Player Matchup

Cu Chulainn
Cu Chulainn
Banda Mak3r
Cu Chulainn
Level 109
God Stats
1W - 0L
1,728 SR
Queue Stats
57W - 65L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
FicklePlace5541
Sylvanus
Level 110
God Stats
2W - 3L
1,463 SR
Queue Stats
209W - 203L
1,577 Elo+
Party 1
Bellona
Bellona
Fire Fist Abe
Bellona
Level 157
God Stats
2W - 4L
1,272 SR
Queue Stats
431W - 410L
1,551 Elo+
Party 1
Chernobog
Chernobog
Jwhite14157
Chernobog
Level 155
God Stats
22W - 9L
1,722 SR
Queue Stats
1,042W - 973L
1,601 Elo+
Party 1
Nox
Nox
z Prodigy z
Nox
Level 205
God Stats
16W - 14L
1,523 SR
Queue Stats
487W - 431L
1,518 Elo+
Party 1
Team Averages
Level 147
1,542 SR
1,555 Elo+

VS

Team Averages
Level 122
1,390 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DauntlessShip9
Terra
Level 126
God Stats
2W - 2L
1,511 SR
Queue Stats
368W - 347L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
ER44
Danzaburou
Level 112
God Stats
16W - 11L
1,581 SR
Queue Stats
467W - 462L
1,421 Elo+
Party 2
Thanatos
Thanatos
IMDIAMONDSRN
Thanatos
Level 89
God Stats
0W - 5L
1,090 SR
Queue Stats
284W - 280L
1,534 Elo+
Party 2
Khepri
Khepri
adair20051
Khepri
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
325W - 314L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Banda Mak3r
Cu Chulainn
15
3 / 3 / 14
9,099
827
11,306
16,455
17,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
15
3 / 2 / 18
9,973
907
13,119
18,891
16,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
17
5 / 2 / 16
9,878
898
14,114
24,815
25,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Jwhite14157
Chernobog
16
4 / 1 / 17
9,784
889
22,285
13,866
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 13
10,158
923
16,461
9,796
5,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 4 / 3
7,984
726
15,592
16,417
24,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 3
7,605
691
10,418
17,857
20,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ER44
Danzaburou
15
2 / 4 / 2
8,648
786
18,969
14,735
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
IMDIAMONDSRN
Thanatos
13
2 / 5 / 2
7,951
723
7,639
12,063
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
adair20051
Khepri
15
0 / 6 / 6
7,910
719
5,343
19,684
26,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
22
Kills
6
9
Deaths
22
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
3
0.88
W
Cu Chulainn
Banda Mak3r
Cu Chulainn
3
3
14
3.33
L
0
3
3
0.5
L
Danzaburou
ER44
Danzaburou
2
4
2
0.75
W
Sylvanus
3
2
18
6
W
Bellona
5
2
16
6.5
L
Thanatos
IMDIAMONDSRN
Thanatos
2
5
2
0.6
W
Chernobog
Jwhite14157
Chernobog
4
1
17
12.5
L
Khepri
adair20051
Khepri
0
6
6
0.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,285
Damage
57,961
83,823
Taken
80,756
71,922
Mitigated
88,895
37,128
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,592
1,252
425
2,647
16,417
24,226
0
6,415
10,002
7,463
12,843
W
Cu Chulainn
Banda Mak3r
Cu Chulainn
11,306
1,144
556
804
16,455
17,954
798
3,715
12,696
0
26,264
L
10,418
678
6,072
5,059
17,857
20,885
0
7,127
10,730
16,588
0
L
Danzaburou
ER44
Danzaburou
18,969
4,427
1,623
3,571
14,735
8,434
0
4,743
9,992
0
42,584
W
Sylvanus
13,119
1,839
14,652
7,681
18,891
16,273
1,109
3,559
14,921
15,880
0
W
Bellona
14,114
3,180
390
7,542
24,815
25,038
527
5,706
18,712
0
23,410
L
Thanatos
IMDIAMONDSRN
Thanatos
7,639
689
838
3,525
12,063
9,184
0
3,615
8,448
0
13,020
W
Chernobog
Jwhite14157
Chernobog
22,285
10,880
0
3,534
13,866
7,398
2,910
4,343
9,302
0
47,283
L
Khepri
adair20051
Khepri
5,343
579
1,568
998
19,684
26,166
0
7,680
12,004
9,246
0
W
16,461
1,820
555
1,414
9,796
5,259
2,242
3,678
5,833
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
40,098
138
Minions Killed
111
0
Camps Cleared
0
1,085,033
Distance Traveled
872,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,984
726
17
2
0
171,537
0
W
Cu Chulainn
9,099
827
25
2
0
229,795
0
L
Terra
7,605
691
22
2
0
176,784
0
L
Danzaburou
8,648
786
43
4
0
182,766
0
W
Sylvanus
9,973
907
9
1
0
205,415
0
W
Bellona
9,878
898
22
2
0
231,352
0
L
Thanatos
7,951
723
16
1
0
159,548
0
W
Chernobog
9,784
889
47
4
0
202,231
0
L
Khepri
7,910
719
13
1
0
182,076
0
W
Nox
10,158
923
35
3
0
216,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role