Player Matchup

Thor
Thor
ClownFiesta715
Thor
Level 149
God Stats
9W - 8L
1,544 SR
Queue Stats
187W - 182L
1,484 Elo+
Solo
Athena
Athena
Fergarcia13
Athena
Level 126
God Stats
3W - 1L
1,631 SR
Queue Stats
52W - 50L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
IIcaruz
Kukulkan
Level 125
God Stats
3W - 1L
1,575 SR
Queue Stats
414W - 358L
1,583 Elo+
Solo
Thanatos
Thanatos
SoloRobin1
Thanatos
Level 101
God Stats
24W - 18L
1,545 SR
Queue Stats
34W - 28L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
U1230153117
Danzaburou
Level 78
God Stats
7W - 7L
1,639 SR
Queue Stats
53W - 64L
1,419 Elo+
Party 1
Team Averages
Level 116
1,587 SR
1,491 Elo+

VS

Team Averages
Level 152
1,510 SR
1,471 Elo+
Serqet
Serqet
Dancarmine12
Serqet
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,478 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maikez
Cu Chulainn
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 172L
1,471 Elo+
Party 2
Hachiman
Hachiman
TnKAUS
Hachiman
Level 88
God Stats
5W - 9L
1,609 SR
Queue Stats
29W - 34L
1,466 Elo+
Party 2
Eset
Eset
angdr4
Eset
Level 142
God Stats
0W - 2L
1,546 SR
Queue Stats
53W - 69L
1,469 Elo+
Solo
King Arthur
King Arthur
kindraniaz
King Arthur
Level 188
God Stats
0W - 1L
1,396 SR
Queue Stats
190W - 195L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
14,825
645
24,704
28,549
34,253
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Athena
16
0 / 5 / 15
11,218
488
6,677
23,860
29,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
IIcaruz
Kukulkan
20
11 / 3 / 8
15,171
660
23,986
17,008
7,990
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SoloRobin1
Thanatos
20
13 / 2 / 8
14,223
618
19,227
25,626
12,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
U1230153117
Danzaburou
19
2 / 5 / 9
12,255
533
12,948
21,163
10,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
7 / 5 / 6
12,576
547
19,759
20,469
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Maikez
Cu Chulainn
18
2 / 7 / 0
12,039
523
19,538
31,986
26,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
TnKAUS
Hachiman
15
2 / 6 / 4
9,920
431
12,735
20,016
6,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
angdr4
Eset
14
1 / 6 / 7
9,614
418
10,092
15,382
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
kindraniaz
King Arthur
16
4 / 10 / 3
10,823
471
10,971
28,191
15,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
34
Kills
16
16
Deaths
34
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Serqet
7
5
6
2
W
Athena
0
5
15
1.5
W
Kukulkan
IIcaruz
Kukulkan
11
3
8
5
L
Cu Chulainn
Maikez
Cu Chulainn
2
7
0
0.29
W
Thanatos
SoloRobin1
Thanatos
13
2
8
8.5
L
Hachiman
TnKAUS
Hachiman
2
6
4
0.67
W
Danzaburou
U1230153117
Danzaburou
2
5
9
1.3
L
Eset
angdr4
Eset
1
6
7
0.75
L
King Arthur
kindraniaz
King Arthur
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,542
Damage
73,095
116,206
Taken
116,044
94,287
Mitigated
65,978
45,007
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,704
4,694
0
8,241
28,549
34,253
633
1,915
26,274
2,426
128,956
L
Serqet
19,759
3,833
0
750
20,469
8,630
0
6,508
13,961
0
132,048
W
Athena
6,677
1,639
689
4,486
23,860
29,430
480
6,716
16,864
26,185
0
W
Kukulkan
IIcaruz
Kukulkan
23,986
4,469
0
2,732
17,008
7,990
2,469
1,446
14,242
149,364
150
L
Cu Chulainn
Maikez
Cu Chulainn
19,538
3,859
0
7,786
31,986
26,331
516
2,902
27,161
2,744
105,329
W
Thanatos
SoloRobin1
Thanatos
19,227
4,147
0
20,452
25,626
12,386
1,788
2,839
22,213
0
112,380
L
Hachiman
TnKAUS
Hachiman
12,735
9,297
0
3,992
20,016
6,743
410
3,209
16,751
0
62,089
W
Danzaburou
U1230153117
Danzaburou
12,948
6,607
0
8,407
21,163
10,228
808
2,393
18,332
0
104,744
L
Eset
angdr4
Eset
10,092
720
1,179
1,172
15,382
8,737
159
5,920
9,243
65,805
0
L
King Arthur
kindraniaz
King Arthur
10,971
964
0
4,930
28,191
15,537
0
13,238
14,735
85
78,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,692
Gold Earned
54,972
668
Minions Killed
645
0
Camps Cleared
0
2,269,096
Distance Traveled
2,162,135
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,825
645
185
8
0
421,574
4
L
Serqet
12,576
547
171
7
0
526,778
0
W
Athena
11,218
488
34
1
0
428,744
0
W
Kukulkan
15,171
660
209
9
0
450,509
5
L
Cu Chulainn
12,039
523
163
7
0
391,341
7
W
Thanatos
14,223
618
99
4
0
536,334
0
L
Hachiman
9,920
431
107
5
0
398,711
4
W
Danzaburou
12,255
533
141
6
0
431,935
0
L
Eset
9,614
418
91
4
0
413,030
1
L
King Arthur
10,823
471
113
5
0
432,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role