Player Matchup

Maui
Maui
Diamond I
 
Maui
Diamond I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Masters
IowIife
Chaac
Masters
Level 165
God Stats
7W - 3L
1,715 SR
Queue Stats
163W - 134L
2,703 MMR
Party 2
Raijin
Raijin
Masters
OldFarmerBrown
Raijin
Masters
Level 137
God Stats
13W - 8L
1,662 SR
Queue Stats
186W - 160L
2,537 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
Pottzy
Tsukuyomi
Masters
Level 210
God Stats
5W - 3L
1,474 SR
Queue Stats
151W - 97L
2,722 MMR
Solo
Rama
Rama
Masters
erobotrex08
Rama
Masters
Level 176
God Stats
37W - 38L
1,628 SR
Queue Stats
435W - 393L
2,745 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 149
1,596 SR
2,441 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 187
1,599 SR
2,183 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Entricked
Anhur
Masters
Level 126
God Stats
6W - 6L
1,657 SR
Queue Stats
492W - 469L
2,636 MMR
Party 1
King Arthur
King Arthur
Masters
ICanOnlyPlayLoki
King Arthur
Masters
Level 153
God Stats
2W - 3L
1,711 SR
Queue Stats
389W - 361L
2,610 MMR
Solo
Bakasura
Bakasura
Masters
Kiakuh
Bakasura
Masters
Level 154
God Stats
4W - 7L
1,629 SR
Queue Stats
173W - 138L
2,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 3 / 11
8,359
522
4,505
14,647
13,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
IowIife
Chaac
16
3 / 0 / 3
10,336
646
14,937
17,285
18,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
8 / 1 / 5
10,846
678
10,836
6,358
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Pottzy
Tsukuyomi
16
6 / 1 / 10
9,954
622
15,440
12,970
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 4
10,261
641
8,380
8,330
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
RatatoskrKukulkanThanatosSusano

VS

Bans
AthenaMaman BrigitteThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 7 / 1
8,343
521
6,452
13,272
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
 
Ne Zha
12
2 / 4 / 3
8,320
520
6,612
14,575
10,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Entricked
Anhur
15
2 / 3 / 2
9,120
570
5,992
10,649
3,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ICanOnlyPlayLoki
King Arthur
14
0 / 4 / 0
8,364
523
11,754
21,142
22,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Kiakuh
Bakasura
14
3 / 2 / 1
8,349
522
6,842
14,891
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
7
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
3
11
1.83
L
Ra
 
Ra
0
7
1
0.07
L
Ne Zha
 
Ne Zha
2
4
3
0.88
L
Anhur
Entricked
Anhur
2
3
2
1
L
King Arthur
ICanOnlyPlayLoki
King Arthur
0
4
0
0
W
Chaac
IowIife
Chaac
3
0
3
4.5
L
Bakasura
Kiakuh
Bakasura
3
2
1
1.75
W
8
1
5
10.5
W
Tsukuyomi
Pottzy
Tsukuyomi
6
1
10
11
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,098
Damage
37,652
59,590
Taken
74,529
41,662
Mitigated
48,760
21,410
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,505
1,015
0
1,891
14,647
13,200
18
3,063
11,064
26,452
0
L
Ra
 
Ra
6,452
988
811
2,609
13,272
5,495
0
5,313
7,905
93,179
0
L
Ne Zha
 
Ne Zha
6,612
1,858
0
3,065
14,575
10,816
0
3,630
10,945
0
33,593
L
Anhur
Entricked
Anhur
5,992
4,069
0
4,281
10,649
3,701
0
3,043
7,606
0
76,350
L
King Arthur
ICanOnlyPlayLoki
King Arthur
11,754
1,255
0
3,322
21,142
22,934
0
972
18,884
0
74,616
W
Chaac
IowIife
Chaac
14,937
2,352
0
7,983
17,285
18,386
0
452
15,160
0
95,179
L
Bakasura
Kiakuh
Bakasura
6,842
4,754
0
3,933
14,891
5,814
0
2,383
12,457
0
56,325
W
10,836
375
0
450
6,358
2,542
767
2,991
3,239
88,034
0
W
Tsukuyomi
Pottzy
Tsukuyomi
15,440
3,335
0
6,821
12,970
4,914
66
751
11,411
0
85,155
W
8,380
6,618
0
4,265
8,330
2,620
963
0
8,280
0
86,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
42,496
592
Minions Killed
571
0
Camps Cleared
0
1,807,682
Distance Traveled
1,676,589
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,359
522
17
1
0
351,252
3
L
Ra
8,343
521
150
9
0
328,513
6
L
Ne Zha
8,320
520
40
3
0
345,074
3
L
Anhur
9,120
570
151
9
0
289,076
3
L
King Arthur
8,364
523
123
8
0
317,862
0
W
Chaac
10,336
646
148
9
0
377,708
2
L
Bakasura
8,349
522
107
7
0
396,064
0
W
Raijin
10,846
678
159
10
0
338,288
3
W
Tsukuyomi
9,954
622
119
7
0
412,252
2
W
Rama
10,261
641
149
9
0
328,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role