Player Matchup

Martichoras
Martichoras
DevinEatWorld
Martichoras
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 28L
1,331 Elo+
Solo
Hera
Hera
NinjaKommando
Hera
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 43L
1,471 Elo+
Solo
Ne Zha
Ne Zha
acekid133
Ne Zha
Level 43
God Stats
1W - 2L
1,497 SR
Queue Stats
77W - 87L
1,486 Elo+
Solo
Team Averages
Level 39
1,499 SR
1,429 Elo+

VS

Team Averages
Level 53
1,552 SR
1,493 Elo+
Jing Wei
Jing Wei
KaneDatKid
Jing Wei
Level 43
God Stats
35W - 44L
1,456 SR
Queue Stats
132W - 133L
1,445 Elo+
Solo
Janus
Janus
QTSoap
Janus
Level 93
God Stats
3W - 0L
1,443 SR
Queue Stats
57W - 51L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
qtsoaplol
Sun Wukong
Level 24
God Stats
1W - 0L
1,758 SR
Queue Stats
24W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DevinEatWorld
Martichoras
11
4 / 3 / 4
9,300
930
5,640
9,495
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 6 / 5
8,503
850
6,822
7,690
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
acekid133
Ne Zha
11
4 / 6 / 5
8,396
840
10,438
12,018
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KaneDatKid
Jing Wei
10
0 / 4 / 6
7,712
771
4,555
11,215
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
QTSoap
Janus
13
5 / 5 / 7
9,799
980
11,964
7,283
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
qtsoaplol
Sun Wukong
12
10 / 2 / 5
10,217
1,022
8,720
13,804
13,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
15
15
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Martichoras
DevinEatWorld
Martichoras
4
3
4
2
W
Jing Wei
KaneDatKid
Jing Wei
0
4
6
0.75
L
3
6
5
0.92
W
Janus
QTSoap
Janus
5
5
7
1.7
L
Ne Zha
acekid133
Ne Zha
4
6
5
1.08
W
Sun Wukong
qtsoaplol
Sun Wukong
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
25,239
29,203
Taken
32,302
10,909
Mitigated
19,098
3,582
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
DevinEatWorld
Martichoras
5,640
1,281
0
523
9,495
3,644
40
5,657
3,838
0
23,494
W
Jing Wei
KaneDatKid
Jing Wei
4,555
3,821
0
892
11,215
2,926
410
2,317
8,620
0
27,734
L
6,822
757
0
652
7,690
2,593
0
2,347
5,343
20,625
0
W
Janus
QTSoap
Janus
11,964
931
0
50
7,283
2,611
420
1,977
5,164
38,114
0
L
Ne Zha
acekid133
Ne Zha
10,438
2,639
0
2,407
12,018
4,672
0
4,122
7,896
0
26,977
W
Sun Wukong
qtsoaplol
Sun Wukong
8,720
1,411
0
691
13,804
13,561
0
2,284
11,258
0
24,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
27,728
89
Minions Killed
106
0
Camps Cleared
0
538,062
Distance Traveled
609,240
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,300
930
27
3
0
173,728
0
W
Jing Wei
7,712
771
36
4
0
197,307
0
L
Hera
8,503
850
30
3
0
183,480
8
W
Janus
9,799
980
40
4
0
205,601
0
L
Ne Zha
8,396
840
32
3
0
180,854
0
W
Sun Wukong
10,217
1,022
30
3
0
206,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role