Player Matchup

Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arieccc
Pele
Level 125
God Stats
4W - 10L
1,380 SR
Queue Stats
352W - 346L
1,487 Elo+
Solo
Medusa
Medusa
Kivarin
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
MonsterXxKilxX
Bastet
Level 125
God Stats
14W - 19L
1,536 SR
Queue Stats
55W - 62L
1,487 Elo+
Solo
Anubis
Anubis
lekkakakeltje
Anubis
Level 27
God Stats
1W - 4L
1,363 SR
Queue Stats
6W - 17L
1,247 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,444 Elo+

VS

Team Averages
Level 143
1,577 SR
1,508 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DemonicHealer
Achilles
Level 181
God Stats
3W - 4L
1,594 SR
Queue Stats
336W - 383L
1,564 Elo+
Party 1
Pele
Pele
KarenV
Pele
Level 228
God Stats
4W - 1L
1,742 SR
Queue Stats
221W - 195L
1,607 Elo+
Party 1
Skadi
Skadi
Rumyana
Skadi
Level 89
God Stats
9W - 6L
1,548 SR
Queue Stats
56W - 38L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
WackyHurb
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 3
6,150
879
2,583
7,353
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Arieccc
Pele
13
4 / 2 / 2
7,058
1,008
7,427
9,358
4,032
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Kivarin
Medusa
12
1 / 3 / 3
5,919
846
6,337
6,537
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,526
789
5,445
4,023
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 4
5,509
787
2,091
3,090
1,419
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 1 / 5
6,814
973
4,815
4,545
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DemonicHealer
Achilles
13
4 / 2 / 0
7,178
1,025
8,518
8,646
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
KarenV
Pele
13
2 / 1 / 5
6,621
946
4,722
7,707
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Rumyana
Skadi
11
0 / 0 / 1
5,754
822
2,990
5,263
1,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
WackyHurb
Zhong Kui
11
1 / 4 / 2
5,932
847
4,141
6,329
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
7
Kills
9
9
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
3
1.75
W
Hel
 
Hel
2
1
5
4.5
L
Pele
Arieccc
Pele
4
2
2
2.5
W
Achilles
DemonicHealer
Achilles
4
2
0
2
W
Pele
KarenV
Pele
2
1
5
4.5
L
Medusa
Kivarin
Medusa
1
3
3
0.83
L
0
1
4
2
W
Skadi
Rumyana
Skadi
0
0
1
0.5
W
Zhong Kui
WackyHurb
Zhong Kui
1
4
2
0.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
25,186
30,361
Taken
32,490
13,484
Mitigated
14,697
4,025
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,583
0
0
951
7,353
4,458
0
1,775
5,369
4,905
0
W
Hel
 
Hel
4,815
302
2,623
2,803
4,545
1,429
421
857
3,688
15,966
0
L
Pele
Arieccc
Pele
7,427
1,859
0
2,171
9,358
4,032
0
1,281
7,735
0
24,703
W
Achilles
DemonicHealer
Achilles
8,518
1,766
0
2,313
8,646
5,669
0
1,001
7,645
0
24,073
W
Pele
KarenV
Pele
4,722
929
0
1,447
7,707
2,960
0
488
7,219
0
21,692
L
Medusa
Kivarin
Medusa
6,337
1,865
0
0
6,537
2,309
0
2,156
4,245
0
21,587
L
5,445
1,010
0
439
4,023
1,266
0
1,011
2,905
0
8,413
W
Skadi
Rumyana
Skadi
2,990
962
29
190
5,263
1,821
1,451
54
5,209
0
11,811
W
Zhong Kui
WackyHurb
Zhong Kui
4,141
385
0
100
6,329
2,818
891
2,274
4,055
8,240
0
L
2,091
136
0
464
3,090
1,419
0
2,293
723
10,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
32,299
105
Minions Killed
157
0
Camps Cleared
0
633,838
Distance Traveled
781,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,150
879
2
0
0
120,121
0
W
Hel
6,814
973
37
5
0
152,556
0
L
Pele
7,058
1,008
50
7
0
157,646
0
W
Achilles
7,178
1,025
41
6
0
162,958
0
W
Pele
6,621
946
39
6
0
184,454
0
L
Medusa
5,919
846
29
4
0
140,415
0
L
Bastet
5,526
789
7
1
0
99,826
0
W
Skadi
5,754
822
30
4
0
139,714
0
W
Zhong Kui
5,932
847
10
1
0
141,492
0
L
Anubis
5,509
787
17
2
0
115,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role