Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeathbyMcqueen
Neith
Level 87
God Stats
5W - 3L
1,587 SR
Queue Stats
217W - 215L
1,517 Elo+
Solo
Da Ji
Da Ji
TwistedRock97
Da Ji
Level 58
God Stats
11W - 8L
1,540 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 1
Artemis
Artemis
Valakenta
Artemis
Level 128
God Stats
1W - 0L
1,763 SR
Queue Stats
64W - 80L
1,410 Elo+
Solo
Ah Puch
Ah Puch
W LIKE A BOSS
Ah Puch
Level 122
God Stats
5W - 6L
1,333 SR
Queue Stats
137W - 128L
1,407 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,454 Elo+

VS

Team Averages
Level 107
1,456 SR
1,369 Elo+
Gilgamesh
Gilgamesh
AlxndrSC
Gilgamesh
Level 146
God Stats
35W - 48L
1,407 SR
Queue Stats
442W - 433L
1,352 Elo+
Solo
Shiva
Shiva
Kenpachi_JC
Shiva
Level 126
God Stats
7W - 5L
1,647 SR
Queue Stats
221W - 214L
1,393 Elo+
Party 2
Bakasura
Bakasura
christianwhb
Bakasura
Level 129
God Stats
12W - 7L
1,685 SR
Queue Stats
221W - 212L
1,412 Elo+
Party 2
Sol
Sol
foamy10
Sol
Level 68
God Stats
0W - 2L
1,201 SR
Queue Stats
86W - 106L
1,471 Elo+
Solo
Aphrodite
Aphrodite
tbigmac00
Aphrodite
Level 68
God Stats
0W - 4L
1,339 SR
Queue Stats
17W - 35L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 2 / 1
9,400
671
10,804
17,797
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 2
6,923
495
6,258
7,482
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,827
559
3,392
12,374
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Valakenta
Artemis
12
0 / 3 / 4
6,648
475
6,343
10,222
3,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
14
4 / 1 / 1
8,492
607
8,835
4,781
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlxndrSC
Gilgamesh
14
2 / 4 / 0
8,254
590
12,630
16,901
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 2
6,460
461
8,110
13,889
9,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bakasura
christianwhb
Bakasura
15
2 / 1 / 2
8,493
607
4,416
13,085
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
3
1 / 1 / 0
4,863
347
493
1,790
503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
tbigmac00
Aphrodite
12
2 / 2 / 1
6,364
455
4,159
12,093
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
9
9
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
1
1.75
L
Gilgamesh
AlxndrSC
Gilgamesh
2
4
0
0.5
W
2
0
2
3
L
2
2
2
1.5
W
1
3
1
0.5
W
Artemis
Valakenta
Artemis
0
3
4
0.67
W
Ah Puch
4
1
1
4.5
L
Bakasura
christianwhb
Bakasura
2
1
2
3
L
Sol
1
1
0
1
L
Aphrodite
tbigmac00
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
29,808
52,656
Taken
57,758
28,747
Mitigated
39,509
16,623
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,804
6,546
0
7,795
17,797
14,202
320
537
15,891
0
75,115
L
Gilgamesh
AlxndrSC
Gilgamesh
12,630
3,419
0
4,118
16,901
18,181
0
703
15,101
1,386
58,165
W
6,258
1,905
128
3,359
7,482
3,923
353
1,970
5,512
0
38,987
L
8,110
686
198
349
13,889
9,725
308
1,455
12,434
0
44,494
W
3,392
601
0
628
12,374
5,191
0
730
11,388
0
76,227
W
Artemis
Valakenta
Artemis
6,343
1,500
202
3,636
10,222
3,836
574
1,870
8,212
0
41,563
W
Ah Puch
8,835
0
0
875
4,781
1,595
416
194
4,037
55,977
0
L
Bakasura
christianwhb
Bakasura
4,416
3,193
0
4,573
13,085
6,028
0
4,171
8,914
0
54,263
L
Sol
493
271
52
299
1,790
503
0
1,144
646
5,064
0
L
Aphrodite
tbigmac00
Aphrodite
4,159
527
4,015
6,643
12,093
5,072
362
1,362
10,731
36,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
34,434
442
Minions Killed
365
0
Camps Cleared
0
1,331,793
Distance Traveled
1,236,969
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,400
671
129
9
0
224,710
0
L
Gilgamesh
8,254
590
99
7
0
302,197
3
W
Neith
6,923
495
60
4
0
248,376
6
L
Shiva
6,460
461
73
5
0
312,359
0
W
Da Ji
7,827
559
107
8
0
352,753
0
W
Artemis
6,648
475
59
4
0
225,306
2
W
Ah Puch
8,492
607
87
6
0
280,648
3
L
Bakasura
8,493
607
134
10
0
334,180
0
L
Sol
4,863
347
11
1
0
34,231
0
L
Aphrodite
6,364
455
48
3
0
254,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role