Player Matchup

Izanami
Izanami
AngelAella
Izanami
Level 5
God Stats
0W - 4L
1,141 SR
Queue Stats
0W - 13L
1,082 Elo+
Party 1
Erlang Shen
Erlang Shen
Scoop267
Erlang Shen
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
1,194 Elo+
Party 1
Olorun
Olorun
Theugly123
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,089 Elo+
Party 1
Team Averages
Level 41
1,380 SR
1,122 Elo+

VS

Team Averages
Level 31
1,576 SR
1,507 Elo+
Hachiman
Hachiman
Blooddsbane
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,443 Elo+
Party 2
Atlas
Atlas
LtlRod
Atlas
Level 15
God Stats
3W - 1L
1,729 SR
Queue Stats
3W - 1L
1,634 Elo+
Party 2
Nox
Nox
PrinzWolfgang
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelAella
Izanami
11
0 / 7 / 2
9,656
644
4,513
15,256
4,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Scoop267
Erlang Shen
14
5 / 7 / 0
11,753
784
15,376
24,447
18,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Theugly123
Olorun
14
0 / 9 / 3
10,823
722
7,394
15,063
6,207
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blooddsbane
Hachiman
16
9 / 1 / 10
12,978
865
20,649
11,127
5,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
LtlRod
Atlas
15
4 / 2 / 17
12,309
821
11,944
16,795
22,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 3 / 12
13,336
889
15,362
11,585
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
23
23
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngelAella
Izanami
0
7
2
0.14
W
Hachiman
Blooddsbane
Hachiman
9
1
10
14
W
Atlas
LtlRod
Atlas
4
2
17
6.25
W
10
3
12
5.33
L
Erlang Shen
Scoop267
Erlang Shen
5
7
0
0.71
L
Olorun
Theugly123
Olorun
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
47,955
54,766
Taken
39,507
29,580
Mitigated
34,096
7,146
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngelAella
Izanami
4,513
2,976
0
211
15,256
4,790
0
7,505
7,751
0
17,922
W
Hachiman
Blooddsbane
Hachiman
20,649
17,387
0
2,390
11,127
5,300
1,975
1,646
9,481
0
59,871
W
Atlas
LtlRod
Atlas
11,944
3,727
0
2,210
16,795
22,665
166
3,182
13,613
26,935
1,194
W
15,362
3,054
0
1,568
11,585
6,131
1,120
2,487
9,098
45,765
0
L
Erlang Shen
Scoop267
Erlang Shen
15,376
7,482
0
5,140
24,447
18,583
0
11,252
13,195
0
50,525
L
Olorun
Theugly123
Olorun
7,394
4,967
232
1,563
15,063
6,207
0
7,917
7,146
35,776
2,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
38,623
135
Minions Killed
113
0
Camps Cleared
0
635,121
Distance Traveled
755,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,656
644
26
2
0
211,310
0
W
Hachiman
12,978
865
55
4
0
238,566
0
W
Atlas
12,309
821
16
1
0
269,520
0
W
Nox
13,336
889
42
3
0
247,352
0
L
Erlang Shen
11,753
784
55
4
0
255,577
0
L
Olorun
10,823
722
54
4
0
168,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role