Player Matchup

Zeus
Zeus
Atelectasis
Zeus
Level 47
God Stats
7W - 12L
1,484 SR
Queue Stats
33W - 56L
1,240 Elo+
Solo
Surtr
Surtr
Demonwolf579
Surtr
Level 85
God Stats
7W - 6L
1,530 SR
Queue Stats
226W - 249L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
DuelScythe81581
Hou Yi
Level 136
God Stats
4W - 8L
1,429 SR
Queue Stats
88W - 93L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
Moraira
Cliodhna
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 116L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
ZaneOfArk
Ao Kuang
Level 64
God Stats
2W - 3L
1,513 SR
Queue Stats
268W - 288L
1,405 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,397 Elo+

VS

Team Averages
Level 89
1,545 SR
1,502 Elo+
Ishtar
Ishtar
Ethereous774
Ishtar
Level 106
God Stats
3W - 0L
1,505 SR
Queue Stats
153W - 133L
1,481 Elo+
Solo
Scylla
Scylla
GoddessRummy
Scylla
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
611W - 660L
1,481 Elo+
Solo
Nu Wa
Nu Wa
HollowSenshi
Nu Wa
Level 68
God Stats
20W - 28L
1,393 SR
Queue Stats
250W - 225L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
LilBigEpic
Baron Samedi
Level 82
God Stats
11W - 3L
1,828 SR
Queue Stats
14W - 6L
1,730 Elo+
Solo
Artemis
Artemis
capiman24
Artemis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,542
954
8,024
11,496
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 0
8,903
890
3,201
10,825
9,576
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 2
9,314
931
4,413
10,667
4,579
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
Moraira
Cliodhna
15
1 / 2 / 2
9,536
954
9,251
13,736
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
ZaneOfArk
Ao Kuang
14
0 / 3 / 1
8,669
867
1,144
9,855
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
7 / 0 / 6
11,958
1,196
9,196
5,417
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
2 / 0 / 10
9,869
987
8,782
4,086
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 10
10,250
1,025
9,006
4,165
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LilBigEpic
Baron Samedi
16
2 / 0 / 10
9,821
982
11,966
6,403
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
capiman24
Artemis
16
1 / 2 / 14
9,960
996
13,579
7,942
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
3
Kills
15
15
Deaths
3
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
3
0
0.33
L
0
3
2
0.33
W
Ishtar
7
0
6
10
W
Scylla
2
0
10
7
W
3
1
10
8
W
Baron Samedi
LilBigEpic
Baron Samedi
2
0
10
7
L
Cliodhna
Moraira
Cliodhna
1
2
2
1
L
Ao Kuang
ZaneOfArk
Ao Kuang
0
3
1
0.17
W
Artemis
capiman24
Artemis
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
52,529
56,579
Taken
28,013
27,018
Mitigated
11,767
3,213
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,024
434
0
308
11,496
4,061
0
7,188
4,136
27,157
0
L
3,201
711
0
904
10,825
9,576
0
4,460
6,093
89
16,458
L
4,413
1,849
0
0
10,667
4,579
0
4,914
5,574
0
36,516
W
Ishtar
9,196
5,766
0
3,154
5,417
2,209
0
1,543
3,874
0
49,777
W
Scylla
8,782
63
0
0
4,086
1,287
0
1,098
2,988
16,593
0
W
9,006
2,580
0
5
4,165
1,545
0
2,019
2,146
16,840
0
W
Baron Samedi
LilBigEpic
Baron Samedi
11,966
225
1,358
842
6,403
3,483
0
2,697
3,706
26,417
0
L
Cliodhna
Moraira
Cliodhna
9,251
773
0
1,566
13,736
4,917
0
6,050
7,506
0
26,939
L
Ao Kuang
ZaneOfArk
Ao Kuang
1,144
451
0
435
9,855
3,885
0
6,155
3,516
5,993
0
W
Artemis
capiman24
Artemis
13,579
6,340
0
1,107
7,942
3,243
0
1,865
6,077
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
51,858
206
Minions Killed
233
4
Camps Cleared
11
840,259
Distance Traveled
930,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,542
954
58
6
0
176,064
0
L
Surtr
8,903
890
26
3
0
147,226
0
L
Hou Yi
9,314
931
86
9
1
147,139
0
W
Ishtar
11,958
1,196
91
9
9
186,761
0
W
Scylla
9,869
987
23
2
0
194,387
0
W
Nu Wa
10,250
1,025
23
2
1
192,286
0
W
Baron Samedi
9,821
982
38
4
1
176,601
0
L
Cliodhna
9,536
954
30
3
2
188,731
0
L
Ao Kuang
8,669
867
6
1
1
181,099
0
W
Artemis
9,960
996
58
6
0
180,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role