Player Matchup

Cupid
Cupid
Austinminime
Cupid
Level 128
God Stats
1W - 0L
1,740 SR
Queue Stats
29W - 31L
1,459 Elo+
Solo
Maui
Maui
Condordador
Maui
Level 32
God Stats
1W - 0L
1,661 SR
Queue Stats
18W - 7L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DireSnowy
Tsukuyomi
Level 158
God Stats
2W - 0L
1,754 SR
Queue Stats
58W - 25L
1,670 Elo+
Party 2
Bellona
Bellona
Mangiantini
Bellona
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 18L
1,688 Elo+
Party 2
Charon
Charon
Smartts
Charon
Level 150
God Stats
1W - 0L
1,565 SR
Queue Stats
34W - 16L
1,661 Elo+
Party 2
Team Averages
Level 116
1,644 SR
1,629 Elo+

VS

Team Averages
Level 122
1,512 SR
1,482 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Damhefye
Artio
Level 128
God Stats
3W - 4L
1,538 SR
Queue Stats
376W - 381L
1,500 Elo+
Solo
Thoth
Thoth
MFNMuffinMan
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,385 Elo+
Solo
Bacchus
Bacchus
WinterWonrei
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aIucardgod
Cu Chulainn
Level 191
God Stats
1W - 2L
1,524 SR
Queue Stats
32W - 36L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 13
6,319
1,264
8,302
3,681
2,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 10
6,222
1,244
2,526
6,441
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
DireSnowy
Tsukuyomi
12
6 / 2 / 6
7,109
1,422
5,294
5,189
2,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Mangiantini
Bellona
11
5 / 0 / 7
6,702
1,340
5,205
5,101
5,907
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon
Smartts
Charon
11
2 / 1 / 9
6,652
1,330
4,360
6,095
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 5 / 3
5,626
1,125
3,732
7,025
3,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Damhefye
Artio
1
0 / 0 / 0
1,280
256
0
0
0
11
1 / 2 / 3
5,783
1,157
3,785
3,780
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
WinterWonrei
Bacchus
10
2 / 2 / 0
5,825
1,165
2,448
6,065
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
aIucardgod
Cu Chulainn
9
0 / 4 / 2
5,010
1,002
5,083
9,971
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
13
Kills
4
6
Deaths
13
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
W
0
1
13
6.5
W
0
2
10
2.5
L
Artio
Damhefye
Artio
0
0
0
0
W
Tsukuyomi
DireSnowy
Tsukuyomi
6
2
6
4.5
L
1
2
3
1.25
W
Bellona
Mangiantini
Bellona
5
0
7
8.5
W
Charon
Smartts
Charon
2
1
9
6.5
L
Bacchus
WinterWonrei
Bacchus
2
2
0
1
L
Cu Chulainn
aIucardgod
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
15,048
26,507
Taken
26,841
23,650
Mitigated
18,128
10,786
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,732
1,917
105
845
7,025
3,365
0
1,559
5,466
0
7,717
W
8,302
4,688
2,013
1,360
3,681
2,152
1,698
702
2,937
0
17,384
W
2,526
427
150
1,419
6,441
5,339
437
1,315
4,961
3,234
0
L
Artio
Damhefye
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
DireSnowy
Tsukuyomi
5,294
1,428
678
1,273
5,189
2,783
1,409
1,258
3,850
0
9,128
L
3,785
179
0
0
3,780
1,545
0
1,755
2,025
11,701
0
W
Bellona
Mangiantini
Bellona
5,205
829
804
1,899
5,101
5,907
373
1,792
3,186
0
7,625
W
Charon
Smartts
Charon
4,360
657
269
921
6,095
7,469
286
1,166
4,891
12,458
0
L
Bacchus
WinterWonrei
Bacchus
2,448
96
30
518
6,065
6,237
0
1,695
4,370
2,715
0
L
Cu Chulainn
aIucardgod
Cu Chulainn
5,083
183
156
1,625
9,971
6,981
0
1,877
8,094
0
7,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
23,524
46
Minions Killed
38
0
Camps Cleared
0
477,231
Distance Traveled
333,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,626
1,125
11
2
0
69,389
0
W
Cupid
6,319
1,264
23
5
0
82,530
0
W
Maui
6,222
1,244
3
1
0
101,989
0
L
Artio
1,280
256
0
0
0
0
0
W
Tsukuyomi
7,109
1,422
8
2
0
91,126
0
L
Thoth
5,783
1,157
17
3
0
82,254
0
W
Bellona
6,702
1,340
8
2
0
102,855
0
W
Charon
6,652
1,330
4
1
0
98,731
0
L
Bacchus
5,825
1,165
2
0
0
93,009
0
L
Cu Chulainn
5,010
1,002
8
2
0
88,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role