Player Matchup

Ares
Ares
Batmansfield12
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,472 Elo+
Party 1
Khepri
Khepri
MAJESTICTOENAIL
Khepri
Level 115
God Stats
0W - 4L
1,298 SR
Queue Stats
12W - 20L
1,387 Elo+
Party 1
Chernobog
Chernobog
MetMoss
Chernobog
Level 139
God Stats
1W - 2L
1,598 SR
Queue Stats
35W - 44L
1,451 Elo+
Party 1
Scylla
Scylla
MuffinTopMcgee3
Scylla
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,740 Elo+
Party 1
Chang'e
Chang'e
Shafty617
Chang'e
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,431 Elo+
Party 1
Team Averages
Level 107
1,479 SR
1,496 Elo+

VS

Team Averages
Level 116
1,464 SR
1,561 Elo+
Jing Wei
Jing Wei
Mklajan
Jing Wei
Level 109
God Stats
1W - 1L
1,259 SR
Queue Stats
75W - 70L
1,455 Elo+
Party 2
Bacchus
Bacchus
RokstxrBloke
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,718 Elo+
Party 2
Mulan
Mulan
ShaawnyGo
Mulan
Level 171
God Stats
9W - 5L
1,562 SR
Queue Stats
381W - 335L
1,460 Elo+
Party 2
Anubis
Anubis
ivegotasecret
Anubis
Level 153
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 3L
1,663 Elo+
Solo
Loki
Loki
tbezvizma
Loki
Level 145
God Stats
1W - 1L
1,253 SR
Queue Stats
111W - 109L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
8,209
821
6,511
17,130
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 2
8,785
879
3,311
11,382
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
MetMoss
Chernobog
14
1 / 4 / 3
8,389
839
5,923
9,540
3,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 2
7,129
713
353
6,040
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Shafty617
Chang'e
14
1 / 6 / 5
8,219
822
7,482
11,369
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mklajan
Jing Wei
16
6 / 1 / 13
9,319
932
6,926
4,272
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RokstxrBloke
Bacchus
15
5 / 0 / 17
9,210
921
7,840
9,965
12,963
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
ShaawnyGo
Mulan
15
6 / 2 / 13
9,265
927
10,461
10,922
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 13
9,448
945
14,080
8,754
5,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
17
4 / 1 / 11
9,759
976
7,430
6,420
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
5
Kills
25
25
Deaths
6
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
2
3
2
1
L
Chernobog
MetMoss
Chernobog
1
4
3
0.63
W
Jing Wei
Mklajan
Jing Wei
6
1
13
12.5
L
0
4
2
0.25
W
Bacchus
RokstxrBloke
Bacchus
5
0
17
13.5
W
Mulan
ShaawnyGo
Mulan
6
2
13
6.25
L
Chang'e
Shafty617
Chang'e
1
6
5
0.58
W
4
2
13
5.25
W
Loki
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
46,737
55,461
Taken
40,333
32,194
Mitigated
34,135
6,514
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,511
390
0
1,060
17,130
13,123
0
6,129
10,710
9,764
0
L
3,311
367
0
650
11,382
9,415
0
6,028
5,271
15,423
0
L
Chernobog
MetMoss
Chernobog
5,923
3,076
0
1,323
9,540
3,812
0
3,952
5,282
0
24,331
W
Jing Wei
Mklajan
Jing Wei
6,926
5,420
0
263
4,272
1,977
911
2,207
2,065
0
20,150
L
353
31
0
0
6,040
1,773
0
1,791
4,205
2,859
0
W
Bacchus
RokstxrBloke
Bacchus
7,840
630
0
1,969
9,965
12,963
0
4,957
5,008
13,831
0
W
Mulan
ShaawnyGo
Mulan
10,461
1,217
0
2,055
10,922
11,163
0
5,760
5,162
0
15,642
L
Chang'e
Shafty617
Chang'e
7,482
691
1,599
1,882
11,369
4,071
0
4,020
7,115
25,794
0
W
14,080
96
0
3,288
8,754
5,275
1,302
4,086
4,668
43,740
0
W
Loki
7,430
1,061
0
44
6,420
2,757
2,411
647
5,773
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
47,001
131
Minions Killed
201
0
Camps Cleared
0
900,001
Distance Traveled
1,111,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,209
821
1
0
0
186,214
0
L
Khepri
8,785
879
27
3
0
205,123
0
L
Chernobog
8,389
839
56
6
0
193,859
0
W
Jing Wei
9,319
932
29
3
0
219,972
0
L
Scylla
7,129
713
6
1
0
153,551
0
W
Bacchus
9,210
921
6
1
0
226,583
0
W
Mulan
9,265
927
13
1
0
227,670
0
L
Chang'e
8,219
822
41
4
0
161,254
0
W
Anubis
9,448
945
77
8
0
192,118
0
W
Loki
9,759
976
76
8
0
244,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role