Player Matchup

Bacchus
Bacchus
Garmodon
Bacchus
Level 28
God Stats
4W - 3L
1,458 SR
Queue Stats
12W - 9L
1,323 Elo+
Party 1
Ao Kuang
Ao Kuang
RagnarFHN
Ao Kuang
Level 92
God Stats
17W - 21L
1,443 SR
Queue Stats
89W - 73L
1,441 Elo+
Party 1
Janus
Janus
Slumplordx
Janus
Level 61
God Stats
16W - 5L
1,656 SR
Queue Stats
36W - 21L
1,508 Elo+
Party 1
Bellona
Bellona
Victorr2199
Bellona
Level 48
God Stats
4W - 0L
1,868 SR
Queue Stats
57W - 56L
1,399 Elo+
Party 1
Izanami
Izanami
fatdustywood
Izanami
Level 56
God Stats
3W - 1L
1,641 SR
Queue Stats
84W - 79L
1,420 Elo+
Party 1
Team Averages
Level 57
1,613 SR
1,418 Elo+

VS

Team Averages
Level 25
1,480 SR
1,369 Elo+
Skadi
Skadi
Anderdaddy
Skadi
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 71L
1,453 Elo+
Solo
Chaac
Chaac
DreyMan
Chaac
Level 45
God Stats
4W - 5L
1,643 SR
Queue Stats
81W - 65L
1,457 Elo+
Party 2
Thanatos
Thanatos
EmrysKiller
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,245 Elo+
Party 2
Bake Kujira
Bake Kujira
JeromesBBC
Bake Kujira
Level 17
God Stats
23W - 13L
1,564 SR
Queue Stats
45W - 39L
1,490 Elo+
Party 2
Ra
Ra
KlanKillingKlub
Ra
Level 7
God Stats
8W - 5L
1,192 SR
Queue Stats
20W - 23L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garmodon
Bacchus
12
0 / 3 / 6
7,275
485
7,138
12,080
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
RagnarFHN
Ao Kuang
13
5 / 3 / 5
8,399
560
6,344
13,237
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
8 / 0 / 4
9,140
609
12,449
7,766
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Victorr2199
Bellona
14
3 / 0 / 1
8,663
578
10,192
13,677
15,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
fatdustywood
Izanami
14
4 / 1 / 5
8,470
565
11,805
8,248
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 5 / 2
7,222
481
7,990
13,352
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
DreyMan
Chaac
13
1 / 2 / 0
7,916
528
9,877
16,531
16,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
EmrysKiller
Thanatos
11
0 / 5 / 3
6,646
443
3,729
14,505
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
JeromesBBC
Bake Kujira
11
2 / 2 / 3
6,919
461
9,433
14,368
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 0
7,222
481
2,699
8,524
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
7
7
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
5
2
0.8
L
Chaac
DreyMan
Chaac
1
2
0
0.5
L
Thanatos
EmrysKiller
Thanatos
0
5
3
0.3
W
Bacchus
Garmodon
Bacchus
0
3
6
1
L
Bake Kujira
JeromesBBC
Bake Kujira
2
2
3
1.75
L
1
6
0
0.17
W
Ao Kuang
RagnarFHN
Ao Kuang
5
3
5
2.5
W
Janus
8
0
4
10
W
Bellona
Victorr2199
Bellona
3
0
1
3.5
W
Izanami
fatdustywood
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
33,728
55,008
Taken
67,280
38,612
Mitigated
44,258
13,904
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,990
3,335
0
1,349
13,352
4,421
96
5,591
7,687
0
44,431
L
Chaac
DreyMan
Chaac
9,877
1,640
0
4,261
16,531
16,844
314
2,391
14,098
0
62,036
L
Thanatos
EmrysKiller
Thanatos
3,729
1,104
0
6,583
14,505
5,279
95
5,988
8,343
0
45,190
W
Bacchus
Garmodon
Bacchus
7,138
1,108
0
2,273
12,080
11,837
0
4,479
7,362
21,873
0
L
Bake Kujira
JeromesBBC
Bake Kujira
9,433
5,721
0
1,059
14,368
14,952
96
5,234
9,022
41,415
238
L
2,699
167
36
36
8,524
2,762
445
6,022
2,199
44,117
0
W
Ao Kuang
RagnarFHN
Ao Kuang
6,344
1,475
0
2,906
13,237
4,915
372
1,120
12,076
46,716
0
W
Janus
12,449
1,838
0
1,454
7,766
3,177
269
3,147
4,436
60,375
0
W
Bellona
Victorr2199
Bellona
10,192
3,904
0
4,542
13,677
15,397
300
0
13,677
0
65,049
W
Izanami
fatdustywood
Izanami
11,805
9,790
0
2,729
8,248
3,286
158
2,570
5,563
0
73,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
35,925
404
Minions Killed
367
0
Camps Cleared
0
1,510,781
Distance Traveled
1,411,122
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,222
481
62
4
0
275,534
1
L
Chaac
7,916
528
97
6
0
272,600
0
L
Thanatos
6,646
443
63
4
0
325,920
0
W
Bacchus
7,275
485
21
1
0
324,564
5
L
Bake Kujira
6,919
461
65
4
0
313,045
0
L
Ra
7,222
481
80
5
0
224,023
0
W
Ao Kuang
8,399
560
59
4
0
308,598
0
W
Janus
9,140
609
104
7
0
304,743
4
W
Bellona
8,663
578
98
7
0
294,040
4
W
Izanami
8,470
565
122
8
0
278,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role