Player Matchup

Gilgamesh
Gilgamesh
IsaacInTown
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 3
Horus
Horus
L4ST Pain6336
Horus
Level 155
God Stats
1W - 1L
1,680 SR
Queue Stats
302W - 308L
1,428 Elo+
Party 1
Skadi
Skadi
Superr beann
Skadi
Level 43
God Stats
3W - 2L
1,813 SR
Queue Stats
62W - 78L
1,408 Elo+
Party 1
Susano
Susano
dieGod_19
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,737 Elo+
Party 3
Ares
Ares
osoking
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 98
1,599 SR
1,506 Elo+

VS

Team Averages
Level 117
1,540 SR
1,474 Elo+
Nike
Nike
DarkShadeXZero
Nike
Level 120
God Stats
9W - 4L
1,693 SR
Queue Stats
154W - 159L
1,458 Elo+
Solo
Ra
Ra
Dragoon-307
Ra
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
336W - 360L
1,499 Elo+
Solo
Achilles
Achilles
Skadetayne
Achilles
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,487 Elo+
Party 2
Fenrir
Fenrir
Tikiman8
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 2
Chiron
Chiron
jakor1218
Chiron
Level 81
God Stats
3W - 2L
1,508 SR
Queue Stats
175W - 167L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IsaacInTown
Gilgamesh
12
4 / 6 / 5
7,642
764
8,408
17,607
16,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 5 / 5
9,221
922
6,542
15,461
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
2 / 4 / 8
7,996
800
7,001
9,179
4,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
dieGod_19
Susano
10
0 / 8 / 4
6,596
660
6,506
11,793
4,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
osoking
Ares
13
1 / 5 / 10
8,079
808
6,173
15,609
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 20
8,770
877
15,644
8,993
9,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 2 / 20
9,668
967
15,238
7,619
4,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Skadetayne
Achilles
17
11 / 2 / 13
10,284
1,028
14,143
11,278
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Tikiman8
Fenrir
11
2 / 5 / 9
7,606
761
4,697
8,765
4,124
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
jakor1218
Chiron
16
8 / 2 / 12
9,555
956
13,323
7,541
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
13
Kills
28
28
Deaths
13
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
3
2
20
6.5
L
Gilgamesh
IsaacInTown
Gilgamesh
4
6
5
1.08
L
6
5
5
1.7
W
Achilles
Skadetayne
Achilles
11
2
13
8.75
L
2
4
8
1.5
W
Fenrir
Tikiman8
Fenrir
2
5
9
1.3
L
Susano
dieGod_19
Susano
0
8
4
0.25
W
Chiron
jakor1218
Chiron
8
2
12
7
L
Ares
osoking
Ares
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
63,045
69,649
Taken
44,196
54,824
Mitigated
37,469
11,993
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,644
693
0
553
8,993
9,226
587
2,200
6,566
1,109
18,710
W
15,238
402
5,400
2,395
7,619
4,005
1,215
590
6,946
38,827
0
L
Gilgamesh
IsaacInTown
Gilgamesh
8,408
1,674
54
1,558
17,607
16,151
0
4,353
12,650
0
14,847
L
6,542
2,435
2,349
4,483
15,461
14,397
0
3,138
11,947
345
14,331
W
Achilles
Skadetayne
Achilles
14,143
1,679
1,299
2,123
11,278
16,305
1,012
1,667
9,270
0
18,796
L
7,001
2,617
270
332
9,179
4,169
27
3,114
5,970
0
19,766
W
Fenrir
Tikiman8
Fenrir
4,697
618
492
819
8,765
4,124
393
1,643
6,995
0
7,341
L
Susano
dieGod_19
Susano
6,506
1,039
168
87
11,793
4,934
0
2,058
9,590
0
11,824
W
Chiron
jakor1218
Chiron
13,323
5,208
1,523
988
7,541
3,809
1,934
318
7,134
0
22,019
L
Ares
osoking
Ares
6,173
1,235
934
1,758
15,609
15,173
0
2,668
12,444
9,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
45,883
77
Minions Killed
103
0
Camps Cleared
0
862,052
Distance Traveled
877,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,770
877
6
1
0
163,963
0
W
Ra
9,668
967
55
6
0
195,507
0
L
Gilgamesh
7,642
764
8
1
0
165,104
0
L
Horus
9,221
922
10
1
0
181,727
0
W
Achilles
10,284
1,028
14
1
0
206,751
0
L
Skadi
7,996
800
32
3
0
168,279
0
W
Fenrir
7,606
761
7
1
0
159,993
0
L
Susano
6,596
660
20
2
0
166,204
0
W
Chiron
9,555
956
21
2
0
151,782
0
L
Ares
8,079
808
7
1
0
180,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role