Player Matchup

Charon
Charon
Gold III
 
Charon
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
CrustyS0cks
Medusa
Gold I
Level 73
God Stats
23W - 18L
1,668 SR
Queue Stats
120W - 125L
1,606 MMR
Solo
Awilix
Awilix
Gold I
GODDESS 0F KAOS
Awilix
Gold I
Level 193
God Stats
12W - 15L
1,529 SR
Queue Stats
788W - 804L
1,608 MMR
Solo
Zeus
Zeus
Gold I
IamMunch
Zeus
Gold I
Level 144
God Stats
4W - 4L
1,514 SR
Queue Stats
212W - 206L
1,612 MMR
Solo
Chaac
Chaac
Gold II
xTheWaiter
Chaac
Gold II
Level 159
God Stats
4W - 8L
1,373 SR
Queue Stats
504W - 526L
1,608 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,517 SR
1,587 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,484 SR
1,587 MMR
Persephone
Persephone
Platinum V
 
Persephone
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
B2Ez Fatal Fear
Bastet
Gold II
Level 150
God Stats
23W - 16L
1,632 SR
Queue Stats
166W - 164L
1,611 MMR
Solo
Terra
Terra
Gold V
SmitePlayer5752
Terra
Gold V
Level 139
God Stats
6W - 6L
1,547 SR
Queue Stats
21W - 17L
1,599 MMR
Party 1
Sol
Sol
Silver I
giraffesss
Sol
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,623 MMR
Party 1
Ravana
Ravana
Bronze III
xbiGcLoUt97
Ravana
Bronze III
Level 35
God Stats
3W - 3L
1,240 SR
Queue Stats
26W - 41L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 2 / 5
5,890
589
3,303
7,467
5,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
0 / 4 / 0
4,598
460
3,783
6,148
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 2 / 4
6,515
652
8,178
8,136
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
1 / 2 / 2
6,359
636
4,039
5,585
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 1 / 1
6,822
682
2,929
7,565
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusThanatosChernobogSun Wukong

VS

Bans
Ao KuangMaman BrigitteSurtrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 4
6,588
659
4,306
6,290
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 3 / 2
6,618
662
5,567
9,540
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 2
6,043
604
4,582
7,969
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 4
5,993
599
4,849
6,788
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
10
0 / 2 / 1
5,537
554
3,191
5,816
4,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
11
11
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
5
1.75
W
Persephone
 
Persephone
1
2
4
1.5
W
5
3
2
2
L
Medusa
0
4
0
0
L
5
2
4
3.5
L
Zeus
1
2
2
1
W
5
1
2
6
W
0
1
4
2
L
Chaac
2
1
1
2.5
W
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
22,495
34,901
Taken
36,403
17,623
Mitigated
16,196
8,354
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,303
608
0
1,798
7,467
5,810
0
3,558
3,909
16,556
0
W
Persephone
 
Persephone
4,306
171
0
1,103
6,290
2,010
0
2,163
4,123
41,718
0
W
5,567
1,398
0
4,995
9,540
3,109
0
1,553
7,987
0
38,498
L
Medusa
3,783
1,567
0
1,363
6,148
2,307
0
3,363
2,785
0
27,240
L
8,178
2,784
0
615
8,136
3,020
0
2,183
5,953
0
46,486
L
Zeus
4,039
318
0
1,243
5,585
2,065
0
4,250
1,335
49,418
0
W
4,582
810
266
1,930
7,969
3,918
0
2,225
5,744
17,073
0
W
4,849
1,930
0
4,591
6,788
2,577
564
1,115
5,673
43,952
5,715
L
Chaac
2,929
1,017
0
3,335
7,565
4,421
0
85
7,480
0
48,238
W
Ravana
3,191
1,375
0
2,422
5,816
4,582
0
285
5,531
0
32,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
30,779
311
Minions Killed
326
0
Camps Cleared
0
1,028,831
Distance Traveled
1,025,975
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,890
589
27
3
0
203,894
2
W
Persephone
6,588
659
79
8
0
203,700
3
W
Bastet
6,618
662
59
6
0
214,337
0
L
Medusa
4,598
460
42
4
0
168,173
0
L
Awilix
6,515
652
64
6
0
234,029
0
L
Zeus
6,359
636
96
10
0
212,633
0
W
Terra
6,043
604
30
3
0
217,080
0
W
Sol
5,993
599
97
10
0
192,530
1
L
Chaac
6,822
682
82
8
0
210,102
2
W
Ravana
5,537
554
61
6
0
198,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role