Player Matchup

Bastet
Bastet
Ahseikcin
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,515 Elo+
Party 2
Rama
Rama
KreedyPG
Rama
Level 86
God Stats
7W - 1L
1,873 SR
Queue Stats
75W - 61L
1,548 Elo+
Party 2
Anubis
Anubis
Magnes1835
Anubis
Level 69
God Stats
20W - 6L
1,813 SR
Queue Stats
165W - 138L
1,525 Elo+
Solo
Khepri
Khepri
StxtuS
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
iDraveus
Sun Wukong
Level 15
God Stats
3W - 0L
1,902 SR
Queue Stats
8W - 3L
1,610 Elo+
Party 2
Team Averages
Level 48
1,718 SR
1,536 Elo+

VS

Team Averages
Level 86
1,470 SR
1,479 Elo+
Chernobog
Chernobog
BuschDiesel
Chernobog
Level 44
God Stats
4W - 2L
1,748 SR
Queue Stats
79W - 80L
1,473 Elo+
Party 3
Horus
Horus
Ickidoo
Horus
Level 84
God Stats
3W - 9L
1,247 SR
Queue Stats
266W - 283L
1,453 Elo+
Party 1
Athena
Athena
Prerolleds
Athena
Level 68
God Stats
4W - 6L
1,455 SR
Queue Stats
191W - 192L
1,455 Elo+
Party 3
Agni
Agni
PsychoPanda1394
Agni
Level 131
God Stats
10W - 11L
1,447 SR
Queue Stats
1,003W - 942L
1,472 Elo+
Party 1
Kali
Kali
XximgodlyxX
Kali
Level 105
God Stats
5W - 7L
1,456 SR
Queue Stats
584W - 517L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ahseikcin
Bastet
11
1 / 0 / 3
6,446
586
2,353
6,934
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
9 / 2 / 3
7,253
659
15,488
7,832
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Magnes1835
Anubis
12
7 / 1 / 1
7,702
700
7,449
9,766
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
StxtuS
Khepri
10
1 / 0 / 12
6,787
617
4,585
9,275
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
iDraveus
Sun Wukong
11
1 / 1 / 0
6,645
604
6,506
9,529
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BuschDiesel
Chernobog
8
0 / 6 / 0
5,109
464
2,966
10,238
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ickidoo
Horus
10
0 / 1 / 1
5,978
543
4,447
10,860
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Prerolleds
Athena
8
0 / 4 / 2
5,554
505
3,001
13,164
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 0
6,123
557
8,591
7,769
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
6,277
571
5,485
10,956
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
3
4
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ahseikcin
Bastet
1
0
3
2.5
L
Chernobog
BuschDiesel
Chernobog
0
6
0
0
L
Horus
Ickidoo
Horus
0
1
1
0.5
W
Rama
9
2
3
5.25
W
Anubis
Magnes1835
Anubis
7
1
1
7.5
L
Athena
Prerolleds
Athena
0
4
2
0.25
L
2
5
0
0.4
W
Khepri
StxtuS
Khepri
1
0
12
7
L
1
3
1
0.5
W
Sun Wukong
iDraveus
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
24,490
43,336
Taken
52,987
26,292
Mitigated
24,705
16,040
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ahseikcin
Bastet
2,353
870
0
5,577
6,934
2,579
0
539
6,354
0
39,641
L
Chernobog
BuschDiesel
Chernobog
2,966
2,034
0
1,706
10,238
3,145
0
3,190
7,048
0
28,876
L
Horus
Ickidoo
Horus
4,447
1,890
0
4,493
10,860
6,646
0
0
10,860
0
37,917
W
Rama
15,488
12,445
0
3,307
7,832
3,750
534
2,971
4,861
0
53,394
W
Anubis
Magnes1835
Anubis
7,449
167
0
4,395
9,766
5,056
726
5,103
4,663
59,802
0
L
Athena
Prerolleds
Athena
3,001
874
0
4,347
13,164
8,978
0
3,370
9,794
15,686
0
L
8,591
244
0
569
7,769
2,109
0
3,250
4,519
43,386
0
W
Khepri
StxtuS
Khepri
4,585
554
0
2,035
9,275
8,999
182
2,979
6,296
16,933
0
L
5,485
2,596
0
2,092
10,956
3,827
0
2,224
8,732
0
41,090
W
Sun Wukong
iDraveus
Sun Wukong
6,506
1,598
0
726
9,529
5,908
0
0
8,966
0
49,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
29,041
309
Minions Killed
301
0
Camps Cleared
0
1,070,517
Distance Traveled
1,159,858
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,446
586
70
6
0
255,472
0
L
Chernobog
5,109
464
62
6
0
193,508
0
L
Horus
5,978
543
76
7
0
245,604
0
W
Rama
7,253
659
73
7
0
195,889
0
W
Anubis
7,702
700
84
8
0
205,758
5
L
Athena
5,554
505
32
3
0
241,220
1
L
Agni
6,123
557
72
7
0
226,053
0
W
Khepri
6,787
617
15
1
0
201,210
3
L
Kali
6,277
571
59
5
0
253,473
0
W
Sun Wukong
6,645
604
67
6
0
212,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role