Player Matchup

Mulan
Mulan
DiegoDLTR
Mulan
Level 68
God Stats
6W - 0L
1,783 SR
Queue Stats
54W - 48L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
ItzElementaryRly
Yu Huang
Level 80
God Stats
3W - 1L
1,608 SR
Queue Stats
19W - 8L
1,706 Elo+
Party 2
Ne Zha
Ne Zha
Nutt1butt
Ne Zha
Level 78
God Stats
2W - 1L
1,589 SR
Queue Stats
12W - 3L
1,781 Elo+
Party 2
Team Averages
Level 75
1,660 SR
1,670 Elo+

VS

Team Averages
Level 117
1,648 SR
1,530 Elo+
Khepri
Khepri
SchwiftyNoodles
Khepri
Level 159
God Stats
2W - 2L
1,716 SR
Queue Stats
158W - 140L
1,528 Elo+
Party 1
Medusa
Medusa
TurnUpTuesday69
Medusa
Level 44
God Stats
20W - 19L
1,539 SR
Queue Stats
99W - 82L
1,466 Elo+
Party 1
Thoth
Thoth
WWNES
Thoth
Level 149
God Stats
7W - 6L
1,691 SR
Queue Stats
69W - 51L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiegoDLTR
Mulan
12
2 / 1 / 10
9,231
839
5,191
11,330
10,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 4 / 7
9,904
900
9,348
8,415
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Nutt1butt
Ne Zha
13
7 / 2 / 6
10,125
920
12,906
7,514
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,435
767
5,456
12,259
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 4 / 1
8,811
801
5,634
9,770
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
WWNES
Thoth
11
2 / 7 / 3
8,764
797
7,904
8,796
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
7
7
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
DiegoDLTR
Mulan
2
1
10
7
W
6
4
7
2.38
W
Ne Zha
Nutt1butt
Ne Zha
7
2
6
5
L
2
4
3
0.88
L
3
4
1
0.88
L
Thoth
WWNES
Thoth
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,445
Damage
18,994
27,259
Taken
30,825
16,568
Mitigated
16,907
3,372
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DiegoDLTR
Mulan
5,191
1,162
0
1,128
11,330
10,278
491
3,613
7,011
0
26,652
W
9,348
614
0
1,220
8,415
3,259
1,476
4,701
2,994
26,862
0
W
Ne Zha
Nutt1butt
Ne Zha
12,906
2,874
0
1,024
7,514
3,031
777
3,495
3,649
0
43,945
L
5,456
541
0
1,408
12,259
11,665
225
3,965
7,924
12,693
0
L
5,634
1,478
239
491
9,770
2,742
887
2,946
6,594
0
29,942
L
Thoth
WWNES
Thoth
7,904
55
0
561
8,796
2,500
690
1,740
6,796
24,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
26,010
134
Minions Killed
98
0
Camps Cleared
0
638,847
Distance Traveled
580,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,231
839
53
5
0
209,719
0
W
Yu Huang
9,904
900
43
4
0
196,873
0
W
Ne Zha
10,125
920
38
3
0
232,255
0
L
Khepri
8,435
767
14
1
0
184,192
0
L
Medusa
8,811
801
44
4
0
200,329
0
L
Thoth
8,764
797
40
4
0
196,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role