Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Nightmare236852
Scylla
Level 120
God Stats
2W - 8L
1,115 SR
Queue Stats
59W - 67L
1,416 Elo+
Solo
Bellona
Bellona
OnlyGuinevere
Bellona
Level 145
God Stats
1W - 0L
1,542 SR
Queue Stats
52W - 36L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
itz Quiet o
Hun Batz
Level 145
God Stats
2W - 0L
1,600 SR
Queue Stats
29W - 34L
1,436 Elo+
Party 1
Hera
Hera
madlizziehatter
Hera
Level 139
God Stats
32W - 24L
1,538 SR
Queue Stats
80W - 87L
1,426 Elo+
Solo
Team Averages
Level 141
1,459 SR
1,456 Elo+

VS

Team Averages
Level 85
1,443 SR
1,368 Elo+
Ra
Ra
LordeNimrod
Ra
Level 59
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Slinkwheat5
Ymir
Level 99
God Stats
8W - 17L
1,391 SR
Queue Stats
87W - 105L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
StickyNips01
Danzaburou
Level 62
God Stats
31W - 27L
1,542 SR
Queue Stats
39W - 48L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSpiffyPuma
Baron Samedi
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 63L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
ferox64
Cliodhna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 2 / 6
6,990
874
8,061
8,754
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 1 / 5
7,643
955
9,719
5,429
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
2 / 2 / 10
7,778
972
4,057
9,670
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
itz Quiet o
Hun Batz
13
2 / 0 / 6
7,140
893
4,666
7,377
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 8
6,621
828
7,940
5,504
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,335
917
7,172
7,320
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 4
6,822
853
5,422
11,824
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
StickyNips01
Danzaburou
12
3 / 2 / 2
6,965
871
7,434
7,748
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheSpiffyPuma
Baron Samedi
13
1 / 3 / 6
7,172
897
6,405
8,743
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ferox64
Cliodhna
9
0 / 1 / 1
5,761
720
506
1,339
416
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
12
Kills
8
8
Deaths
12
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
6
2.5
L
2
1
3
3.5
W
5
1
5
7.5
W
Bellona
2
2
10
3.5
L
2
5
4
0.8
L
Danzaburou
StickyNips01
Danzaburou
3
2
2
2
L
Baron Samedi
TheSpiffyPuma
Baron Samedi
1
3
6
1.33
L
Cliodhna
ferox64
Cliodhna
0
1
1
0.5
W
Hun Batz
itz Quiet o
Hun Batz
2
0
6
5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
26,939
36,734
Taken
36,974
21,293
Mitigated
20,764
4,294
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,061
2,336
0
617
8,754
3,979
441
4,537
3,873
0
20,002
L
7,172
566
864
2,035
7,320
2,594
506
4,159
3,161
28,053
0
W
9,719
945
364
291
5,429
2,264
166
3,835
1,378
20,650
0
W
Bellona
4,057
365
0
1,871
9,670
9,340
0
4,044
5,397
0
14,799
L
5,422
504
0
1,838
11,824
9,870
225
5,252
6,572
9,093
0
L
Danzaburou
StickyNips01
Danzaburou
7,434
2,580
0
1,179
7,748
3,018
0
3,377
4,371
0
13,969
L
Baron Samedi
TheSpiffyPuma
Baron Samedi
6,405
259
507
2,205
8,743
4,866
0
4,213
4,530
20,832
0
L
Cliodhna
ferox64
Cliodhna
506
189
0
561
1,339
416
0
658
681
0
639
W
Hun Batz
itz Quiet o
Hun Batz
4,666
758
0
1,151
7,377
3,456
0
2,521
4,645
0
15,205
W
7,940
2,500
0
0
5,504
2,254
519
2,959
2,442
17,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
34,055
145
Minions Killed
131
0
Camps Cleared
0
878,100
Distance Traveled
648,746
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,990
874
26
3
0
171,186
0
L
Ra
7,335
917
56
7
0
167,011
0
W
Scylla
7,643
955
37
5
0
161,459
0
W
Bellona
7,778
972
26
3
0
193,077
3
L
Ymir
6,822
853
12
2
0
147,441
0
L
Danzaburou
6,965
871
16
2
0
152,430
0
L
Baron Samedi
7,172
897
47
6
0
156,009
0
L
Cliodhna
5,761
720
0
0
0
25,855
0
W
Hun Batz
7,140
893
31
4
0
197,050
0
W
Hera
6,621
828
25
3
0
155,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role