Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Darkclutch
Aphrodite
Level 102
God Stats
7W - 5L
1,608 SR
Queue Stats
242W - 233L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
ExotixYT
Xbalanque
Level 86
God Stats
7W - 2L
1,570 SR
Queue Stats
123W - 129L
1,454 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,481 Elo+

VS

Team Averages
Level 91
1,538 SR
1,476 Elo+
Ne Zha
Ne Zha
CozyINK
Ne Zha
Level 49
God Stats
5W - 10L
1,473 SR
Queue Stats
31W - 33L
1,482 Elo+
Party 2
Anubis
Anubis
Likingcube7
Anubis
Level 86
God Stats
3W - 2L
1,757 SR
Queue Stats
119W - 117L
1,486 Elo+
Party 2
Maui
Maui
RoyaleWidCheese1
Maui
Level 139
God Stats
2W - 5L
1,383 SR
Queue Stats
81W - 89L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 3 / 15
11,397
950
14,129
16,658
12,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Darkclutch
Aphrodite
14
8 / 1 / 11
11,447
954
12,576
11,893
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
ExotixYT
Xbalanque
14
8 / 4 / 7
11,369
947
11,703
13,077
4,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CozyINK
Ne Zha
11
2 / 8 / 3
9,093
758
8,420
15,773
7,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
12
4 / 8 / 3
9,963
830
9,559
10,765
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 5 / 6
9,282
774
7,145
15,344
17,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
8
8
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
15
4.17
L
Ne Zha
CozyINK
Ne Zha
2
8
3
0.44
W
Aphrodite
Darkclutch
Aphrodite
8
1
11
13.5
W
Xbalanque
ExotixYT
Xbalanque
8
4
7
2.88
L
Anubis
4
8
3
0.69
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
25,124
41,628
Taken
41,882
21,427
Mitigated
30,143
17,244
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,129
880
0
2,502
16,658
12,907
356
6,195
10,463
0
32,857
L
Ne Zha
CozyINK
Ne Zha
8,420
1,410
0
1,647
15,773
7,135
0
4,188
11,585
0
23,992
W
Aphrodite
Darkclutch
Aphrodite
12,576
1,254
5,267
8,186
11,893
4,297
393
6,256
5,637
39,655
0
W
Xbalanque
ExotixYT
Xbalanque
11,703
7,178
0
1,289
13,077
4,223
1,388
4,999
8,078
0
49,838
L
Anubis
9,559
110
0
0
10,765
5,741
0
3,970
6,795
36,223
0
L
7,145
913
221
402
15,344
17,267
0
4,767
10,577
19,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
28,338
129
Minions Killed
95
0
Camps Cleared
0
680,465
Distance Traveled
617,372
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,397
950
32
3
0
252,915
0
L
Ne Zha
9,093
758
25
2
0
210,548
3
W
Aphrodite
11,447
954
40
3
0
225,683
0
W
Xbalanque
11,369
947
57
5
0
201,867
0
L
Anubis
9,963
830
46
4
0
181,037
0
L
Maui
9,282
774
24
2
0
225,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role