Player Matchup

Sun Wukong
Sun Wukong
DesolatePancake
Sun Wukong
Level 8
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
kjiscool211
Scylla
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 2
Ishtar
Ishtar
leavack
Ishtar
Level 46
God Stats
2W - 3L
1,563 SR
Queue Stats
94W - 91L
1,370 Elo+
Solo
Team Averages
Level 31
1,598 SR
1,345 Elo+

VS

Team Averages
Level 133
1,446 SR
1,388 Elo+
Ix Chel
Ix Chel
JediShin00bi
Ix Chel
Level 141
God Stats
11W - 11L
1,350 SR
Queue Stats
251W - 270L
1,402 Elo+
Party 1
Skadi
Skadi
Partypooper314
Skadi
Level 140
God Stats
85W - 76L
1,488 SR
Queue Stats
631W - 652L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
ScarletSparrows
Sun Wukong
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 76L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DesolatePancake
Sun Wukong
10
1 / 3 / 6
8,067
733
6,227
12,852
12,966
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
1 / 3 / 4
8,059
733
5,490
7,449
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
leavack
Ishtar
11
3 / 4 / 3
8,436
767
7,180
10,266
5,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JediShin00bi
Ix Chel
12
2 / 2 / 6
9,168
833
12,266
7,089
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 7
9,196
836
7,964
6,812
2,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
ScarletSparrows
Sun Wukong
11
5 / 4 / 4
9,219
838
6,115
12,335
12,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
5
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DesolatePancake
Sun Wukong
1
3
6
1.33
W
Ix Chel
JediShin00bi
Ix Chel
2
2
6
2.5
W
3
1
7
6.5
W
Sun Wukong
ScarletSparrows
Sun Wukong
5
4
4
1.75
L
Scylla
1
3
4
1
L
Ishtar
leavack
Ishtar
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
26,345
30,567
Taken
26,236
21,028
Mitigated
18,412
3,654
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DesolatePancake
Sun Wukong
6,227
766
0
612
12,852
12,966
0
4,006
8,846
0
15,761
W
Ix Chel
JediShin00bi
Ix Chel
12,266
1,696
1,158
1,155
7,089
3,124
440
1,901
5,188
50,891
0
W
7,964
4,283
484
751
6,812
2,605
2,021
2,061
4,751
0
27,776
W
Sun Wukong
ScarletSparrows
Sun Wukong
6,115
1,168
180
394
12,335
12,683
0
1,631
10,704
0
20,429
L
Scylla
5,490
644
0
490
7,449
2,546
0
3,273
4,176
26,111
0
L
Ishtar
leavack
Ishtar
7,180
3,140
0
2,552
10,266
5,516
324
5,297
4,969
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,562
Gold Earned
27,583
91
Minions Killed
122
0
Camps Cleared
0
568,725
Distance Traveled
576,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,067
733
10
1
0
206,433
2
W
Ix Chel
9,168
833
67
6
0
201,530
1
W
Skadi
9,196
836
38
3
0
171,810
1
W
Sun Wukong
9,219
838
17
2
0
203,282
0
L
Scylla
8,059
733
40
4
0
182,398
0
L
Ishtar
8,436
767
41
4
0
179,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role