Player Matchup

Charon
Charon
ComfyKnees
Charon
Level 127
God Stats
9W - 5L
1,636 SR
Queue Stats
136W - 134L
1,529 Elo+
Party 2
Charybdis
Charybdis
Sn1perdafox
Charybdis
Level 131
God Stats
2W - 0L
1,803 SR
Queue Stats
127W - 123L
1,531 Elo+
Party 2
Chang'e
Chang'e
WingedxxTURTLEx
Chang'e
Level 108
God Stats
2W - 2L
1,404 SR
Queue Stats
136W - 133L
1,529 Elo+
Party 2
Team Averages
Level 122
1,614 SR
1,530 Elo+

VS

Team Averages
Level 99
1,627 SR
1,522 Elo+
Sol
Sol
Kayddids104
Sol
Level 25
God Stats
6W - 4L
1,531 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 1
Camazotz
Camazotz
Rawdoggin22
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
SERTIC22
Gilgamesh
Level 149
God Stats
0W - 1L
1,850 SR
Queue Stats
56W - 72L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ComfyKnees
Charon
12
3 / 0 / 11
9,285
844
11,000
10,454
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Sn1perdafox
Charybdis
13
6 / 2 / 10
10,353
941
19,789
10,348
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 5 / 7
9,927
902
11,539
11,357
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,971
725
9,316
12,530
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Rawdoggin22
Camazotz
11
2 / 4 / 3
8,536
776
6,753
17,302
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SERTIC22
Gilgamesh
11
5 / 5 / 1
9,074
825
8,898
18,619
12,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
ComfyKnees
Charon
3
0
11
8.5
L
0
7
5
0.36
L
Camazotz
Rawdoggin22
Camazotz
2
4
3
0.88
L
Gilgamesh
SERTIC22
Gilgamesh
5
5
1
1.1
W
Charybdis
Sn1perdafox
Charybdis
6
2
10
5.5
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,328
Damage
24,967
32,159
Taken
48,451
19,044
Mitigated
23,452
8,962
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ComfyKnees
Charon
11,000
1,820
0
2,091
10,454
11,130
92
3,960
6,494
23,770
0
L
9,316
3,301
0
2,241
12,530
4,284
0
4,598
7,637
29,351
0
L
Camazotz
Rawdoggin22
Camazotz
6,753
938
0
3,500
17,302
6,587
0
9,184
7,755
0
29,760
L
Gilgamesh
SERTIC22
Gilgamesh
8,898
3,628
0
1,767
18,619
12,581
0
7,942
10,010
0
26,488
W
Charybdis
Sn1perdafox
Charybdis
19,789
10,927
0
2,639
10,348
4,058
1,359
3,284
7,064
0
55,605
W
11,539
385
1,707
2,525
11,357
3,856
514
2,294
9,063
31,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
25,581
125
Minions Killed
100
0
Camps Cleared
0
602,094
Distance Traveled
603,461
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,285
844
14
1
0
216,488
4
L
Sol
7,971
725
37
3
0
175,412
0
L
Camazotz
8,536
776
41
4
0
216,182
0
L
Gilgamesh
9,074
825
22
2
0
211,867
0
W
Charybdis
10,353
941
71
6
0
185,133
0
W
Chang'e
9,927
902
40
4
0
200,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role