Player Matchup

Hachiman
Hachiman
AkatsukiMike863
Hachiman
Level 146
God Stats
0W - 1L
1,816 SR
Queue Stats
23W - 19L
1,594 Elo+
Party 1
Janus
Janus
BestGummySmiter
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,670 Elo+
Party 1
Mercury
Mercury
XRapterrX
Mercury
Level 154
God Stats
42W - 21L
1,679 SR
Queue Stats
404W - 384L
1,526 Elo+
Party 1
Hercules
Hercules
ZanahorioKGB
Hercules
Level 130
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 5L
1,697 Elo+
Solo
Ix Chel
Ix Chel
nsasuxballz
Ix Chel
Level 26
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 3L
1,741 Elo+
Party 1
Team Averages
Level 96
1,612 SR
1,645 Elo+

VS

Team Averages
Level 130
1,659 SR
1,623 Elo+
Chaac
Chaac
CoconutMailbox
Chaac
Level 169
God Stats
4W - 0L
1,919 SR
Queue Stats
211W - 159L
1,628 Elo+
Party 2
Ix Chel
Ix Chel
JIGJIG1
Ix Chel
Level 118
God Stats
3W - 2L
1,683 SR
Queue Stats
129W - 95L
1,656 Elo+
Party 2
Bakasura
Bakasura
OBONNELL
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,654 Elo+
Party 2
Martichoras
Martichoras
bluefire31
Martichoras
Level 122
God Stats
3W - 1L
1,816 SR
Queue Stats
13W - 10L
1,644 Elo+
Party 2
Terra
Terra
drinsanity666
Terra
Level 115
God Stats
1W - 1L
1,380 SR
Queue Stats
383W - 349L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 1 / 0
5,907
591
2,617
4,725
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 4 / 1
5,244
524
5,801
7,219
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
XRapterrX
Mercury
11
1 / 1 / 0
5,911
591
585
7,116
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Hercules
ZanahorioKGB
Hercules
8
0 / 2 / 0
4,701
470
2,028
7,498
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
nsasuxballz
Ix Chel
9
0 / 1 / 1
5,267
527
7,280
6,408
2,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,889
689
8,035
8,779
7,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
JIGJIG1
Ix Chel
10
1 / 3 / 5
5,520
552
4,734
6,271
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
OBONNELL
Bakasura
10
4 / 0 / 1
5,692
569
2,758
6,009
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
bluefire31
Martichoras
9
0 / 1 / 1
5,227
523
679
4,588
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 3
5,251
525
2,915
9,218
5,532
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
9
9
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
1
0
2
L
1
4
1
0.38
W
4
0
3
5.5
W
Ix Chel
JIGJIG1
Ix Chel
1
3
5
1.17
W
Bakasura
OBONNELL
Bakasura
4
0
1
4.5
L
Mercury
XRapterrX
Mercury
1
1
0
1
L
Hercules
ZanahorioKGB
Hercules
0
2
0
0
W
Martichoras
bluefire31
Martichoras
0
1
1
0.5
W
0
0
3
1.5
L
Ix Chel
nsasuxballz
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
19,121
32,966
Taken
34,865
14,977
Mitigated
18,594
8,498
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,617
1,311
0
2,099
4,725
1,658
841
906
3,623
0
32,880
L
5,801
360
0
609
7,219
2,583
0
3,864
3,125
34,369
0
W
8,035
825
0
3,052
8,779
7,161
0
563
8,216
152
49,420
W
Ix Chel
JIGJIG1
Ix Chel
4,734
645
818
1,320
6,271
2,194
0
3,159
2,928
34,783
0
W
Bakasura
OBONNELL
Bakasura
2,758
1,795
0
1,172
6,009
2,096
6
2,176
3,775
0
26,056
L
Mercury
XRapterrX
Mercury
585
381
0
625
7,116
2,519
0
819
6,187
0
48,777
L
Hercules
ZanahorioKGB
Hercules
2,028
501
0
2,437
7,498
5,417
0
76
7,384
376
23,321
W
Martichoras
bluefire31
Martichoras
679
66
0
690
4,588
1,611
270
1,900
2,688
0
35,142
W
2,915
698
1,551
3,003
9,218
5,532
0
5,165
3,901
16,764
0
L
Ix Chel
nsasuxballz
Ix Chel
7,280
714
402
2,326
6,408
2,800
0
2,117
4,236
34,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
28,579
308
Minions Killed
270
0
Camps Cleared
0
939,947
Distance Traveled
1,026,509
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,907
591
64
6
0
151,018
0
L
Janus
5,244
524
60
6
0
219,634
0
W
Chaac
6,889
689
85
9
0
204,364
0
W
Ix Chel
5,520
552
55
6
0
208,918
2
W
Bakasura
5,692
569
47
5
0
191,463
5
L
Mercury
5,911
591
87
9
0
218,835
1
L
Hercules
4,701
470
43
4
0
168,081
1
W
Martichoras
5,227
523
68
7
0
192,722
1
W
Terra
5,251
525
15
2
0
229,042
0
L
Ix Chel
5,267
527
54
5
0
182,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role