Player Matchup

Hades
Hades
DarklingRuby
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,470 Elo+
Party 1
Apollo
Apollo
PcUniverse237
Apollo
Level 105
God Stats
3W - 2L
1,740 SR
Queue Stats
182W - 202L
1,430 Elo+
Party 1
Shiva
Shiva
Purge Humanity
Shiva
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xxoceanbreezexx
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,760 SR
Queue Stats
144W - 138L
1,477 Elo+
Party 1
Bakasura
Bakasura
malaprime
Bakasura
Level 46
God Stats
1W - 1L
1,788 SR
Queue Stats
143W - 178L
1,353 Elo+
Solo
Team Averages
Level 84
1,658 SR
1,431 Elo+

VS

Team Averages
Level 110
1,491 SR
1,440 Elo+
Set
Set
Illusions Idk
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,433 Elo+
Solo
Geb
Geb
MeeLoown
Geb
Level 87
God Stats
3W - 3L
1,204 SR
Queue Stats
687W - 698L
1,393 Elo+
Solo
Cabrakan
Cabrakan
MercX Legacy
Cabrakan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Jing Wei
Jing Wei
SLICKQUICK
Jing Wei
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 98L
1,528 Elo+
Solo
Charon
Charon
SurMencey
Charon
Level 88
God Stats
2W - 0L
1,751 SR
Queue Stats
292W - 285L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
9,134
703
7,890
16,533
11,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 5
8,957
689
8,458
12,744
5,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 8
9,142
703
8,812
15,595
17,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Xxoceanbreezexx
Morgan Le Fay
18
6 / 4 / 6
10,116
778
16,202
12,929
7,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
malaprime
Bakasura
5
0 / 0 / 0
6,152
473
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,274
790
12,045
11,784
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 19
9,695
746
6,393
14,894
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
MercX Legacy
Cabrakan
16
2 / 3 / 12
10,854
835
6,398
12,875
16,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
SLICKQUICK
Jing Wei
19
10 / 4 / 7
12,065
928
16,315
11,963
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
SurMencey
Charon
19
5 / 2 / 16
11,124
856
9,919
9,137
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
16
Kills
21
22
Deaths
17
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
4
5
10
1.8
W
0
3
19
3.17
W
Cabrakan
MercX Legacy
Cabrakan
2
3
12
2.67
L
4
6
5
1.08
L
4
4
8
2
W
Jing Wei
SLICKQUICK
Jing Wei
10
4
7
3.38
W
Charon
SurMencey
Charon
5
2
16
6.5
L
Morgan Le Fay
Xxoceanbreezexx
Morgan Le Fay
6
4
6
2.25
L
Bakasura
malaprime
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
51,070
57,801
Taken
60,653
42,632
Mitigated
53,187
12,316
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,890
1,200
382
2,696
16,533
11,881
27
5,034
11,273
15,982
0
W
12,045
3,540
307
973
11,784
8,198
1,382
3,891
7,893
0
29,231
W
6,393
518
2,045
2,979
14,894
14,534
924
6,677
8,175
15,996
0
W
Cabrakan
MercX Legacy
Cabrakan
6,398
937
1,293
2,993
12,875
16,457
408
5,269
7,602
13,337
30
L
8,458
5,342
1,262
1,254
12,744
5,999
0
4,088
8,430
0
21,598
L
8,812
969
952
2,950
15,595
17,215
11
5,554
9,675
0
16,367
W
Jing Wei
SLICKQUICK
Jing Wei
16,315
12,305
2,410
2,323
11,963
5,779
3,479
5,032
6,931
0
39,250
W
Charon
SurMencey
Charon
9,919
956
2,336
536
9,137
8,219
1,000
3,166
5,960
20,375
1,420
L
Morgan Le Fay
Xxoceanbreezexx
Morgan Le Fay
16,202
1,610
794
2,026
12,929
7,537
0
5,722
7,163
40,723
0
L
Bakasura
malaprime
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
54,012
100
Minions Killed
144
0
Camps Cleared
0
785,194
Distance Traveled
1,193,500
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,134
703
12
1
0
170,007
0
W
Set
10,274
790
24
2
0
225,228
0
W
Geb
9,695
746
22
2
0
260,496
5
W
Cabrakan
10,854
835
18
1
0
220,169
0
L
Apollo
8,957
689
19
1
0
210,428
0
L
Shiva
9,142
703
10
1
0
200,193
0
W
Jing Wei
12,065
928
63
5
0
238,932
0
W
Charon
11,124
856
17
1
0
248,675
0
L
Morgan Le Fay
10,116
778
59
5
0
204,566
0
L
Bakasura
6,152
473
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role