Player Matchup

Hachiman
Hachiman
ImVinDiesel
Hachiman
Level 24
God Stats
0W - 2L
1,085 SR
Queue Stats
21W - 25L
1,409 Elo+
Party 1
Eset
Eset
JungleDemon
Eset
Level 122
God Stats
0W - 1L
1,283 SR
Queue Stats
43W - 30L
1,515 Elo+
Party 2
Zeus
Zeus
LoveEarn
Zeus
Level 109
God Stats
0W - 1L
1,522 SR
Queue Stats
85W - 75L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Mishraan
Gilgamesh
Level 28
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 1
Scylla
Scylla
sillyboowomp
Scylla
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 2
Team Averages
Level 66
1,340 SR
1,451 Elo+

VS

Team Averages
Level 109
1,466 SR
1,425 Elo+
Baron Samedi
Baron Samedi
Blue16Va
Baron Samedi
Level 106
God Stats
9W - 5L
1,455 SR
Queue Stats
431W - 491L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dubs187
Tsukuyomi
Level 107
God Stats
5W - 4L
1,826 SR
Queue Stats
269W - 297L
1,447 Elo+
Solo
Medusa
Medusa
LeeBrownie
Medusa
Level 100
God Stats
2W - 1L
1,422 SR
Queue Stats
14W - 20L
1,382 Elo+
Party 4
Thor
Thor
SullyDezzzNUTTS
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 135L
1,399 Elo+
Party 3
Charybdis
Charybdis
danz2020
Charybdis
Level 102
God Stats
1W - 1L
1,126 SR
Queue Stats
12W - 13L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImVinDiesel
Hachiman
16
6 / 6 / 11
9,627
875
8,232
11,277
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 10
9,040
822
9,916
11,075
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
16
3 / 6 / 10
9,213
838
13,270
11,636
4,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mishraan
Gilgamesh
15
5 / 7 / 8
9,160
833
6,801
17,159
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
2 / 6 / 8
8,700
791
3,539
10,936
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blue16Va
Baron Samedi
17
4 / 2 / 17
9,550
868
9,106
8,547
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Dubs187
Tsukuyomi
16
7 / 5 / 7
9,836
894
11,513
14,334
9,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LeeBrownie
Medusa
18
12 / 3 / 11
11,047
1,004
13,472
8,793
3,919
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
3 / 6 / 14
9,322
847
5,677
12,503
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
danz2020
Charybdis
18
6 / 3 / 18
10,676
971
16,534
12,463
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
19
Kills
32
32
Deaths
19
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blue16Va
Baron Samedi
4
2
17
6.25
W
Tsukuyomi
Dubs187
Tsukuyomi
7
5
7
2.1
L
Hachiman
ImVinDiesel
Hachiman
6
6
11
1.92
L
3
7
10
1.14
W
Medusa
LeeBrownie
Medusa
12
3
11
5.83
L
Zeus
3
6
10
1.33
L
Gilgamesh
Mishraan
Gilgamesh
5
7
8
1.29
W
3
6
14
1.67
W
Charybdis
danz2020
Charybdis
6
3
18
5
L
Scylla
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
56,302
62,083
Taken
56,640
34,119
Mitigated
29,268
6,294
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blue16Va
Baron Samedi
9,106
458
4,530
3,324
8,547
4,612
410
4,974
3,573
18,079
0
W
Tsukuyomi
Dubs187
Tsukuyomi
11,513
1,938
2,040
3,114
14,334
9,593
637
7,256
6,946
78
18,607
L
Hachiman
ImVinDiesel
Hachiman
8,232
4,977
0
0
11,277
4,692
866
1,321
9,956
0
22,318
L
9,916
150
240
1,302
11,075
4,542
358
2,638
8,437
16,454
0
W
Medusa
LeeBrownie
Medusa
13,472
4,638
928
693
8,793
3,919
1,455
4,215
4,497
0
29,156
L
Zeus
13,270
1,138
134
764
11,636
4,621
336
2,306
9,330
26,064
0
L
Gilgamesh
Mishraan
Gilgamesh
6,801
1,325
361
1,091
17,159
16,471
0
2,078
15,081
391
10,335
W
5,677
372
152
809
12,503
5,286
0
4,452
7,825
0
10,517
W
Charybdis
danz2020
Charybdis
16,534
7,495
966
2,818
12,463
5,858
3,352
6,155
6,186
0
37,043
L
Scylla
3,539
148
603
1,799
10,936
3,793
331
841
10,095
9,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
50,431
103
Minions Killed
131
0
Camps Cleared
0
890,512
Distance Traveled
1,021,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,550
868
14
1
0
200,978
0
W
Tsukuyomi
9,836
894
11
1
0
192,273
0
L
Hachiman
9,627
875
30
3
0
182,425
0
L
Eset
9,040
822
16
1
0
183,405
0
W
Medusa
11,047
1,004
42
4
0
224,415
0
L
Zeus
9,213
838
28
3
0
166,035
0
L
Gilgamesh
9,160
833
9
1
0
184,648
0
W
Thor
9,322
847
12
1
0
213,439
0
W
Charybdis
10,676
971
52
5
0
190,799
0
L
Scylla
8,700
791
20
2
0
173,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role