Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fumanchero_93
Chang'e
Level 84
God Stats
1W - 6L
1,173 SR
Queue Stats
173W - 179L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Latigo
Kuzenbo
Level 88
God Stats
0W - 2L
1,255 SR
Queue Stats
250W - 244L
1,554 Elo+
Solo
Xing Tian
Xing Tian
Meliodas_drag5
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,495 Elo+
Party 1
Team Averages
Level 78
1,386 SR
1,501 Elo+

VS

Team Averages
Level 126
1,441 SR
1,521 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Never_Gettin_A_W
Terra
Level 107
God Stats
1W - 3L
1,310 SR
Queue Stats
219W - 217L
1,567 Elo+
Solo
Da Ji
Da Ji
Yeezy
Da Ji
Level 147
God Stats
1W - 1L
1,279 SR
Queue Stats
208W - 222L
1,484 Elo+
Solo
Geb
Geb
dariogame2002
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,523 Elo+
Party 2
Cabrakan
Cabrakan
soybarza2003
Cabrakan
Level 124
God Stats
3W - 2L
1,615 SR
Queue Stats
193W - 180L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 5 / 3
7,786
779
14,436
11,444
4,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
 
Bastet
12
2 / 6 / 3
6,937
694
8,458
10,849
3,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
13
3 / 4 / 2
7,821
782
13,507
14,858
5,832
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Latigo
Kuzenbo
12
1 / 6 / 3
7,460
746
7,794
12,123
15,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Meliodas_drag5
Xing Tian
12
0 / 4 / 5
6,859
686
5,999
13,725
13,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 0 / 14
9,706
971
16,315
9,742
6,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
1 / 0 / 17
9,612
961
7,220
12,595
11,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Da Ji
Yeezy
Da Ji
15
11 / 4 / 7
9,717
972
17,459
13,846
9,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 15
8,879
888
6,976
21,584
15,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
soybarza2003
Cabrakan
15
5 / 2 / 13
9,669
967
9,868
13,686
18,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
7
Kills
25
25
Deaths
7
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
3
0.5
L
Bastet
 
Bastet
2
6
3
0.58
W
Thoth
 
Thoth
7
0
14
14
L
Chang'e
3
4
2
1
L
Kuzenbo
Latigo
Kuzenbo
1
6
3
0.42
L
Xing Tian
Meliodas_drag5
Xing Tian
0
4
5
0.63
W
1
0
17
9.5
W
Da Ji
Yeezy
Da Ji
11
4
7
3.63
W
1
1
15
8.5
W
Cabrakan
soybarza2003
Cabrakan
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
57,838
62,999
Taken
71,453
42,683
Mitigated
61,918
13,976
Healing
41,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,436
6,242
171
1,139
11,444
4,243
0
6,663
4,781
0
29,044
L
Bastet
 
Bastet
8,458
2,394
0
1,274
10,849
3,740
0
6,820
4,029
0
9,479
W
Thoth
 
Thoth
16,315
1,292
925
1,769
9,742
6,587
1,640
5,104
4,421
36,830
0
L
Chang'e
13,507
1,090
3,240
5,898
14,858
5,832
0
9,196
5,662
24,291
0
L
Kuzenbo
Latigo
Kuzenbo
7,794
2,840
280
927
12,123
15,661
0
6,309
5,814
10,242
0
L
Xing Tian
Meliodas_drag5
Xing Tian
5,999
351
255
792
13,725
13,207
0
9,750
3,975
8,662
606
W
7,220
886
10,002
6,397
12,595
11,469
620
4,542
7,848
13,749
0
W
Da Ji
Yeezy
Da Ji
17,459
3,845
0
3,494
13,846
9,792
1,202
4,260
9,465
0
25,698
W
6,976
458
3,883
9,297
21,584
15,520
127
7,388
14,032
11,978
0
W
Cabrakan
soybarza2003
Cabrakan
9,868
608
3,420
2,032
13,686
18,550
447
4,572
8,993
14,253
1,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
47,583
67
Minions Killed
111
0
Camps Cleared
0
835,139
Distance Traveled
1,033,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,786
779
36
4
0
159,259
0
L
Bastet
6,937
694
1
0
0
183,930
0
W
Thoth
9,706
971
42
4
0
214,440
0
L
Chang'e
7,821
782
20
2
0
165,039
0
L
Kuzenbo
7,460
746
6
1
0
144,801
0
L
Xing Tian
6,859
686
4
0
0
182,110
0
W
Terra
9,612
961
16
2
0
226,775
0
W
Da Ji
9,717
972
24
2
0
179,970
0
W
Geb
8,879
888
10
1
0
211,914
0
W
Cabrakan
9,669
967
19
2
0
200,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role