Player Matchup

Pele
Pele
FrostyHaven
Pele
Level 64
God Stats
2W - 2L
1,658 SR
Queue Stats
118W - 126L
1,465 Elo+
Party 2
Bakasura
Bakasura
MannMann1211
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
StingingHobbe
Jing Wei
Level 123
God Stats
11W - 16L
1,432 SR
Queue Stats
264W - 253L
1,432 Elo+
Solo
Hercules
Hercules
that guy TEXA5
Hercules
Level 129
God Stats
2W - 1L
1,669 SR
Queue Stats
80W - 84L
1,433 Elo+
Party 2
Arachne
Arachne
xxkillerb0mbxx
Arachne
Level 140
God Stats
1W - 1L
1,709 SR
Queue Stats
50W - 67L
1,389 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,444 Elo+

VS

Team Averages
Level 114
1,527 SR
1,478 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jamesjustice
Xbalanque
Level 147
God Stats
6W - 5L
1,605 SR
Queue Stats
368W - 363L
1,509 Elo+
Solo
Chaac
Chaac
guardia_silente5
Chaac
Level 89
God Stats
23W - 16L
1,530 SR
Queue Stats
752W - 920L
1,433 Elo+
Solo
Zeus
Zeus
shadowWOLF900
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
7,281
728
3,409
10,845
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
MannMann1211
Bakasura
15
4 / 5 / 1
8,486
849
7,185
16,158
18,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
StingingHobbe
Jing Wei
15
2 / 4 / 1
8,233
823
7,518
10,316
4,764
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
2 / 4 / 1
7,103
710
4,104
11,353
9,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 6 / 5
7,239
724
5,059
12,785
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 2 / 11
9,636
964
10,855
10,175
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
 
Ravana
15
4 / 2 / 13
9,028
903
9,244
9,902
11,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
Jamesjustice
Xbalanque
15
4 / 3 / 13
8,889
889
11,527
8,546
3,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 10
7,710
771
4,263
7,062
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 12
10,408
1,041
20,169
7,481
3,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
8
Kills
24
24
Deaths
8
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
11
6.25
W
Ravana
 
Ravana
4
2
13
5.25
L
0
5
2
0.2
W
Xbalanque
Jamesjustice
Xbalanque
4
3
13
3.5
L
Bakasura
MannMann1211
Bakasura
4
5
1
0.9
L
Jing Wei
StingingHobbe
Jing Wei
2
4
1
0.63
W
0
1
10
5
W
9
0
12
15
L
Hercules
2
4
1
0.63
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
56,058
61,457
Taken
43,166
49,177
Mitigated
30,859
12,579
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,855
894
603
1,784
10,175
4,324
1,284
0
9,296
0
17,013
W
Ravana
 
Ravana
9,244
1,735
903
3,416
9,902
11,121
978
0
9,526
0
17,624
L
3,409
271
303
1,067
10,845
4,382
0
3,327
7,518
0
13,631
W
Xbalanque
Jamesjustice
Xbalanque
11,527
3,295
1,141
1,598
8,546
3,448
2,321
0
7,767
0
24,911
L
Bakasura
MannMann1211
Bakasura
7,185
4,757
1,016
3,766
16,158
18,029
144
4,925
11,233
0
10,692
L
Jing Wei
StingingHobbe
Jing Wei
7,518
5,455
651
2,434
10,316
4,764
0
2,998
7,318
0
24,551
W
4,263
46
2,215
3,035
7,062
8,858
198
0
6,926
0
8,505
W
20,169
3,025
176
1,481
7,481
3,108
1,118
0
6,922
45,086
0
L
Hercules
4,104
922
227
1,119
11,353
9,979
0
4,190
7,163
0
7,371
L
5,059
3,577
353
1,643
12,785
12,023
0
4,729
8,056
0
6,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
45,671
94
Minions Killed
141
0
Camps Cleared
0
917,377
Distance Traveled
965,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,636
964
19
2
0
200,134
0
W
Ravana
9,028
903
20
2
0
223,776
0
L
Pele
7,281
728
22
2
0
182,960
0
W
Xbalanque
8,889
889
38
4
0
199,380
0
L
Bakasura
8,486
849
22
2
0
204,243
0
L
Jing Wei
8,233
823
38
4
0
187,277
0
W
Chaac
7,710
771
8
1
0
124,372
0
W
Zeus
10,408
1,041
56
6
0
218,011
0
L
Hercules
7,103
710
8
1
0
175,516
0
L
Arachne
7,239
724
4
0
0
167,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role