Player Matchup

Ra
Ra
Frances_Finest
Ra
Level 144
God Stats
10W - 4L
1,746 SR
Queue Stats
145W - 93L
1,598 Elo+
Party 2
Artemis
Artemis
Pentathleta 853
Artemis
Level 158
God Stats
1W - 0L
1,757 SR
Queue Stats
92W - 92L
1,487 Elo+
Solo
Tiamat
Tiamat
ProudAverage
Tiamat
Level 117
God Stats
3W - 6L
1,421 SR
Queue Stats
215W - 168L
1,577 Elo+
Party 2
Ganesha
Ganesha
SerSparky
Ganesha
Level 68
God Stats
8W - 4L
1,619 SR
Queue Stats
75W - 48L
1,577 Elo+
Party 2
Serqet
Serqet
hoodyOD
Serqet
Level 125
God Stats
8W - 3L
1,661 SR
Queue Stats
200W - 175L
1,562 Elo+
Party 2
Team Averages
Level 122
1,641 SR
1,560 Elo+

VS

Team Averages
Level 62
1,424 SR
1,468 Elo+
Fenrir
Fenrir
Druskibop
Fenrir
Level 18
God Stats
3W - 5L
1,509 SR
Queue Stats
17W - 18L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Lieutenent JD
Ao Kuang
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,419 Elo+
Solo
Thoth
Thoth
Peeℓ
Thoth
Level 161
God Stats
1W - 3L
1,259 SR
Queue Stats
104W - 70L
1,636 Elo+
Party 1
Neith
Neith
Sara0Broken
Neith
Level 17
God Stats
10W - 9L
1,439 SR
Queue Stats
12W - 14L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
ZomCrom
Sylvanus
Level 13
God Stats
4W - 4L
1,414 SR
Queue Stats
13W - 15L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
9,702
970
9,211
4,330
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 9
9,492
949
8,998
7,335
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
2 / 0 / 9
8,556
856
8,636
6,882
7,440
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
SerSparky
Ganesha
16
0 / 1 / 17
9,495
950
5,541
7,522
8,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
hoodyOD
Serqet
16
5 / 2 / 8
9,148
915
7,872
10,996
5,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Druskibop
Fenrir
14
1 / 6 / 2
8,078
808
4,580
11,865
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Lieutenent JD
Ao Kuang
14
1 / 5 / 1
7,739
774
5,115
11,607
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Peeℓ
Thoth
15
0 / 3 / 3
8,551
855
8,138
5,876
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 1 / 0
8,376
838
1,972
5,739
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ZomCrom
Sylvanus
14
1 / 4 / 2
7,954
795
8,400
11,431
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
19
Kills
3
4
Deaths
19
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Druskibop
Fenrir
1
6
2
0.33
W
8
0
7
11.5
L
Ao Kuang
Lieutenent JD
Ao Kuang
1
5
1
0.3
L
Thoth
Peeℓ
Thoth
0
3
3
0.5
W
4
1
9
8.5
W
Tiamat
2
0
9
6.5
L
0
1
0
0
W
Ganesha
SerSparky
Ganesha
0
1
17
8.5
L
Sylvanus
ZomCrom
Sylvanus
1
4
2
0.5
W
Serqet
hoodyOD
Serqet
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
28,205
37,065
Taken
46,518
27,018
Mitigated
23,745
7,804
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Druskibop
Fenrir
4,580
711
0
542
11,865
4,749
608
5,818
5,751
0
15,142
W
9,211
629
1,732
1,504
4,330
1,765
198
1,555
2,731
36,350
0
L
Ao Kuang
Lieutenent JD
Ao Kuang
5,115
1,309
0
1,434
11,607
5,983
0
6,231
5,202
13,605
0
L
Thoth
Peeℓ
Thoth
8,138
193
0
207
5,876
2,058
0
3,410
2,150
35,870
0
W
8,998
3,749
0
2,232
7,335
3,489
0
3,947
3,305
0
36,421
W
Tiamat
8,636
937
0
649
6,882
7,440
743
5,117
1,627
23,447
0
L
1,972
144
0
289
5,739
2,301
413
1,728
4,011
0
31,825
W
Ganesha
SerSparky
Ganesha
5,541
245
0
1,088
7,522
8,735
293
4,179
3,295
27,753
0
L
Sylvanus
ZomCrom
Sylvanus
8,400
1,507
1,450
2,094
11,431
8,654
0
5,570
5,558
23,383
3,485
W
Serqet
hoodyOD
Serqet
7,872
2,295
0
599
10,996
5,589
644
5,775
5,104
0
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
40,698
247
Minions Killed
228
0
Camps Cleared
0
1,171,347
Distance Traveled
1,088,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,078
808
15
2
0
215,273
0
W
Ra
9,702
970
60
6
0
229,418
0
L
Ao Kuang
7,739
774
18
2
0
216,200
1
L
Thoth
8,551
855
83
8
0
227,982
0
W
Artemis
9,492
949
76
8
0
226,239
0
W
Tiamat
8,556
856
68
7
0
233,569
0
L
Neith
8,376
838
83
8
0
221,392
0
W
Ganesha
9,495
950
7
1
0
226,425
0
L
Sylvanus
7,954
795
29
3
0
207,704
0
W
Serqet
9,148
915
36
4
0
255,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role