Player Matchup

Bacchus
Bacchus
Cappalot 999
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Chronos
Chronos
MatthewSlaya2
Chronos
Level 124
God Stats
0W - 3L
1,182 SR
Queue Stats
227W - 197L
1,629 Elo+
Solo
Hades
Hades
Mythmancer
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,254 Elo+
Solo
Izanami
Izanami
ProStryker777
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,419 Elo+
Solo
Hou Yi
Hou Yi
XenzD3ATHX
Hou Yi
Level 164
God Stats
0W - 1L
1,677 SR
Queue Stats
8W - 14L
1,405 Elo+
Solo
Team Averages
Level 127
1,472 SR
1,430 Elo+

VS

Team Averages
Level 168
1,492 SR
1,496 Elo+
Ravana
Ravana
JustXpired
Ravana
Level 176
God Stats
13W - 14L
1,455 SR
Queue Stats
1,127W - 1,147L
1,530 Elo+
Solo
Anhur
Anhur
NivlekSti
Anhur
Level 128
God Stats
5W - 2L
1,591 SR
Queue Stats
91W - 82L
1,513 Elo+
Party 1
Bellona
Bellona
XclusiveConvict
Bellona
Level 160
God Stats
1W - 2L
1,143 SR
Queue Stats
48W - 59L
1,481 Elo+
Solo
Discordia
Discordia
xEcchilifex
Discordia
Level 207
God Stats
2W - 0L
1,648 SR
Queue Stats
101W - 106L
1,475 Elo+
Party 1
Ares
Ares
xTR4UxFACIAL
Ares
Level 167
God Stats
2W - 0L
1,621 SR
Queue Stats
33W - 34L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cappalot 999
Bacchus
13
1 / 6 / 6
8,158
680
7,598
15,987
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
17
7 / 4 / 2
9,942
829
16,282
12,972
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
14
0 / 7 / 5
8,078
673
7,275
13,182
12,116
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 7 / 8
7,772
648
5,920
10,969
4,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
XenzD3ATHX
Hou Yi
17
3 / 3 / 4
8,659
722
11,714
9,695
4,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JustXpired
Ravana
17
4 / 2 / 16
10,127
844
9,717
10,178
13,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
NivlekSti
Anhur
18
11 / 1 / 13
11,242
937
17,753
10,594
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 14
9,396
783
5,983
19,892
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
xEcchilifex
Discordia
16
5 / 2 / 15
9,778
815
18,524
10,227
5,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 15
9,423
785
7,678
16,242
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
11
Kills
27
27
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cappalot 999
Bacchus
1
6
6
0.67
W
Ravana
JustXpired
Ravana
4
2
16
6
L
Chronos
7
4
2
2
L
Hades
0
7
5
0.36
W
Anhur
NivlekSti
Anhur
11
1
13
17.5
L
Izanami
0
7
8
0.57
W
6
2
14
6.5
L
Hou Yi
XenzD3ATHX
Hou Yi
3
3
4
1.67
W
Discordia
xEcchilifex
Discordia
5
2
15
6.25
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
59,655
62,805
Taken
67,133
43,576
Mitigated
62,790
10,999
Healing
26,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cappalot 999
Bacchus
7,598
717
1,018
2,358
15,987
16,756
0
4,111
11,664
10,649
0
W
Ravana
JustXpired
Ravana
9,717
1,490
2,988
3,506
10,178
13,150
60
4,866
5,312
0
25,525
L
Chronos
16,282
6,418
448
3,652
12,972
5,629
0
5,601
7,320
29,469
0
L
Hades
7,275
41
43
1,612
13,182
12,116
0
4,404
8,549
16,952
0
W
Anhur
NivlekSti
Anhur
17,753
7,125
1,907
3,504
10,594
5,937
730
4,934
5,660
0
30,196
L
Izanami
5,920
2,908
97
154
10,969
4,626
0
6,761
4,164
0
15,918
W
5,983
757
1,777
7,331
19,892
19,861
268
9,681
10,211
0
12,714
L
Hou Yi
XenzD3ATHX
Hou Yi
11,714
2,208
442
1,175
9,695
4,449
0
5,325
4,269
0
24,627
W
Discordia
xEcchilifex
Discordia
18,524
938
977
1,568
10,227
5,691
819
4,889
5,338
34,066
0
W
7,678
79
260
2,556
16,242
18,151
0
6,785
9,457
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
49,966
108
Minions Killed
136
0
Camps Cleared
0
982,109
Distance Traveled
1,111,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,158
680
7
1
0
202,335
0
W
Ravana
10,127
844
32
3
0
232,345
0
L
Chronos
9,942
829
33
3
0
192,125
0
L
Hades
8,078
673
20
2
0
207,761
0
W
Anhur
11,242
937
42
4
0
224,033
0
L
Izanami
7,772
648
25
2
0
161,249
0
W
Bellona
9,396
783
9
1
0
180,100
0
L
Hou Yi
8,659
722
23
2
0
218,639
0
W
Discordia
9,778
815
40
3
0
247,768
0
W
Ares
9,423
785
13
1
0
227,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role