Player Matchup

Izanami
Izanami
Anonymous2111
Izanami
Level 31
God Stats
25W - 20L
1,590 SR
Queue Stats
62W - 72L
1,264 Elo+
Party 1
Ra
Ra
GabyPherez
Ra
Level 32
God Stats
8W - 11L
1,366 SR
Queue Stats
36W - 46L
1,254 Elo+
Party 1
Tiamat
Tiamat
vDragonSoul
Tiamat
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,365 Elo+
Solo
Team Averages
Level 42
1,485 SR
1,295 Elo+

VS

Team Averages
Level 63
1,470 SR
1,197 Elo+
Achilles
Achilles
GrumpyxMonkey
Achilles
Level 104
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 3L
1,298 Elo+
Party 2
Ra
Ra
MrMxyzptlk6983
Ra
Level 26
God Stats
2W - 2L
1,210 SR
Queue Stats
3W - 3L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
xBlareWolfx
Kukulkan
Level 59
God Stats
1W - 0L
1,660 SR
Queue Stats
1W - 3L
997 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 3 / 2
9,520
635
6,822
11,117
3,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 0
10,257
684
10,795
11,647
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
12
2 / 8 / 2
9,897
660
9,420
16,781
9,816
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrumpyxMonkey
Achilles
15
9 / 0 / 5
12,498
833
18,596
18,471
24,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 8
11,221
748
5,171
7,198
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xBlareWolfx
Kukulkan
15
4 / 4 / 8
11,863
791
11,355
9,697
3,815
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
2
0.33
L
3
4
0
0.75
W
Achilles
GrumpyxMonkey
Achilles
9
0
5
11.5
W
2
1
8
6
L
Tiamat
2
8
2
0.38
W
Kukulkan
xBlareWolfx
Kukulkan
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
35,122
39,545
Taken
35,366
17,929
Mitigated
31,324
5,289
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,822
5,281
0
1,073
11,117
3,790
0
3,641
7,408
0
35,267
L
10,795
679
465
1,872
11,647
4,323
0
5,193
6,454
43,122
0
W
Achilles
GrumpyxMonkey
Achilles
18,596
3,656
0
4,892
18,471
24,695
0
6,998
10,606
119
51,789
W
5,171
289
1,296
1,463
7,198
2,814
35
4,460
2,419
28,233
0
L
Tiamat
9,420
1,057
0
1,879
16,781
9,816
0
7,956
8,788
22,363
0
W
Kukulkan
xBlareWolfx
Kukulkan
11,355
1,326
137
598
9,697
3,815
1,047
7,764
1,523
54,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
35,582
130
Minions Killed
172
0
Camps Cleared
0
773,489
Distance Traveled
849,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,520
635
63
4
0
256,405
0
L
Ra
10,257
684
48
3
0
262,623
0
W
Achilles
12,498
833
43
3
0
281,783
0
W
Ra
11,221
748
54
4
0
288,799
0
L
Tiamat
9,897
660
19
1
0
254,461
0
W
Kukulkan
11,863
791
75
5
0
279,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role