Player Matchup

Sylvanus
Sylvanus
Caddac
Sylvanus
Level 125
God Stats
2W - 2L
1,345 SR
Queue Stats
349W - 296L
1,501 Elo+
Party 3
Bacchus
Bacchus
Cleindellyyyyyy
Bacchus
Level 127
God Stats
1W - 1L
1,492 SR
Queue Stats
34W - 15L
1,595 Elo+
Party 2
Susano
Susano
ClyclonicSpy8926
Susano
Level 129
God Stats
1W - 5L
1,192 SR
Queue Stats
542W - 410L
1,533 Elo+
Party 3
Pele
Pele
HaydenAlfonzo
Pele
Level 117
God Stats
0W - 3L
1,543 SR
Queue Stats
112W - 90L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
Zurachi97
Yu Huang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 20L
1,690 Elo+
Party 2
Team Averages
Level 122
1,414 SR
1,560 Elo+

VS

Team Averages
Level 125
1,571 SR
1,546 Elo+
Persephone
Persephone
DaLunchbox79
Persephone
Level 158
God Stats
6W - 3L
1,555 SR
Queue Stats
173W - 179L
1,529 Elo+
Solo
Hera
Hera
Gazorpozorp
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,539 Elo+
Solo
Horus
Horus
Margabsaw79
Horus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,591 Elo+
Solo
Chiron
Chiron
RedFushiguro
Chiron
Level 135
God Stats
1W - 0L
1,736 SR
Queue Stats
52W - 45L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
TomiTomasito
Ao Kuang
Level 129
God Stats
2W - 1L
1,564 SR
Queue Stats
105W - 104L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caddac
Sylvanus
14
2 / 3 / 5
8,473
770
4,838
13,905
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 4 / 6
8,006
728
8,002
11,209
8,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 6
7,811
710
11,362
12,887
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 3
7,839
713
6,317
13,445
5,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yu Huang
Zurachi97
Yu Huang
15
2 / 2 / 4
8,012
728
10,072
8,334
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaLunchbox79
Persephone
15
4 / 2 / 14
9,165
833
14,141
10,865
5,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 18
9,176
834
13,385
8,565
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 14
9,324
848
4,568
11,021
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
6 / 1 / 14
9,202
837
12,763
8,949
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
TomiTomasito
Ao Kuang
16
6 / 2 / 13
9,422
857
8,397
10,060
9,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
9
Kills
21
21
Deaths
9
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Caddac
Sylvanus
2
3
5
1.5
L
1
4
6
1
L
2
6
6
0.83
W
Persephone
DaLunchbox79
Persephone
4
2
14
5.5
W
2
2
18
5.5
L
2
6
3
0.58
W
3
2
14
5
W
Chiron
6
1
14
13
W
Ao Kuang
TomiTomasito
Ao Kuang
6
2
13
6.25
L
Yu Huang
Zurachi97
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
53,254
59,780
Taken
49,460
37,074
Mitigated
33,212
21,325
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Caddac
Sylvanus
4,838
1,215
5,165
5,375
13,905
13,441
50
8,326
5,497
11,787
0
L
8,002
615
191
2,259
11,209
8,785
0
6,713
4,255
15,356
0
L
11,362
662
1,157
2,116
12,887
5,252
0
6,847
5,801
0
17,217
W
Persephone
DaLunchbox79
Persephone
14,141
571
669
3,581
10,865
5,786
1,576
3,749
7,046
26,171
0
W
13,385
4,099
1,457
1,826
8,565
3,786
990
3,914
4,601
33,992
0
L
6,317
618
123
2,044
13,445
5,659
0
8,219
4,997
0
15,359
W
4,568
1,212
3,175
3,719
11,021
10,337
454
5,499
5,300
0
6,246
W
Chiron
12,763
2,902
2,618
2,160
8,949
3,545
1,281
3,911
4,829
0
23,267
W
Ao Kuang
TomiTomasito
Ao Kuang
8,397
1,829
438
2,708
10,060
9,758
1,990
5,098
4,766
11,715
0
L
Yu Huang
Zurachi97
Yu Huang
10,072
981
518
2,377
8,334
3,937
0
4,976
3,307
31,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
46,289
116
Minions Killed
126
0
Camps Cleared
0
955,143
Distance Traveled
1,037,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,473
770
13
1
0
168,489
0
L
Bacchus
8,006
728
16
1
0
213,620
0
L
Susano
7,811
710
13
1
0
192,498
0
W
Persephone
9,165
833
28
3
0
194,122
0
W
Hera
9,176
834
54
5
0
192,204
0
L
Pele
7,839
713
23
2
0
201,274
0
W
Horus
9,324
848
4
0
0
215,415
0
W
Chiron
9,202
837
28
3
0
226,607
0
W
Ao Kuang
9,422
857
12
1
0
209,360
0
L
Yu Huang
8,012
728
51
5
0
179,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role