Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
DopeThings
Morgan Le Fay
Silver II
Level 144
God Stats
25W - 33L
1,462 SR
Queue Stats
216W - 236L
860 MMR
Party 3
Thor
Thor
Silver II
Eyyy4Effort
Thor
Silver II
Level 66
God Stats
2W - 10L
1,113 SR
Queue Stats
103W - 115L
1,044 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Gideon-45
Gilgamesh
Silver II
Level 125
God Stats
10W - 5L
1,693 SR
Queue Stats
316W - 327L
974 MMR
Solo
Apollo
Apollo
Silver I
bobbypriv
Apollo
Silver I
Level 108
God Stats
20W - 16L
1,537 SR
Queue Stats
164W - 166L
1,134 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,461 SR
1,103 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,533 SR
997 MMR
Jormungandr
Jormungandr
Silver III
Gr8RiverL10N
Jormungandr
Silver III
Level 147
God Stats
8W - 7L
1,627 SR
Queue Stats
134W - 149L
1,027 MMR
Party 2
Susano
Susano
Silver II
ImGideonSnowgg
Susano
Silver II
Level 143
God Stats
15W - 15L
1,519 SR
Queue Stats
280W - 291L
975 MMR
Party 1
Chang'e
Chang'e
Gold V
JESSE111204
Chang'e
Gold V
Level 144
God Stats
85W - 109L
1,475 SR
Queue Stats
279W - 287L
1,143 MMR
Party 1
Aphrodite
Aphrodite
Bronze V
Krios36
Aphrodite
Bronze V
Level 105
God Stats
0W - 1L
1,504 SR
Queue Stats
8W - 23L
1,007 MMR
Solo
Nemesis
Nemesis
Silver IV
elmanolin211208
Nemesis
Silver IV
Level 155
God Stats
0W - 2L
1,543 SR
Queue Stats
39W - 51L
835 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 3
8,406
525
6,281
16,187
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
DopeThings
Morgan Le Fay
15
5 / 1 / 4
9,058
566
12,239
8,155
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 10
8,048
503
7,878
13,732
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Gideon-45
Gilgamesh
17
6 / 1 / 0
10,569
661
15,178
20,473
18,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
bobbypriv
Apollo
16
6 / 0 / 5
10,321
645
8,193
8,185
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Bans
CharonMaman BrigitteJanus

VS

Bans
AwilixThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gr8RiverL10N
Jormungandr
14
0 / 5 / 1
8,784
549
13,091
17,914
15,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 0
8,195
512
5,907
11,189
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
JESSE111204
Chang'e
13
1 / 4 / 1
7,958
497
10,185
15,864
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Krios36
Aphrodite
12
0 / 4 / 2
7,482
468
7,072
12,515
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 5 / 0
8,308
519
4,662
11,148
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
5
5
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
3
4.5
W
Morgan Le Fay
DopeThings
Morgan Le Fay
5
1
4
7
W
0
2
10
2.5
W
Gilgamesh
Gideon-45
Gilgamesh
6
1
0
6
L
Jormungandr
Gr8RiverL10N
Jormungandr
0
5
1
0.1
L
3
2
0
1.5
L
Chang'e
JESSE111204
Chang'e
1
4
1
0.38
L
Aphrodite
Krios36
Aphrodite
0
4
2
0.25
W
Apollo
bobbypriv
Apollo
6
0
5
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,769
Damage
40,917
66,732
Taken
68,630
44,757
Mitigated
36,182
19,066
Healing
25,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,281
83
0
9,500
16,187
13,256
0
7,541
8,333
25,863
0
W
Morgan Le Fay
DopeThings
Morgan Le Fay
12,239
1,419
0
1,608
8,155
3,661
330
5,308
2,800
74,091
0
W
7,878
1,996
0
956
13,732
5,558
0
3,994
9,625
0
58,151
W
Gilgamesh
Gideon-45
Gilgamesh
15,178
5,391
0
3,244
20,473
18,742
0
11,427
9,046
0
91,405
L
Jormungandr
Gr8RiverL10N
Jormungandr
13,091
2,465
0
3,703
17,914
15,855
0
0
17,914
78,705
316
L
5,907
1,014
0
3,762
11,189
4,208
0
2,647
8,542
0
47,853
L
Chang'e
JESSE111204
Chang'e
10,185
285
1,200
6,340
15,864
5,248
0
8,291
7,573
63,698
0
L
Aphrodite
Krios36
Aphrodite
7,072
1,544
3,477
5,269
12,515
5,994
0
6,507
6,008
37,739
0
W
Apollo
bobbypriv
Apollo
8,193
5,816
0
3,758
8,185
3,540
1,581
2,459
5,531
0
87,478
L
4,662
1,561
0
1,676
11,148
4,877
931
1,075
10,073
0
62,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
40,727
507
Minions Killed
476
0
Camps Cleared
0
1,588,099
Distance Traveled
1,535,380
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,406
525
31
2
0
320,326
0
W
Morgan Le Fay
9,058
566
100
6
0
334,029
3
W
Thor
8,048
503
78
5
0
339,123
1
W
Gilgamesh
10,569
661
150
9
0
285,838
4
L
Jormungandr
8,784
549
131
8
0
265,837
1
L
Susano
8,195
512
68
4
0
315,659
0
L
Chang'e
7,958
497
105
7
0
316,567
0
L
Aphrodite
7,482
468
62
4
0
301,172
0
W
Apollo
10,321
645
148
9
0
308,783
0
L
Nemesis
8,308
519
110
7
0
336,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role