Player Matchup

Apollo
Apollo
Axelia03
Apollo
Level 88
God Stats
5W - 8L
1,334 SR
Queue Stats
198W - 216L
1,380 Elo+
Party 3
Charybdis
Charybdis
Marissa91
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,420 Elo+
Solo
Skadi
Skadi
Orsythia
Skadi
Level 129
God Stats
1W - 3L
1,503 SR
Queue Stats
54W - 44L
1,478 Elo+
Party 3
Ares
Ares
RosinFingers
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,414 Elo+
Solo
He Bo
He Bo
SleepyKayOS
He Bo
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
283W - 284L
1,420 Elo+
Party 3
Team Averages
Level 96
1,509 SR
1,422 Elo+

VS

Team Averages
Level 112
1,452 SR
1,446 Elo+
Neith
Neith
NoLivsMatter
Neith
Level 84
God Stats
3W - 1L
1,724 SR
Queue Stats
199W - 236L
1,411 Elo+
Solo
Ah Puch
Ah Puch
TPC_Buddha
Ah Puch
Level 182
God Stats
4W - 1L
1,527 SR
Queue Stats
172W - 174L
1,501 Elo+
Party 2
Janus
Janus
darkgod642
Janus
Level 147
God Stats
2W - 3L
1,297 SR
Queue Stats
137W - 131L
1,493 Elo+
Party 2
Athena
Athena
temp-9890647242
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,433 Elo+
Party 1
Thanatos
Thanatos
xxboomplayerTTYT
Thanatos
Level 77
God Stats
2W - 1L
1,211 SR
Queue Stats
46W - 49L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Axelia03
Apollo
13
0 / 5 / 2
6,768
677
4,884
8,880
4,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Marissa91
Charybdis
14
2 / 4 / 2
7,612
761
5,524
8,833
4,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Orsythia
Skadi
14
2 / 6 / 3
8,038
804
5,618
10,053
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 3
6,838
684
4,230
13,072
12,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 0
7,762
776
5,423
9,264
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 12
9,941
994
14,422
8,522
4,432
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
TPC_Buddha
Ah Puch
15
5 / 1 / 12
9,052
905
10,489
4,409
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
17
5 / 1 / 15
9,935
994
12,072
4,650
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 14
8,121
812
3,000
11,783
9,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 11
8,417
842
5,753
6,259
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
7
Kills
27
27
Deaths
8
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Apollo
Axelia03
Apollo
0
5
2
0.2
L
Charybdis
Marissa91
Charybdis
2
4
2
0.75
W
11
2
12
8.5
L
Skadi
Orsythia
Skadi
2
6
3
0.58
L
0
6
3
0.25
L
3
6
0
0.5
W
Ah Puch
TPC_Buddha
Ah Puch
5
1
12
11
W
Janus
5
1
15
12.5
W
1
2
14
4
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,679
Damage
45,736
50,102
Taken
35,623
27,712
Mitigated
22,003
4,565
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Axelia03
Apollo
4,884
2,545
740
515
8,880
4,152
0
5,681
3,035
0
12,177
L
Charybdis
Marissa91
Charybdis
5,524
1,837
433
752
8,833
4,122
0
5,167
3,507
0
17,632
W
14,422
4,917
286
2,951
8,522
4,432
1,367
2,569
5,953
0
20,489
L
Skadi
Orsythia
Skadi
5,618
1,975
258
254
10,053
3,806
0
4,352
5,639
0
16,482
L
4,230
619
209
600
13,072
12,192
0
5,191
7,638
6,482
0
L
5,423
95
317
487
9,264
3,440
0
4,402
4,722
11,474
0
W
Ah Puch
TPC_Buddha
Ah Puch
10,489
35
798
1,754
4,409
2,200
1,333
1,185
3,224
20,273
0
W
Janus
12,072
252
340
769
4,650
2,355
1,484
1,070
3,580
36,707
0
W
3,000
730
1,967
3,810
11,783
9,908
90
4,214
7,569
4,212
0
W
5,753
446
221
3,153
6,259
3,108
358
615
5,644
0
7,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
45,466
92
Minions Killed
109
0
Camps Cleared
0
752,921
Distance Traveled
898,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,768
677
18
2
0
165,480
0
L
Charybdis
7,612
761
34
3
0
157,280
0
W
Neith
9,941
994
14
1
0
152,018
0
L
Skadi
8,038
804
21
2
0
143,619
0
L
Ares
6,838
684
2
0
0
139,972
0
L
He Bo
7,762
776
17
2
0
146,570
0
W
Ah Puch
9,052
905
25
3
0
148,177
0
W
Janus
9,935
994
65
7
0
190,294
0
W
Athena
8,121
812
1
0
0
225,571
0
W
Thanatos
8,417
842
4
0
0
182,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role