Player Matchup

Set
Set
LordOfAllDucks
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Solo
Freya
Freya
Sirr13
Freya
Level 88
God Stats
8W - 6L
1,537 SR
Queue Stats
41W - 48L
1,380 Elo+
Solo
Chaac
Chaac
siilentcryagent0
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,097 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,275 Elo+

VS

Team Averages
Level 39
1,607 SR
1,423 Elo+
Bacchus
Bacchus
Lemon3231
Bacchus
Level 49
God Stats
6W - 3L
1,678 SR
Queue Stats
13W - 21L
1,303 Elo+
Party 1
Nu Wa
Nu Wa
Lolicoom
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,680 Elo+
Solo
Arachne
Arachne
TommyDropShot
Arachne
Level 29
God Stats
10W - 5L
1,644 SR
Queue Stats
13W - 21L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,903
628
3,983
10,610
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Sirr13
Freya
9
1 / 6 / 0
7,385
671
4,299
11,849
3,955
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
7,184
653
4,642
12,766
9,181
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lemon3231
Bacchus
11
0 / 1 / 7
8,311
756
6,579
9,607
10,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Lolicoom
Nu Wa
13
9 / 0 / 1
9,804
891
15,629
4,232
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
11
3 / 0 / 3
8,626
784
8,469
7,548
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Lemon3231
Bacchus
0
1
7
3.5
W
Nu Wa
Lolicoom
Nu Wa
9
0
1
9.5
L
0
4
1
0.13
L
Freya
Sirr13
Freya
1
6
0
0.17
W
Arachne
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
30,677
35,225
Taken
21,387
18,242
Mitigated
15,922
2,872
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Lemon3231
Bacchus
6,579
911
0
660
9,607
10,377
346
1,951
7,656
23,631
0
W
Nu Wa
Lolicoom
Nu Wa
15,629
4,346
155
1,606
4,232
1,616
769
695
3,537
42,641
0
L
3,983
2,135
0
811
10,610
5,106
0
4,890
5,369
0
13,675
L
Freya
Sirr13
Freya
4,299
1,711
0
878
11,849
3,955
0
8,548
2,835
27,256
0
W
Arachne
8,469
5,410
0
2,108
7,548
3,929
0
2,436
5,112
0
31,838
L
4,642
821
0
1,183
12,766
9,181
0
7,610
4,690
1,858
18,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,472
Gold Earned
26,741
107
Minions Killed
116
0
Camps Cleared
0
545,496
Distance Traveled
659,187
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,311
756
19
2
0
213,206
0
W
Nu Wa
9,804
891
60
5
0
207,283
0
L
Set
6,903
628
22
2
0
186,788
0
L
Freya
7,385
671
48
4
0
168,379
1
W
Arachne
8,626
784
37
3
0
238,698
0
L
Chaac
7,184
653
37
3
0
190,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role