Player Matchup

Agni
Agni
BushmasterDan
Agni
Level 125
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 54L
1,523 Elo+
Party 1
Osiris
Osiris
Elshavoplots30
Osiris
Level 84
God Stats
8W - 11L
1,401 SR
Queue Stats
262W - 245L
1,473 Elo+
Solo
Charon
Charon
LaziePyro
Charon
Level 114
God Stats
13W - 10L
1,538 SR
Queue Stats
120W - 111L
1,550 Elo+
Party 1
Pele
Pele
Snootyjam70
Pele
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 54L
1,509 Elo+
Solo
Izanami
Izanami
UneasySoldier
Izanami
Level 48
God Stats
7W - 7L
1,455 SR
Queue Stats
65W - 73L
1,382 Elo+
Party 1
Team Averages
Level 87
1,434 SR
1,488 Elo+

VS

Team Averages
Level 93
1,479 SR
1,484 Elo+
Thanatos
Thanatos
ALDO8337
Thanatos
Level 65
God Stats
3W - 2L
1,701 SR
Queue Stats
29W - 33L
1,458 Elo+
Solo
Athena
Athena
JalenBVibinVR
Athena
Level 28
God Stats
1W - 6L
1,279 SR
Queue Stats
18W - 22L
1,490 Elo+
Party 2
Charybdis
Charybdis
PhoenixKing5585
Charybdis
Level 154
God Stats
6W - 3L
1,724 SR
Queue Stats
396W - 377L
1,526 Elo+
Solo
Kukulkan
Kukulkan
goshx
Kukulkan
Level 129
God Stats
15W - 9L
1,587 SR
Queue Stats
180W - 180L
1,539 Elo+
Solo
Achilles
Achilles
temp-11831707
Achilles
Level 87
God Stats
0W - 4L
1,103 SR
Queue Stats
107W - 160L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,778
585
12,195
9,898
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 4
8,458
564
9,677
16,290
16,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
LaziePyro
Charon
13
4 / 2 / 9
9,089
606
9,147
11,322
9,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 3 / 3
8,129
542
6,795
14,608
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
5 / 2 / 2
8,984
599
5,574
9,393
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALDO8337
Thanatos
10
3 / 5 / 0
6,722
448
5,411
12,289
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 4
6,971
465
4,718
14,214
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
PhoenixKing5585
Charybdis
14
4 / 4 / 0
8,821
588
6,665
8,829
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
goshx
Kukulkan
15
1 / 2 / 0
8,281
552
6,812
10,141
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
temp-11831707
Achilles
11
2 / 4 / 3
7,003
467
9,931
17,850
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
10
11
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALDO8337
Thanatos
3
5
0
0.6
W
3
2
3
2.25
W
0
2
4
1
L
0
1
4
2
W
Charon
LaziePyro
Charon
4
2
9
4.25
L
Charybdis
PhoenixKing5585
Charybdis
4
4
0
1
W
4
3
3
1.83
W
Izanami
5
2
2
3
L
Kukulkan
goshx
Kukulkan
1
2
0
0.5
L
Achilles
temp-11831707
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
33,537
61,511
Taken
63,323
38,373
Mitigated
43,720
15,628
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALDO8337
Thanatos
5,411
2,002
0
5,103
12,289
4,297
0
2,573
9,716
0
35,217
W
12,195
1,636
205
2,143
9,898
3,367
345
3,951
5,858
66,648
0
W
9,677
4,093
0
6,776
16,290
16,075
610
2,522
13,024
0
65,023
L
4,718
1,721
0
2,032
14,214
13,235
0
5,357
8,857
19,671
0
W
Charon
LaziePyro
Charon
9,147
2,487
0
2,113
11,322
9,886
12
1,695
9,494
23,685
0
L
Charybdis
PhoenixKing5585
Charybdis
6,665
4,123
0
1,647
8,829
3,059
876
3,078
5,751
0
62,261
W
6,795
1,755
0
2,426
14,608
5,183
518
3,441
10,990
0
56,805
W
Izanami
5,574
4,674
0
1,965
9,393
3,862
1,862
792
8,601
0
61,459
L
Kukulkan
goshx
Kukulkan
6,812
673
0
1,280
10,141
4,929
0
7,093
3,048
83,058
0
L
Achilles
temp-11831707
Achilles
9,931
3,193
0
2,724
17,850
18,200
0
3,241
14,609
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
37,798
380
Minions Killed
368
0
Camps Cleared
0
1,461,258
Distance Traveled
1,425,671
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,722
448
47
3
0
238,124
0
W
Agni
8,778
585
104
7
0
314,875
0
W
Osiris
8,458
564
89
6
0
284,161
1
L
Athena
6,971
465
20
1
0
315,497
0
W
Charon
9,089
606
19
1
0
305,726
5
L
Charybdis
8,821
588
101
7
0
266,818
4
W
Pele
8,129
542
71
5
0
306,481
0
W
Izanami
8,984
599
97
6
0
250,015
0
L
Kukulkan
8,281
552
146
10
0
299,424
1
L
Achilles
7,003
467
54
4
0
305,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role