Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Chewy89
Kuzenbo
Bronze III
Level 144
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
sT Haze24
Gilgamesh
Gold III
Level 159
God Stats
17W - 13L
1,590 SR
Queue Stats
38W - 32L
1,544 MMR
Party 1
Scylla
Scylla
Gold IV
trenchy617
Scylla
Gold IV
Level 192
God Stats
40W - 48L
1,497 SR
Queue Stats
624W - 651L
1,426 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 165
1,524 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,670 SR
1,474 MMR
Chang'e
Chang'e
Gold IV
AxelTrresZ5607
Chang'e
Gold IV
Level 107
God Stats
12W - 10L
1,559 SR
Queue Stats
28W - 41L
1,462 MMR
Solo
Vulcan
Vulcan
Gold III
Kkakarotto
Vulcan
Gold III
Level 101
God Stats
3W - 0L
1,776 SR
Queue Stats
36W - 42L
1,496 MMR
Party 2
Arachne
Arachne
Gold IV
srciro
Arachne
Gold IV
Level 122
God Stats
7W - 3L
1,676 SR
Queue Stats
37W - 45L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chewy89
Kuzenbo
12
1 / 2 / 3
9,317
666
7,620
17,069
23,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
sT Haze24
Gilgamesh
13
3 / 3 / 2
10,019
716
8,020
19,691
14,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
trenchy617
Scylla
12
1 / 6 / 2
9,198
657
5,602
11,785
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaPersephoneAchillesTiamatXbalanque

VS

Bans
Baron SamediGebKukulkanAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
11,802
843
12,418
13,863
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Kkakarotto
Vulcan
14
2 / 2 / 8
11,274
805
21,281
7,584
2,988
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
srciro
Arachne
11
2 / 2 / 4
10,288
735
9,568
10,854
4,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Kuzenbo
Chewy89
Kuzenbo
1
2
3
1.25
W
Vulcan
Kkakarotto
Vulcan
2
2
8
3
L
Gilgamesh
sT Haze24
Gilgamesh
3
3
2
1.33
W
Arachne
srciro
Arachne
2
2
4
2
L
Scylla
trenchy617
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
43,267
48,545
Taken
32,301
42,083
Mitigated
13,263
2,173
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,418
150
2,168
8,529
13,863
5,497
347
4,852
8,445
49,992
0
L
Kuzenbo
Chewy89
Kuzenbo
7,620
2,950
0
1,118
17,069
23,362
0
10,639
6,224
36,140
0
W
Vulcan
Kkakarotto
Vulcan
21,281
10,018
0
675
7,584
2,988
878
3,371
3,632
61,794
0
L
Gilgamesh
sT Haze24
Gilgamesh
8,020
1,086
0
725
19,691
14,830
0
13,884
5,394
238
29,455
W
Arachne
srciro
Arachne
9,568
7,948
0
2,894
10,854
4,778
1,790
4,908
5,677
0
38,970
L
Scylla
trenchy617
Scylla
5,602
120
0
330
11,785
3,891
0
8,690
2,977
38,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
33,364
132
Minions Killed
190
0
Camps Cleared
0
765,815
Distance Traveled
844,218
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,802
843
78
6
0
274,295
0
L
Kuzenbo
9,317
666
38
3
0
263,754
0
W
Vulcan
11,274
805
60
4
0
291,456
0
L
Gilgamesh
10,019
716
25
2
0
281,565
5
W
Arachne
10,288
735
52
4
0
278,467
7
L
Scylla
9,198
657
69
5
0
220,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role