4
0
233,899
0
W
Maui
7,273
520
18
1
0
287,935
0
L
Thanatos
6,686
478
66
5
0
279,829
5
W
Apollo
8,153
582
89
6
0
258,292
0
W
Cliodhna
8,425
602
126
9
0
349,602
0
W
Achilles
7,978
570
54
4
0
238,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role