Player Matchup

Janus
Janus
TheSlyEgg
Janus
Level 49
God Stats
16W - 9L
1,596 SR
Queue Stats
85W - 83L
1,445 Elo+
Party 1
Achilles
Achilles
Xyloyn
Achilles
Level 40
God Stats
9W - 5L
1,644 SR
Queue Stats
57W - 64L
1,427 Elo+
Party 1
Apollo
Apollo
dtb for good
Apollo
Level 33
God Stats
2W - 5L
1,076 SR
Queue Stats
28W - 31L
1,393 Elo+
Solo
Team Averages
Level 41
1,439 SR
1,422 Elo+

VS

Team Averages
Level 48
1,489 SR
1,422 Elo+
Ra
Ra
Drumstick5586
Ra
Level 87
God Stats
13W - 14L
1,499 SR
Queue Stats
419W - 408L
1,483 Elo+
Party 2
Arachne
Arachne
IcyWharf04
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,328 Elo+
Party 2
Jing Wei
Jing Wei
KaneDatKid
Jing Wei
Level 43
God Stats
35W - 44L
1,468 SR
Queue Stats
132W - 133L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
TheSlyEgg
Janus
13
3 / 1 / 6
9,654
805
13,058
5,605
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xyloyn
Achilles
12
5 / 0 / 3
9,536
795
7,734
14,348
18,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
12
1 / 1 / 8
9,366
781
4,518
7,723
3,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,973
748
7,637
6,697
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
IcyWharf04
Arachne
9
2 / 3 / 0
8,339
695
5,104
9,700
4,334
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
KaneDatKid
Jing Wei
10
0 / 5 / 1
7,873
656
8,407
13,618
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Arachne
IcyWharf04
Arachne
2
3
0
0.67
L
Jing Wei
KaneDatKid
Jing Wei
0
5
1
0.1
W
Janus
TheSlyEgg
Janus
3
1
6
6
W
Achilles
Xyloyn
Achilles
5
0
3
6.5
W
Apollo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
21,148
27,676
Taken
30,015
23,448
Mitigated
11,601
5,277
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,637
931
724
3,288
6,697
2,615
0
3,545
2,899
50,940
0
L
Arachne
IcyWharf04
Arachne
5,104
3,581
0
1,041
9,700
4,334
0
3,816
5,340
0
18,088
L
Jing Wei
KaneDatKid
Jing Wei
8,407
6,904
0
786
13,618
4,652
0
5,400
7,436
0
25,124
W
Janus
TheSlyEgg
Janus
13,058
837
0
236
5,605
2,193
0
2,704
2,623
54,584
0
W
Achilles
Xyloyn
Achilles
7,734
1,871
0
1,934
14,348
18,030
44
2,573
11,311
0
13,976
W
Apollo
4,518
1,210
0
3,107
7,723
3,225
246
2,106
5,373
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
25,185
190
Minions Killed
140
0
Camps Cleared
0
727,104
Distance Traveled
630,814
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,973
748
84
7
0
253,171
3
L
Arachne
8,339
695
27
2
0
159,944
0
L
Jing Wei
7,873
656
29
2
0
217,699
0
W
Janus
9,654
805
85
7
0
258,219
7
W
Achilles
9,536
795
17
1
0
233,276
0
W
Apollo
9,366
781
88
7
0
235,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role