Player Matchup

Chiron
Chiron
Cheesestick2002
Chiron
Level 89
God Stats
3W - 4L
1,187 SR
Queue Stats
49W - 55L
1,469 Elo+
Party 2
Fenrir
Fenrir
DeanoBeano
Fenrir
Level 89
God Stats
4W - 4L
1,253 SR
Queue Stats
235W - 188L
1,515 Elo+
Solo
Chronos
Chronos
Lwiji2000
Chronos
Level 108
God Stats
2W - 3L
1,322 SR
Queue Stats
64W - 71L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
ValeriaVerão
Baron Samedi
Level 127
God Stats
20W - 19L
1,527 SR
Queue Stats
299W - 280L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Veggie_Stick14
Hun Batz
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 68L
1,447 Elo+
Party 2
Team Averages
Level 100
1,358 SR
1,474 Elo+

VS

Team Averages
Level 101
1,490 SR
1,481 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BanTheUndead721
Achilles
Level 152
God Stats
33W - 29L
1,554 SR
Queue Stats
421W - 407L
1,507 Elo+
Solo
Anhur
Anhur
DoobyWooby
Anhur
Level 53
God Stats
1W - 6L
1,328 SR
Queue Stats
47W - 52L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
Martin_DE99
Ix Chel
Level 142
God Stats
19W - 15L
1,569 SR
Queue Stats
429W - 411L
1,491 Elo+
Solo
Ne Zha
Ne Zha
xxToxicSageXx33
Ne Zha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 148L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,007
584
7,950
4,666
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DeanoBeano
Fenrir
13
2 / 1 / 0
7,574
631
8,727
16,590
15,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Lwiji2000
Chronos
13
8 / 1 / 4
8,316
693
12,704
8,070
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ValeriaVerão
Baron Samedi
12
3 / 2 / 6
7,465
622
7,419
10,336
7,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
13
4 / 1 / 8
7,723
644
8,106
12,190
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
1 / 4 / 0
6,585
549
3,107
13,962
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
12
1 / 1 / 0
7,121
593
11,321
17,390
11,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
10
1 / 4 / 1
6,080
507
3,179
11,054
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Martin_DE99
Ix Chel
11
2 / 7 / 1
6,760
563
7,109
11,846
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
6,139
512
5,717
11,385
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
5
5
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
4
0
0.25
L
Achilles
1
1
0
1
W
3
0
3
4.5
W
Fenrir
DeanoBeano
Fenrir
2
1
0
2
L
Anhur
1
4
1
0.38
W
Chronos
Lwiji2000
Chronos
8
1
4
10
L
Ix Chel
Martin_DE99
Ix Chel
2
7
1
0.36
W
Baron Samedi
ValeriaVerão
Baron Samedi
3
2
6
3
W
Hun Batz
4
1
8
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
30,433
51,852
Taken
65,637
31,941
Mitigated
34,083
21,046
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
3,107
1,098
1,112
2,311
13,962
10,552
242
5,239
8,723
30,989
0
L
Achilles
11,321
3,957
0
8,075
17,390
11,893
0
0
16,572
0
50,913
W
7,950
3,857
373
1,998
4,666
1,567
1,042
1,414
3,238
0
44,361
W
Fenrir
DeanoBeano
Fenrir
8,727
5,046
0
7,894
16,590
15,366
0
0
15,386
0
51,923
L
Anhur
3,179
1,545
0
1,887
11,054
3,450
938
3,543
7,511
0
30,361
W
Chronos
Lwiji2000
Chronos
12,704
2,095
137
2,430
8,070
2,690
797
4,119
3,659
71,175
0
L
Ix Chel
Martin_DE99
Ix Chel
7,109
469
618
947
11,846
4,117
0
7,933
3,913
36,048
0
W
Baron Samedi
ValeriaVerão
Baron Samedi
7,419
557
860
4,099
10,336
7,744
386
1,744
8,558
31,103
0
W
Hun Batz
8,106
2,859
146
3,109
12,190
4,574
1,442
2,383
9,547
0
52,472
L
5,717
2,239
0
1,040
11,385
4,071
0
3,408
7,977
0
42,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
32,685
368
Minions Killed
307
0
Camps Cleared
0
1,216,900
Distance Traveled
1,216,757
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,585
549
49
4
0
245,864
4
L
Achilles
7,121
593
79
7
0
242,588
0
W
Chiron
7,007
584
75
6
0
232,015
1
W
Fenrir
7,574
631
90
8
0
221,446
0
L
Anhur
6,080
507
66
6
0
228,432
0
W
Chronos
8,316
693
110
9
0
233,121
4
L
Ix Chel
6,760
563
58
5
0
241,466
3
W
Baron Samedi
7,465
622
30
3
0
244,259
3
W
Hun Batz
7,723
644
63
5
0
286,059
3
L
Ne Zha
6,139
512
55
5
0
258,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role