Player Matchup

Cthulhu
Cthulhu
BearOWhiz
Cthulhu
Level 158
God Stats
10W - 5L
1,703 SR
Queue Stats
268W - 150L
1,739 Elo+
Party 1
Raijin
Raijin
DivineCavalier
Raijin
Level 141
God Stats
2W - 1L
1,423 SR
Queue Stats
34W - 15L
1,671 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EndsHunter
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,821 SR
Queue Stats
58W - 36L
1,653 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GabrielGlitter
Cu Chulainn
Level 155
God Stats
2W - 1L
1,541 SR
Queue Stats
113W - 119L
1,559 Elo+
Party 2
Zeus
Zeus
GiselleGhoul
Zeus
Level 154
God Stats
2W - 2L
1,390 SR
Queue Stats
114W - 120L
1,566 Elo+
Party 2
Team Averages
Level 153
1,576 SR
1,638 Elo+

VS

Team Averages
Level 170
1,701 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigPapaMunky
Sun Wukong
Level 147
God Stats
5W - 2L
1,717 SR
Queue Stats
434W - 399L
1,557 Elo+
Solo
Ganesha
Ganesha
Despair_Sama
Ganesha
Level 149
God Stats
5W - 1L
1,994 SR
Queue Stats
326W - 320L
1,534 Elo+
Party 3
Vulcan
Vulcan
LastSpartan17
Vulcan
Level 148
God Stats
3W - 3L
1,694 SR
Queue Stats
326W - 322L
1,535 Elo+
Party 3
Freya
Freya
SALVADOR-F-G
Freya
Level 209
God Stats
3W - 5L
1,598 SR
Queue Stats
134W - 138L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BearOWhiz
Cthulhu
18
4 / 1 / 13
11,044
920
13,845
23,194
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
3 / 1 / 9
9,661
805
8,978
10,237
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
EndsHunter
Ah Muzen Cab
17
8 / 1 / 7
10,152
846
16,827
13,714
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
GabrielGlitter
Cu Chulainn
15
2 / 3 / 10
8,667
722
7,384
24,089
17,052
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
2 / 5 / 9
8,707
726
11,734
10,106
3,847
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 5 / 5
7,912
659
14,367
13,126
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
BigPapaMunky
Sun Wukong
15
1 / 3 / 6
9,157
763
11,928
16,063
20,590
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Despair_Sama
Ganesha
15
0 / 5 / 9
9,121
760
9,926
16,062
20,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 2
9,792
816
21,139
8,099
4,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
3 / 5 / 4
8,245
687
14,343
11,862
5,919
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
10
11
Deaths
19
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
5
0.7
W
Cthulhu
BearOWhiz
Cthulhu
4
1
13
10.5
L
Sun Wukong
BigPapaMunky
Sun Wukong
1
3
6
1.33
L
Ganesha
Despair_Sama
Ganesha
0
5
9
0.9
W
3
1
9
7.5
W
Ah Muzen Cab
EndsHunter
Ah Muzen Cab
8
1
7
11.5
W
Cu Chulainn
GabrielGlitter
Cu Chulainn
2
3
10
2.33
W
2
5
9
1.3
L
5
1
2
6
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
71,703
81,340
Taken
65,212
51,014
Mitigated
57,771
35,524
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,367
9,184
148
1,908
13,126
6,492
1,359
6,118
7,008
0
22,448
W
Cthulhu
BearOWhiz
Cthulhu
13,845
333
3,797
10,785
23,194
17,583
0
14,678
8,249
23,600
0
L
Sun Wukong
BigPapaMunky
Sun Wukong
11,928
1,002
1,491
3,472
16,063
20,590
133
7,645
8,418
640
22,833
L
Ganesha
Despair_Sama
Ganesha
9,926
771
837
1,757
16,062
20,290
0
9,213
6,849
21,402
0
W
8,978
797
1,814
1,393
10,237
6,104
340
4,684
5,531
35,031
0
W
Ah Muzen Cab
EndsHunter
Ah Muzen Cab
16,827
9,384
1,607
2,331
13,714
6,428
1,365
4,987
8,572
0
40,672
W
Cu Chulainn
GabrielGlitter
Cu Chulainn
7,384
1,395
1,993
8,803
24,089
17,052
152
14,377
9,459
0
12,880
W
11,734
1,162
1,500
1,501
10,106
3,847
664
6,373
3,621
21,527
0
L
21,139
8,314
1,137
507
8,099
4,480
282
5,401
2,698
39,291
0
L
14,343
3,630
923
2,158
11,862
5,919
172
6,180
5,682
19,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,231
Gold Earned
44,227
173
Minions Killed
157
0
Camps Cleared
0
1,205,649
Distance Traveled
1,130,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,912
659
33
3
0
193,729
0
W
Cthulhu
11,044
920
25
2
0
283,675
0
L
Sun Wukong
9,157
763
42
4
0
257,979
0
L
Ganesha
9,121
760
1
0
0
217,443
0
W
Raijin
9,661
805
68
6
0
247,655
0
W
Ah Muzen Cab
10,152
846
46
4
0
218,046
0
W
Cu Chulainn
8,667
722
10
1
0
251,299
0
W
Zeus
8,707
726
24
2
0
204,974
0
L
Vulcan
9,792
816
52
4
0
260,791
0
L
Freya
8,245
687
29
2
0
200,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role