Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JudoAkendo
Ymir
Level 76
God Stats
3W - 2L
1,466 SR
Queue Stats
135W - 147L
1,421 Elo+
Solo
Surtr
Surtr
RSA Monster
Surtr
Level 52
God Stats
3W - 0L
1,721 SR
Queue Stats
45W - 36L
1,435 Elo+
Solo
Thoth
Thoth
tambystar
Thoth
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
90W - 72L
1,463 Elo+
Solo
Team Averages
Level 75
1,576 SR
1,464 Elo+

VS

Team Averages
Level 106
1,475 SR
1,432 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Elininja17
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo
Kali
Kali
Pauly January
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,430 Elo+
Party 2
Hel
Hel
Prozac1983
Hel
Level 128
God Stats
2W - 5L
1,438 SR
Queue Stats
127W - 137L
1,416 Elo+
Party 2
Agni
Agni
The Touchera
Agni
Level 62
God Stats
1W - 2L
1,439 SR
Queue Stats
64W - 69L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
4 / 0 / 11
12,260
766
14,228
32,321
36,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
 
Hel
16
0 / 2 / 14
9,720
608
2,126
13,698
10,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 4 / 10
10,582
661
14,040
26,806
33,627
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 9
10,623
664
17,977
30,189
35,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
tambystar
Thoth
19
3 / 2 / 9
11,165
698
10,444
16,525
10,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 3 / 7
10,311
644
29,492
13,850
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Elininja17
Arachne
15
2 / 5 / 4
9,332
583
13,199
17,465
11,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 6
8,750
547
12,592
15,997
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 3 / 5
9,797
612
15,505
12,491
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 9
11,130
696
29,791
3,797
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
15
Kills
11
11
Deaths
15
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
11
9.5
W
Hel
 
Hel
0
2
14
3.5
L
Ishtar
 
Ishtar
3
3
7
2.17
L
Arachne
Elininja17
Arachne
2
5
4
0.8
W
4
4
10
2.25
L
0
4
6
0.75
L
4
3
5
2.17
W
4
3
9
2.83
L
2
0
9
6.5
W
Thoth
tambystar
Thoth
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,815
Damage
100,579
119,539
Taken
63,600
126,078
Mitigated
35,444
66,675
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,228
1,689
2,699
14,332
32,321
36,260
401
9,261
23,060
34,943
0
W
Hel
 
Hel
2,126
993
17,277
8,098
13,698
10,385
737
7,008
6,690
6,973
0
L
Ishtar
 
Ishtar
29,492
9,192
388
1,184
13,850
7,499
0
9,400
4,450
0
55,637
L
Arachne
Elininja17
Arachne
13,199
11,307
398
3,763
17,465
11,083
0
11,991
5,474
0
17,878
W
14,040
3,486
6,659
4,479
26,806
33,627
428
10,146
16,660
29,207
0
L
12,592
2,490
838
2,829
15,997
8,044
0
10,232
5,765
0
21,960
L
15,505
679
14,066
5,714
12,491
6,661
0
8,525
3,966
27,988
0
W
17,977
4,031
2,189
5,774
30,189
35,001
735
11,394
18,795
866
46,163
L
29,791
567
610
231
3,797
2,157
0
1,422
2,375
63,912
0
W
Thoth
tambystar
Thoth
10,444
1,642
1,564
3,604
16,525
10,805
1,744
7,487
9,038
42,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
49,320
213
Minions Killed
200
0
Camps Cleared
0
1,333,218
Distance Traveled
1,447,631
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,260
766
56
4
0
284,864
0
W
Hel
9,720
608
18
1
0
250,914
0
L
Ishtar
10,311
644
70
4
0
261,571
0
L
Arachne
9,332
583
14
1
0
299,677
1
W
Ymir
10,582
661
27
2
0
244,710
0
L
Kali
8,750
547
17
1
0
293,697
0
L
Hel
9,797
612
33
2
0
286,169
0
W
Surtr
10,623
664
54
3
0
295,011
0
L
Agni
11,130
696
66
4
0
306,517
6
W
Thoth
11,165
698
58
4
0
257,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role