Player Matchup

Cernunnos
Cernunnos
Platinum IV
Fayyybo
Cernunnos
Platinum IV
Level 69
God Stats
4W - 2L
1,797 SR
Queue Stats
179W - 178L
1,614 MMR
Solo
Merlin
Merlin
Bronze III
JJ101113
Merlin
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,600 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Leandro9303
Cu Chulainn
Gold III
Level 153
God Stats
37W - 42L
1,473 SR
Queue Stats
425W - 427L
1,599 MMR
Solo
Ganesha
Ganesha
Gold II
The47thSoul
Ganesha
Gold II
Level 109
God Stats
5W - 4L
1,853 SR
Queue Stats
91W - 96L
1,612 MMR
Solo
Thanatos
Thanatos
Gold III
weak3nstinyhands
Thanatos
Gold III
Level 68
God Stats
19W - 17L
1,559 SR
Queue Stats
171W - 179L
1,595 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,636 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,538 SR
1,583 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Andy221232
Danzaburou
Gold IV
Level 129
God Stats
52W - 31L
1,687 SR
Queue Stats
122W - 129L
1,402 MMR
Party 2
Thor
Thor
Platinum V
MrUsername
Thor
Platinum V
Level 149
God Stats
35W - 37L
1,570 SR
Queue Stats
123W - 115L
1,781 MMR
Party 2
Thoth
Thoth
Gold III
Tripthology
Thoth
Gold III
Level 159
God Stats
26W - 24L
1,458 SR
Queue Stats
123W - 123L
1,569 MMR
Party 1
Athena
Athena
Gold I
firefight021
Athena
Gold I
Level 153
God Stats
11W - 12L
1,475 SR
Queue Stats
300W - 310L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fayyybo
Cernunnos
16
2 / 2 / 2
9,264
515
9,880
15,569
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JJ101113
Merlin
14
2 / 6 / 1
8,855
492
7,218
11,780
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Leandro9303
Cu Chulainn
17
3 / 2 / 0
10,638
591
14,013
16,702
18,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
The47thSoul
Ganesha
15
0 / 1 / 7
9,678
538
5,616
14,398
17,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 6 / 2
8,728
485
8,007
18,506
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AmaterasuArachneAo KuangSurtr

VS

Bans
LokiNikeMaman BrigitteIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
1 / 2 / 2
9,979
554
8,458
20,517
24,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Andy221232
Danzaburou
16
2 / 3 / 4
9,981
555
11,205
13,146
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 5
9,575
532
10,681
15,871
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 4
9,892
550
16,292
9,899
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
15
3 / 2 / 7
9,685
538
6,388
17,831
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
16
17
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
2
1
W
Danzaburou
Andy221232
Danzaburou
2
3
4
1.33
L
Cernunnos
Fayyybo
Cernunnos
2
2
2
1.5
L
Merlin
JJ101113
Merlin
2
6
1
0.42
L
Cu Chulainn
Leandro9303
Cu Chulainn
3
2
0
1.5
W
5
4
5
1.88
L
Ganesha
The47thSoul
Ganesha
0
1
7
3.5
W
5
1
4
7
W
Athena
3
2
7
3.25
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
53,024
76,955
Taken
77,264
54,074
Mitigated
58,665
21,310
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,458
2,081
0
4,905
20,517
24,211
664
602
19,915
0
84,984
W
Danzaburou
Andy221232
Danzaburou
11,205
7,073
0
5,688
13,146
6,073
1,198
1,042
12,102
0
90,662
L
Cernunnos
Fayyybo
Cernunnos
9,880
2,884
0
5,285
15,569
6,118
118
4,875
10,694
0
76,812
L
Merlin
JJ101113
Merlin
7,218
429
0
1,080
11,780
3,903
0
7,988
3,792
63,537
0
L
Cu Chulainn
Leandro9303
Cu Chulainn
14,013
2,454
0
2,728
16,702
18,628
0
1,808
13,711
1,351
93,453
W
10,681
3,322
0
5,170
15,871
7,195
0
2,536
13,263
0
77,995
L
Ganesha
The47thSoul
Ganesha
5,616
485
0
2,480
14,398
17,970
0
5,330
9,021
33,775
0
W
16,292
1,248
0
2,360
9,899
4,246
1,568
4,948
4,519
90,339
0
W
Athena
6,388
1,504
0
2,698
17,831
16,940
128
4,616
13,031
30,343
0
L
8,007
1,804
0
9,737
18,506
7,455
0
2,679
15,733
0
62,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
49,112
531
Minions Killed
536
0
Camps Cleared
0
1,686,408
Distance Traveled
1,907,698
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,979
554
129
7
0
374,950
0
W
Danzaburou
9,981
555
134
7
0
346,713
2
L
Cernunnos
9,264
515
126
7
0
338,388
4
L
Merlin
8,855
492
140
8
0
327,864
6
L
Cu Chulainn
10,638
591
160
9
0
316,316
2
W
Thor
9,575
532
88
5
0
384,615
1
L
Ganesha
9,678
538
24
1
0
379,241
3
W
Thoth
9,892
550
144
8
0
393,794
2
W
Athena
9,685
538
41
2
0
407,626
6
L
Thanatos
8,728
485
81
5
0
324,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role