Player Matchup

Nu Wa
Nu Wa
Embalmed trick
Nu Wa
Level 26
God Stats
14W - 12L
1,478 SR
Queue Stats
50W - 59L
1,392 Elo+
Party 3
Cu Chulainn
Cu Chulainn
INUKE NASTY
Cu Chulainn
Level 109
God Stats
1W - 4L
1,116 SR
Queue Stats
41W - 51L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
KNGDREES
Xing Tian
Level 29
God Stats
2W - 2L
1,378 SR
Queue Stats
28W - 32L
1,411 Elo+
Party 2
Charybdis
Charybdis
SonOfAedra
Charybdis
Level 123
God Stats
7W - 1L
1,730 SR
Queue Stats
199W - 204L
1,412 Elo+
Party 3
Merlin
Merlin
YaRo7Omak
Merlin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Team Averages
Level 74
1,441 SR
1,395 Elo+

VS

Team Averages
Level 53
1,450 SR
1,411 Elo+
Izanami
Izanami
Bananza Dad
Izanami
Level 49
God Stats
0W - 2L
1,217 SR
Queue Stats
22W - 39L
1,269 Elo+
Party 4
Aphrodite
Aphrodite
BelieveInMe7142
Aphrodite
Level 48
God Stats
26W - 16L
1,618 SR
Queue Stats
151W - 154L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
DRAGO3131
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,303 Elo+
Party 4
Odin
Odin
PR0JECT SANCTUM
Odin
Level 86
God Stats
3W - 2L
1,443 SR
Queue Stats
19W - 17L
1,535 Elo+
Solo
Thanatos
Thanatos
wondermexican99
Thanatos
Level 65
God Stats
9W - 15L
1,471 SR
Queue Stats
231W - 219L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,277
1,028
14,549
6,984
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
INUKE NASTY
Cu Chulainn
15
4 / 1 / 5
10,037
1,004
14,503
15,280
12,299
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
KNGDREES
Xing Tian
15
0 / 0 / 6
9,245
925
3,905
13,347
13,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SonOfAedra
Charybdis
16
5 / 0 / 4
10,657
1,066
13,107
11,785
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
YaRo7Omak
Merlin
16
3 / 2 / 8
10,364
1,036
16,934
8,592
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

287

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bananza Dad
Izanami
15
1 / 2 / 2
9,597
960
8,423
11,474
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
BelieveInMe7142
Aphrodite
15
1 / 4 / 1
9,475
948
15,641
13,355
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
DRAGO3131
Cthulhu
15
0 / 1 / 3
9,087
909
11,495
15,126
13,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 1 / 1
9,379
938
8,030
14,242
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
14
1 / 6 / 0
9,173
917
8,290
14,163
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
14
Kills
4
4
Deaths
14
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bananza Dad
Izanami
1
2
2
1
L
Aphrodite
BelieveInMe7142
Aphrodite
1
4
1
0.38
L
Cthulhu
DRAGO3131
Cthulhu
0
1
3
1.5
W
2
1
10
7
W
Cu Chulainn
INUKE NASTY
Cu Chulainn
4
1
5
6.5
W
Xing Tian
KNGDREES
Xing Tian
0
0
6
3
L
1
1
1
1.5
W
Charybdis
SonOfAedra
Charybdis
5
0
4
7
W
Merlin
YaRo7Omak
Merlin
3
2
8
3.5
L
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,998
Damage
51,879
55,988
Taken
68,360
36,070
Mitigated
46,889
2,063
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bananza Dad
Izanami
8,423
5,730
0
1,987
11,474
4,618
0
6,948
4,526
0
31,458
L
Aphrodite
BelieveInMe7142
Aphrodite
15,641
1,341
5,270
4,939
13,355
6,497
0
6,876
6,479
39,014
0
L
Cthulhu
DRAGO3131
Cthulhu
11,495
1,097
215
260
15,126
13,641
0
9,121
6,005
20,579
0
W
14,549
6,620
297
367
6,984
2,727
0
3,222
3,624
30,925
0
W
Cu Chulainn
INUKE NASTY
Cu Chulainn
14,503
2,951
0
0
15,280
12,299
0
8,992
6,229
3,839
20,878
W
Xing Tian
KNGDREES
Xing Tian
3,905
106
0
0
13,347
13,125
0
7,725
5,179
6,434
0
L
8,030
604
0
498
14,242
15,655
0
8,087
6,155
137
32,474
W
Charybdis
SonOfAedra
Charybdis
13,107
7,583
0
1,399
11,785
4,734
0
4,759
6,790
0
29,030
W
Merlin
YaRo7Omak
Merlin
16,934
1,113
0
0
8,592
3,185
0
2,575
5,968
33,391
0
L
Thanatos
8,290
1,375
0
2,504
14,163
6,478
0
6,596
7,567
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
46,711
144
Minions Killed
201
5
Camps Cleared
5
963,177
Distance Traveled
957,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,597
960
60
6
0
168,270
0
L
Aphrodite
9,475
948
53
5
2
183,104
0
L
Cthulhu
9,087
909
16
2
2
188,252
0
W
Nu Wa
10,277
1,028
31
3
0
198,517
0
W
Cu Chulainn
10,037
1,004
23
2
0
195,132
0
W
Xing Tian
9,245
925
7
1
0
197,054
0
L
Odin
9,379
938
54
5
1
210,210
0
W
Charybdis
10,657
1,066
37
4
3
178,424
0
W
Merlin
10,364
1,036
46
5
2
194,050
0
L
Thanatos
9,173
917
18
2
0
207,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role